Archive for the ‘zombies’ Category

ZombiU’s first patch is live! (Opposite of zombies in the game?)

March 27, 2013
ZombiU menu showing old version number, and new post-patch version number.

Coffee Beans
ZombiU released with the Wii U on November 18th, and it was the first Wii U retail game I purchased with our console on launch day. I really enjoyed my first play-through of ZombiU, and disagreed with some of the early “professional” critic reviews of the game, that I found lacking basic information and the reviewers failed to answer simple questions (still). While I didn’t experience any game-breaking bugs or glitches in my first play-through of the campaign, I do know some Wii U owners that did (my neighbor being one of them).

If you experienced any of the game-breaking glitches in ZombiU, perhaps you have been waiting and hoping for a patch to fix some issues. As the title tells you, the first ZombiU patch is now live (at least in the U.S.)!

If you want to see how long the ZombiU patch took me to download and install, the patch size, as well as a few fixed issues, then grab your cup of coffee and hit the jump!


The Brew
ZombiU’s first patch apparently does fix the nursery glitch (mentioned here & here). The nursery glitch was probably the most famous (or, infamous?!) ZombiU bug/glitch, at least one that caused players to have to start completely over.

Other than fixing the nursery glitch though, there have not been any official patch notes released yet, letting us know what exactly has been fixed.

Since there are not any patch notes telling us exactly what the patch addresses (and doesn’t), here’s a list of ZombiU bugs and glitches that I’m aware of, and what has/hasn’t been fixed:
1) Nursery Glitch – Mentioned fixed with patch (Mission 12 below).
2) Supermarket Glitch – Mentioned fixed with patch.
3) Arena Glitch – Said to be fixed (Mission 14) below.
4) Falling through level/map in certain areas. – Not known if fixed.
5) Missing gas canister – Said to be fixed (Mission 13) below.

*Update: I had reached out to Ubisoft when writing this post, to see if they could provide an “official list” of what the patch fixes, and I just received a response. Here’s a list from a Ubisoft representative of the issues the patch addresses:
.       On Mission 12, in the Nursery MAP, the interaction with the door in the basement of nursery was missing at rebirth if specific steps were followed.
.       On Mission 13, in the Gas Station MAP, a Mission object that is mandatory to complete the objective was missing if specific steps were followed.
.       On Mission 14, in the Circus MAP, if the player died right after recovering his Backpack, and rebooted the Wii U console, the objective was not updated.
.       On Mission 15, in the Bunker MAP, the Panacea disappeared after the Player died while downloading it. However the objective remained the same (download Panacea).
.       On Mission 10, in the Tower MAP, the Objective “Secure landing site” was not validated if specific steps were followed.
.       On Mission 15, in the Bunker MAP, if specific steps were followed, the Player might get stuck in the Bunker after he took Doctor’s eye / Panacea because a Ladder disappeared.
.       On Mission 16, in the MAP Safe House, the iron curtain in the Safe House lacked of collision during Mission 16. This Bug could lead to a scoring exploit on leaderboards.
.       In the Safe House MAP, the Player saw a placeholder text when he dragged & dropped an item from the Blue Box to his holsters following certain steps.
.       On Mission 12 or 15, in the Nursery MAP, the game crashed if the Player burned the Zombi Nurse while she died.
.       Zombies animations transitions.
.       Online messages spawned in the first section of the MAPs.
.       Scanner’s start volume.
.       Uplay cricket bat Cast Shadow has been removed.
.       Optimizations of the framerate

Once I see what the patch addresses, either from official patch note(s) released, other gamers playing and confirming issues fixed, or from when/if I play through the game again, I’ll update the list above appropriately.

If you’re concerned the patch might be a few GBs and take up precious HDD space, don’t worry! The image below shows the ZombiU patch size, and how much room the “Update Data” requires:

Only 18 MB, so not a large patch compared to other Wii U games’ patch sizes.

Caffeinated Thoughts
I have written a few different times about my experience(s) with ZombiU, which you can read here, here, and here. If you were concerned with some of the early “professional” critics’ reviews of ZombiU, I would suggest you take a look at my “Critics vs. Customers! ZombiU reviews, or zombie reviewers?” post from December.

There’s a phrase that’s pretty popular for when people are late to events, “Better late than never!”.

I think this phrase can be applied to ZombiU’s first patch. With Nintendo of America just releasing the new Wii U ZombiU Deluxe Set (includes Nintendo Land via download, ZombiU and the Wii U Pro Controller), I’m glad to see that Ubisoft did get a patch out for the game resolving at least one issue in it. Hopefully the patch addresses the other bugs/glitches I mentioned above, and again, I will update that list when it is confirmed what exactly the patch fixes.

Questions
Did any of you experience glitches in ZombiU, and perhaps not finish the game because of them? If so, which bugs/glitches did you experience, and now that a patch has been released for the game will you be trying to beat the game (again)?

If you held off on buying ZombiU because of the reported bugs and glitches, does the fact the game has been patched make you more likely to buy it now?

You can purchase the new Wii U ZombiU Deluxe Set from GameStop.com, or the game itself from Amazon.com, both linked below:
  

Halloween candy laced with the t-Virus making people zombies? Resident Evil: The Umbrella Chronicles Data Report

November 1, 2012

Coffee Beans
Halloween is over, and the only zombies we saw were on a t-shirt! Did you know the Nintendo Wii has had five Resident Evil games released on it? One, two, three, four, and five!

Resident Evil: The Umbrella Chronicles released on November 13, 2007 for the Nintendo Wii with a MSRP of $49.95. The game was published by Capcom, and it received an ESRB rating of “MATURE” with “Blood and Gore, Violence” listed as content for gamers and parents to be aware of.

How many hours can you expect from Resident Evil: The Umbrella Chronicles if you have never played it? How many U.S. Wii owners have reported playing it, and how many hours have they reported playing the game since it released? You may be feeling like a zombie from all the Halloween candy, so make sure to brew yourself some coffee and let’s take a look!

Data for U.S. Wii owners that have used the Nintendo Channel.

The Brew
Resident Evil: The Umbrella Chronicles has approximately 338,852 Wii owners from the U.S. that have reported gameplay data, with 1,812 days possibly reported. The average play-time reported is 10 Hours 47 Minutes “Per person” as the image shows, which averages to be about 1 Hour 32 Minutes played per time/day.

Based on the Resident Evil Wii games with data reported through the Nintendo Channel, Resident Evil: The Umbrella Chronicles is the most played Resident Evil Wii game according to its 3,655,110 Total Hours reported.

How did critics and gamers review the game? The game has a “professional” critic review score average of 75.12%, based on 55 reviews on GameRankings.com. It has a customer review score average of 67.81%, based on 151 reviews from Amazon.com.

Critics seemed to enjoy the game and were able to get by issues in the game, while some customers have been strongly opinionated about why the game is tough to recommend and seemingly broken according to some.

Caffeinated Thoughts
I have not played any of the Wii’s Resident Evil rail shooting games such as The Umbrella Chronicles, but I did own and beat Resident Evil 4 on the Wii. If you are not familiar with the storyline and gameplay of The Umbrella Chronicles, the video below will give you a good idea of what you can expect.

I don’t think seeing Resident Evil: The Umbrella Chronicles as the Wii’s most played Resident Evil game according to “Total Hours”, is really surprising. It was the Wii’s first original, non-port, Resident Evil game and it was only followed up by just one other original Resident Evil Wii game; Resident Evil: The Darkside Chronicles, which was also a rail shooter. The other three Resident Evil games were all ports of older Resident Evil games.

One thing I am wondering about is Resident Evil on the Wii U. Capcom is currently listed to only have one Wii U title in development and scheduled for release in the system’s launch window, and that game is Monster Hunter 3 Ultimate. I’m wondering if Capcom will take a different approach with the Wii U system, like the Wii Resident Evil rail shooters, and create new Resident Evil games for it; or, will they start off by porting over perhaps Resident Evil 5 and the newly released Resident Evil 6, both of which were not released for the Wii?

Questions
If you played Resident Evil: The Umbrella Chronicles would you recommend it to other Wii owners?

Also, is Halloween candy laced with the t-Virus making people zombies? Perhaps, and I think on November 6th, it could be made very clear.

You can see a few Resident Evil Wii games on Amazon.com below:

Halloween? Check! Hordes of zombies? Check! The House of the Dead 2 & 3 Return Data Report

October 31, 2012


Coffee Beans
The House of the Dead 2 & 3 Return released for the Nintendo Wii on March 11, 2008. The game was published by Sega, and it received an ESRB rating of “MATURE” with “Blood and Gore, Violence” listed as content for gamers and parents to be aware of.

How many hours of gameplay can you expect battling the undead in The House of the Dead 2 & 3 Return if you haven’t played it? How many U.S. Wii owners have reported playing the game, and how many hours have they reported playing it since the game released over 4 years ago? Brew yourself some coffee, and let’s take a look!

Data reported from U.S. Wii owners that have used the Nintendo Channel.

The Brew
The House of the Dead 2 & 3 Return has approximately 209,295 Wii owners from the U.S. that have reported the 1,526,937 hours of gameplay, with 1,693 days possibly reported. The game’s play-time has increased almost an hour from the average reported over 2 years ago, and is now at 7 Hours 18 Minutes “Per person”, which averages out to be about 1 Hour 11 Minutes played per time/day.

How was the game received by critics and customers? The game has a “professional” review score average of 65.55%, based on 33 reviews on GameRankings.com. It has a customer review score average of 77.92%, based on 125 reviews from Amazon.com.

Apparently, like many Wii titles, gamers enjoy the game more than critics.

Caffeinated Thoughts
I played The House of the Dead 2 on the Sega Dreamcast, and I dug through my Dreamcast collection earlier tonight trying to see if I had a copy of the game. I thought I had a copy, because a friend gave me the Sega Dreamcast Starfire blaster, but I couldn’t find the game in my collection unfortunately.

If you haven’t seen any footage of how The House of the Dead 2 & 3 Return looks on the Wii and the type of gameplay it offers, the trailer below should give you a good idea of what you can expect.

When the game released it was originally $29.99, but you can now find it used for under $20 at Game Stop and Best Buy, or for right around $10 used on Amazon.com, HERE. Seeing it has a play-time average “Per person” of under 10 hours, I think picking it up for less than $10 would be the best route to go if you’re interested in the game.

Questions
If any of you played this on the Wii, would you recommend it to other Wii owners that have been interested in it, but haven’t bought it yet? Also, if you played and beat both games in the collection, do you remember how many hours they took you to complete?

You can see this zombie game, and other zombie games on Amazon.com below:

The Walking Dead to Wii U? Walkers don’t talk, neither does Telltale Games?

October 29, 2012
Somebody, or THING, needs some coffee.

Coffee Beans
The Walking Dead episodic games series by Telltale Games is currently available for PC/MAC owners, PlayStation 3 owners, Xbox 360 owners, and iPhone/iPad owners. The series currently has four episodes available to play, and Episode 5 is scheduled for release in December.

After seeing the first two seasons of The Walking Dead on Netflix and finding it interesting, I contacted Telltale Games about the possibility of The Walking Dead episodic games series releasing for the Wii U, since I have the system reserved and because they do have a history of developing an episodic games series on a Nintendo platform.

No answer is usually an answer, but in this situation I have no clue what that answer might be. Maybe my questions weren’t clear enough? I know walkers don’t talk, at least that’s what I have heard, but apparently from my email communications neither does Telltale Games. Brew yourself some coffee, and hit the jump to see my questions emailed to Telltale Games.


The Brew
The video above contains more communication attempts from walkers, than I have received from Telltale Games in regards to my questions. Nintendo has the famous (or, infamous) policy that when someone asks them about a rumor, news leak from a developer/publisher, or information that Nintendo hasn’t said directly themselves, even if the information is true, they respond with, “We do not comment on rumors or speculation.”

Well, I have now reached out to Telltale Games four times by email, and once on their Twitter account. Here is the timeline of my emails to them, and the questions specifically about if The Walking Dead games series is coming to the Wii U:

  • October 7, 2012 – “Are there any plans, perhaps not yet announced, to bring The Walking Dead series to the Wii U?”
  • October 13, 2012 – “Are there any plans to bring The Walking Dead games series to the Wii U’s eShop?”
  • October 16, 2012 – “Are there any plans to bring The Walking Dead games series to the Wii U’s eShop?”
  • October 18, 2012 – “Are there any plans to bring The Walking Dead games series to the Wii U’s eShop?”
If you’re wondering, every email was not just asking only that question. In one of the emails, I linked Telltale Games to the data report on Strong Bad’s Episode 1: Homestar Ruiner that I had written, and I even specified that I am planning on picking up a Wii U Deluxe Set day one. To make sure that the emails weren’t being filtered, I even used a different contact email from their site for one email, seeing if I could perhaps get a response from that one. No such fortune though, not even a walker growl, or moan, for response.

Say…cheese?

Caffeinated Thoughts
Telltale Games could have easily pulled a Nintendo type of response with, “We have worked with Nintendo in the past, but we don’t have anything to announce now.” Or, “We don’t respond to questions about games series for consoles that haven’t been announced yet.”, but nothing. Not a “Yes, it is in the works, more later.”, or a “No, it’s not happening at this time.”, or even “Maybe, we’re not sure.”
With The Walking Dead episodic games series being on the other consoles and mobile platforms via the iPhone and iPad, I imagine that Telltale Games would like the series to have the largest audience possible. I also imagine that Nintendo would like more digital game choices for Wii U owners the day the system releases. With how popular this particular episodic games series has become, I would think this would a great offering for Wii U owners, and a great opportunity for Nintendo and Telltale Games.

I’m hoping this will be a surprise announcement before the Wii U launches, and that The Walking Dead episodic games series will be available for Wii U owners to purchase day one from the eShop. If not, I’m planning on grabbing the game for my PC, because I have heard a lot of good feedback on the writing in the games and the tough decisions that players are faced with making.

Questions
Do any of you think The Walking Dead episodic games series will release for the Wii U’s eShop, like I’m hoping it will? If it does, are any of you interested in getting the series on the Wii U, and perhaps selecting your choices by tapping them on the Wii U GamePad?

Are any of you fans of The Walking Dead show/novels in general, but perhaps haven’t played the episodic games yet?
You can purchase The Walking Dead games series from Amazon.com below, currently for just $14.99 which is a 40% savings:

Mall walkers, or zombies? Probably both? Dead Rising: Chop Till You Drop Data Report

October 29, 2012

Coffee Beans
Halloween 2012 is almost here, and over the next few days we will see how many hours Wii owners in the US have reported playing different zombie related games. Do zombies drink coffee? It probably depends on your definition of zombie, but apparently they do like shopping malls.

Dead Rising: Chop Till You Drop was released for the Wii on February 24, 2009 with a MSRP of $39.99. The game received an ESRB rating of “MATURE” with “Blood and Gore, Intense Violence, Language” listed as content for gamers and parents to be aware of.

How many hours of gameplay can you expect from Dead Rising: Chop Till You Drop, and how many more US Wii owners and hours have been reported battling zombies in Colorado with Frank West since the last report? Brew yourself some coffee, and let’s take a look!

The Brew
Dead Rising: Chop Till You Drop now has approximately 67,037 Wii owners in the US that have reported hours of gameplay, with 1,336 days possibly reported. This is an increase of just over 27,000 more Wii owners that have reported gameplay data, in the last 2 years, since the first report on the game. The game has also seen an increase of about 370,955 more Total Hours reported, than was first shown reported.

The reported average play-time is now 12 Hours 30 Minutes “Per person” as the image shows, which is 45 minutes higher than the average just over 2 years ago. which now averages out to about 2 Hours 8 Minutes per day/session played.

What about reviews? Well, the “professional” review score average for the game is 61.23%, based on 26 reviews on GameRankings.com. The customer review score average is 71.87%, now based on 32 reviews from Amazon.com.

Caffeinated Thoughts
I have never played Dead Rising, any version of it, though after getting in a zombie kick here lately with “The Walking Dead” series, I’m almost tempted to pick this up and see how it plays. If you have seen anything from “The Walking Dead” series, I think the term “mall walkers” is not only very appropriate to describe the zombies in Dead Rising on the Wii, but very ironic since that is a term for people that participate in mall walking.

If you haven’t seen anything about Dead Rising on the Wii, the trailer below should give you a decent look at the game:

I think it’s good seeing the average hours reported “Per person” continue to increase on this game, even if slowly, over the last 2 years. While I’m not in a rush to grab the game, if I’m ever looking for an extra used game in a “Buy 2, Get 1 Free” GameStop or even BestBuy used sale, I can remember this one should give me a solid 10 hours of gameplay, at the minimum.

Questions
Did any of you enjoy Dead Rising Chop Till You Drop for the Wii, and would you recommend it now as a cheap buy?

You can see a few zombie related games below:

FPS-ish Friday – The House of the Dead: Overkill Hours Played

October 28, 2011

Coffee Beans
     Do you like zombies?  Do you like zombie games?  Well, if you answered yes to either of those questions, this report may be for you.

     The House of the Dead: Overkill was released on February 10, 2009 for the Wii in North America, and it had a MSRP of $49.99.  A port of the game was just released this past Tuesday, October 25, for the PlayStation 3 with a MSRP of $39.99, but it is already discounted 25% at one online site, HERE.
     It was developed by Headstrong Games, and published by Sega.  The House of the Dead: Overkill received a Mature” rating from the ESRB with “Blood and Gore, Intense Violence, Partial Nudity, Sexual Themes, Strong Language” listed as content for parents/gamers to be aware of.

     How many hours of game-play can PlayStation 3 owners expect, and also Wii owners, from The House of the Dead: Overkill if they are just picking it up?  Let’s take a look!

That zombie could probably use some Ed Hardy Energy Snacks!
If you want to enter the Ed Hardy Energy Snacks giveaway, you can
do so by clicking HERE.

The Brew
     The House of the Dead: Overkill has about 75,110 Wii owners that have reported game-play hours through the Nintendo Channel; with 986 days possibly reported.
     The game’s average play-time per day/session reported is 1 Hour 35 Minutes, which simply means each time Wii owners have sat down to play the game, they play it for about an hour and a half.
     The House of the Dead: Overkill’s Wii “professional” review score average is 81.09%, based on 55 reviews on GameRankings.com.  The Wii version has a 4 out of 5 Stars rating on Amazon.com, based on 169 customer reviews; which is 77.51% when the customer reviews are converted to a 100% review scale.

Full customer review scores breakdown.

Caffeinated Thoughts
     I have not played The House of the Dead: Overkill, and I don’t think I will at this point.  I’m not a huge fan of over-the-top language in games, and considering this game won a world record for its use of a certain word, I don’t see it making it on my list to play.
     As for the reported game-play data, I think seeing “9 Hours 25 Minutes” averaged “Per person” reporting data is great for a rail shooter, and knowing that two levels have been added to the PlayStation 3 version I think should let PS3 owners know they can probably expect 10+ hours of game-play from The House of the Dead: Overkill – Extended Cut.
     While I probably will never play The House of the Dead: Overkill on the Wii, or PS3, I believe I have one of the House of the Dead games from the Sega Dreamcast sitting around here somewhere, so I may have to fire that up again and see how it has held up.

Questions
     Are any of you big fans of the House of the Dead series games, and found yourself to have really enjoyed The House of Dead: Overkill for the Wii?  Also, if you have played the Wii and/or PS3 version of the game, do you know if there is a “content filter” of sorts which allows the language to be toned down and/or removed from the game-play altogether?
     Did any of you purchase The House of Dead: Overkill – Extendend Cut this past week for the PlayStation 3?  If so, how do you think the game controls with the Sony Move controller, if you have used it?

If any of you are interested in either the Wii or PlayStation 3 version of The House of the Dead: Overkill, you can see both games on Amazon.com linked below:
http://rcm.amazon.com/e/cm?lt1=_blank&bc1=000000&IS2=1&bg1=FFFFFF&fc1=000000&lc1=0000FF&t=coffeew-20&o=1&p=8&l=as4&m=amazon&f=ifr&ref=ss_til&asins=B001ET07O0 http://rcm.amazon.com/e/cm?lt1=_blank&bc1=000000&IS2=1&bg1=FFFFFF&fc1=000000&lc1=0000FF&t=coffeew-20&o=1&p=8&l=as4&m=amazon&f=ifr&ref=ss_til&asins=B0053B7ICO