Archive for the ‘Warner Bros. Interactive’ Category

Is Gotham City falling to pieces? LEGO Batman: The Videogame Hours Report

July 19, 2012
Somebody blinked during the photo!

Coffee Beans
     LEGO Batman: The Videogame was released for the Wii in the U.S. on September 23, 2008. The was a multi-console release, and the Wii version released with a MSRP of $49.99.
     The game was developed by Traveller’s Tales and published by Warner Bros. Interactive Entertainment in conjunction with DC Comics. It received an ESRB rating of “Everyone 10+” with “Mild Cartoon Violence” listed as content for gamers and parents to be aware of.

     How many hours have U.S. Wii owners spent running around Gotham City in LEGO Batman: The Videogame, trying to put the pieces back together? How does the average play-time per session played compare to The Dark Knight Rises’ runtime? Brew yourself some dark coffee, and let’s take a look!

Data shown is for U.S. Wii players only, not world-wide.

The Brew
     LEGO Batman: The Videogame has approximately 383,496 U.S. Wii owners that have reported game-play hours from Gotham City, with 1,392 days possibly reported.
     The game has an average play-time per day/session of just over 2 hours 10 minutes. How does that compare to the movie if you are planning to go see it? Well, The Dark Knight Rises has a runtime of 2 hours 45 minutes, which means if you have been a fan of LEGO Batman and averaged about the same play-time, the movie will be more than half-an-hour longer than your average time with the game. So, buy some popcorn before entering!

     What about the reviews for the game?
     LEGO Batman: The Videogame’s Wii version has a “professional” critic review score average of 73.58% based on 19 reviews on, while the game has a customer review score average of 85.50% based on 138 customer reviews on
     Customers, once again, have rated the game higher than the critics.

Caffeinated Thoughts
     I have not played LEGO Batman: The Videogame, but might end up with it on my video game “Wish List” once I complete two other LEGO video games currently in our collection. If you have never seen any footage from LEGO Batman, here is a trailer that should give you an idea of what you can expect:

     Seeing another LEGO video game with a high hour average “Per person” should be encouraging to customers, perhaps looking at buying game. It means you can get a new copy of the game for under $20 now, and expect to get a solid number of hours and apparently some good replay value from it.
     With the number of hours reported and averaged for the game, I would say LEGO Gotham City is probably one of the cleanest and well kept cities around now; but bad guys are always looking to make a mess, so keeping the pieces in place is a continuous job I guess.
     I think this is definitely a situation where the video game provides you more for your money than the new The Dark Knight Rises movie, just based on cost-per-hour of entertainment.

     Have any of you played any version of LEGO Batman: The Videogame, and if so, what did you think about the game? Is it a LEGO game you would recommend to other Wii, PS3, or even Xbox 360 owners looking for a new game for under $20?
     Also, do any of you plan on seeing The Dark Knight Rising this weekend?

If you are interested in LEGO Batman: The Videogame you can see links for the PS3, Wii, and Xbox 360 versions below:


>The Wii’s Last Fatality – Mortal Kombat Armageddon

April 22, 2011


Coffee Beans:
     Mortal Kombat Armageddon was released almost 4 years ago now, on May 29, 2007 for the Wii.  The game had a MSRP of $49.99 when it first released, and was rated “Mature” by the ESRB, with “Blood and Gore, Intense Violence” listed as content for parents to be aware of.

     Mortal Kombat Armageddon was developed by Just Games Interactive(now Kung Fu Factory), and published by Midway Games(now bankrupt/out-of-business).

     How many hours have Wii owners reported, possibly attempting fatalities, playing Mortal Kombat Armageddon with 1,421 days of game-play reported, before Mortal Kombat’s release this past Tuesday on the PS3 and Xbox 360?  Let’s take a look!

Hours shown are for United States of America Wii owners, not world-wide.

Approx. Number of Players Having Reported Data:
     Mortal Kombat Armageddon has 94,531 Wii owners that have reported game-play data through the Wii’s Nintendo Channel.

Average & Total Game-Play Hours:
     Mortal Kombat Armageddon has 1,584,114 Total Hours of game-play reported, with an average play-time of 16 Hours 45 Minutes “Per person”.
     Mortal Kombat Armageddon’s average play-time per session is just over 1 Hour 44 Minutes.

Sale Rank & Advertised Price:
     Mortal Kombat Armageddon’s sale rank is #749, and it is currently selling for $15.02.
     (Sale rank and price recorded around 12:45 PM on April 22, 2011)

Review Score Averages:
     Mortal Kombat Armageddon’s “professional” review score average is 72.49%, based on 34 reviews on

     The game has a 4 out 5 Stars rating on, based on 48 customer reviews.
     When converted to a 100% review scale, Mortal Kombat Armageddon’s customer review scores average is 80.41%.  You can see the Stars rating breakdown in the image below:

     (Review score averages recorded around 12:45PM, on April 22, 2011)

Filtered Thoughts:
     While I haven’t played Mortal Kombat Armageddon, I remembered seeing a trailer for the game showing off how the motion controls worked in it, and Ed Boon was the one showing how the moves are done with the Wii Remote and Nunchuk.  If fatalities via motion controls sound interesting, you can see a little bit in the video below:

     While Midway Games is no more, their games/franchises are finding new life at other studios.  Warner Bros. Interactive is the studio that now owns the Mortal Kombat name/franchise, and as I stated in the “Coffee Beans” section, Mortal Kombat released this past Tuesday on the PS3 and Xbox 360, which is a new game for the series.
     I am surprised that Warner Bros. didn’t port the new Mortal Kombat game to the Wii.  With a Wii install base of more than 30 million in North America alone, and the fact that Wii owners have supported more recent fighting games, e.g. Tatsunoko vs. Capcom: Ultimate All-Stars; I thought it would make some sense to port it over.

     As for the reported data, I think having more than a million hours reported by a game with no online aspect, is really good.  Sure, the game doesn’t have hours compared to some other fighting game on the Wii, but I don’t think anybody would expect it compared to that one.
     Also, seeing the game in’s “Top 1,000″(yes, I made that category up), does make me think the Mortal Kombat Armageddon perhaps is getting a slight sales boost from Mortal Kombat releasing on the PS3 and Xbox 360 this week.

     For now, if you’re looking to perform any fatalities on the Wii, you’ll have to look back at Nintendo’s last(and only) retail Mortal Kombat game, Mortal Kombat Armageddon.

     Have any of you played Mortal Kombat Armageddon on the Wii, and if so, what did you think of the game’s motion controls?
     If you played Mortal Kombat Armageddon, and you picked up the new Mortal Kombat, did Armageddon have anything you wish the new one did, but perhaps doesn’t?

If any of you are interested in Mortal Kombat Armageddon, or the new Mortal Kombat, you can see prices for them on linked below: