Archive for the ‘Video Games’ Category

Wal-Mart’s Black Friday Ad Revealed – Video Games Page

November 10, 2011

Coffee Beans
     Wal-Mart just released their Black Friday ad, so shoppers can start sitting in lines now!  Okay, maybe not now.  Shoppers can start planning on what they are interested in though.
     Take a look at the image below that shows some video game deals Wal-Mart will be offering.

Filtered Thoughts
     Seeing the PlayStation 3 bundled with two games for under $200 I think is a great deal, and the Wii console being under $100 will probably do extremely well also.  Being that I don’t own an Xbox 360, I would have been more interested in seeing the Arcade version discounted down around $150, and perhaps with a game or two bundled in.

     As for the video games being offered, Shaun White Skateboarding for only $10 on the Wii stood out to me, because of the Balance Board controls the game has and the fact I have enjoyed my time with Shaun White Snowboarding: Road Trip.

     Do you see any video game deals that you won’t be able to pass up, and perhaps you are reading this on your iPhone while driving to Wal-Mart right now with your sleeping bag and tent?
     If you already own a lot of the games shown, are there any you would really recommend others picking up at the discounted prices?

>May Brewed – Coffees Consumed, Games Played

June 2, 2011


Coffee Beans:
     May was an interesting month for me.  Being that I had finished up school(and am out for the summer), I started looking for summer work.  I was hoping that whatever job I got might turn into a good part-time job when school starts back, but wasn’t sure how quickly something would happen in this job market.  I ended up landing a job at Chick-Fil-A, and have been gainfully employed for about the last 3 weeks.  My first day of training I tried the coffee, and I also had it my second day, though I forgot to add it to my “Coffees Consumed” for May.
     So, with a new job and my same spastic nightly schedule, what coffees did I consume and games did I play during May?  Let’s take a look!

Coffees Consumed in May:
     Maxwell House Original Roast (Medium) – This was purchased in mid-April, and I actually just tossed out the container today.  Like most of the Maxwell coffee blends we drink, I think it has a good solid flavor.
     New England Coffee Colombian Supremo Blend – If you missed my “April Brewed” post, I mentioned in that post that this coffee blend was a “surprise” purchase by Mrs. Coffee for me.  I have about 1/3 of the bag left, so I will probably finish it off this month(June).  While I commented about this coffee blend’s different smell, I forgot to mention that it is listed as a “100% Arabica Coffee” blend on the package, so I’m not sure what it is with the smell.
     Maxwell House Breakfast Blend (Mild) – This coffee was purchased in the middle of May, kind of like the Original Roast was in April.  Mrs. Coffee enjoys the breakfast blend, but she can’t have a lot of it right now, because of the Little Bean that is due within about a month’s time.  I think it has a nice flavor though, sort of what I mentioned about the Maxwell House Original Roast blend.
     Caribou Coffee Reindeer Blend (Medium-Dark Roast) – 5 months.  If somebody had told me a Christmas gift of coffee would last 5 months, I probably would have thought to myself, “Not in this HOUSE!”, but this one lasted through May.  I ground up the last few beans with our son just in the last week, and brewed up a pot of 6 cups early one evening.
     Chick-Fil-A Coffee (Medium Roast) – This coffee is a “100% Colombian Coffee”, and its description says it is, “…a sweet, rich, flavorful taste with a smooth finish.”  Chick-Fil-A’s coffee blend is pretty easy to drink, and I didn’t see any need for cream/sugar in it(though I rarely do), and the cows may approve it more since it was consumed black with no need of a cow-byproduct; so I agree with the “smooth finish”.  While I only had two cups, I’m sure there will be more in my future.  I gotta say though, Chick-Fil-A’s Lemonade is super awesome!

Video Games Played in May:
     Monster Hunter Tri – The monster of a game that I still haven’t finished!  While I have not completed the game’s single-player campaign yet, I did play a good bit online in May, and I put a good number of hours in the single-player campaign doing quests just to level up my armor/weapon.  As of now, I have one more quest to complete, and the single-player campaign will be “finished”.  Will it happen in June?  I will keep you all posted on it!  If you missed my Monster Hunter Tri post from last week, you can watch two monster hunt videos from the game that I uploaded, HERE.
     GoldenEye 007 – I hopped online a few nights during May, and even got some play-time with Robert.  I uploaded and did a post about one multi-player match in early May, and you can watch it HERE.  You can watch another multi-player match from later in the month, HERE.  I still find the Team Conflict matches a lot of fun in GoldenEye 007, and I may be looking at putting together a “GoldenEye Game Night” in the near future.
     Rage of the Gladiator – If you missed it, I started a new feature on CoffeeWithGames in May called “WiiWare Wednesday“.  Rage of the Gladiator was the first game I covered for the feature, and you can read the post, and watch the video about it, HERE.  I started playing Rage of the Gladiator with Wii MotionPlus controls in April, and though the Wii MotionPlus controls are a little slower, they work well with how they are implemented because they encourage less flailing.

     Another month has passed, and I didn’t complete any game from my backlogged list, though I am about to finish the biggest time-consuming game probably on my backlogged list.  Once I finish Monster Hunter Tri’s single-player campaign, I may work on a “schedule” to go through with the rest of the games, and hopefully that will speed things along.
     As for the coffees I consumed, I enjoyed all the blends I tried.  I have seen some interesting “extras” added to coffees in the last 3 weeks, and I may branch out and give some of the “extras” a try, and report back on how they turn out.

     What coffees(or other beverages) and games did you find yourself drinking/playing in May?

An Open Letter to Adam Biessener of Game Informer

November 3, 2009

Hey Adam,
In issue 196 you reviewed The Conduit, and I’ve been wondering about your review.
Did you actually finish playing the single player campaign?

You said at one point in the review, “…but drawing a bead on a human opponent is tough even with the game’s ploddingly slow movement speed.”, and “Aiming is mediocre without being heinous.”
You didn’t mention though, that you can adjust your turning speed, running speed, the bounding box, etc., in the control settings in the game.

The level of customization for controls in The Conduit hasn’t been matched by any previous FPS game on the Wii or other consoles for that matter.

I honestly don’t know how you failed to mention or if you even tried for yourself to adjust the turning speed and running speed in The Conduit.

I played The Conduit’s single player and multiplayer for about a week and a half after I bought the game(still playing the multiplayer some), I went back to KillZone 2, and thought something was wrong with my PS3 controller because of how slow I moved in the game compared to The Conduit.

Also, why doesn’t your review or Ben’s “Second Opinion” mention anything about the achievements in the game?
I understand that achievements are standard on the Xbox360 and even PS3 now, but the fact that a 3rd party on the Wii actually took time of their own, with no obligation to Nintendo, to add achievements in the game, should have been mentioned, as it adds replay value to the single player campaign.

If you didn’t finish the single player campaign, the readers should know that you didn’t finish it.

The game definitely isn’t perfect, the online has glitches and bugs, but that wasn’t mentioned in the review either.
I’m really confused with the reviewing process these days…if you don’t play a game at length and don’t actually finish the single player campaign, why even review it?


For my readers and for those of you that have played The Conduit and aren’t sure if my points are valid, I encourage you first, read Adam’s review of The Conduit,
If you think that the review is fine, let me know.
If you’ve played The Conduit and think my points are legitimate, maybe you will let Adam know. You can email Adam Biessener at ADAM@GAMEINFORMER.COM.
If you email Adam, please be civil in your emails.
I think we as subscribers to magazines like Game Informer and readers of gaming websites, should expect full, honest reviews of games, especially if the person is getting paid to review the game and it’s their job. I don’t think The Conduit received very many FULL, HONEST reviews when it was released.



Analyzing Wii Manufacturing Costs

November 1, 2009

Analysts like Michael Pachter and others are now more or less singing a chorus that the Wii needs or would benefit from a price drop. While they can analyze that all they want, I just find it interesting how much it may actually be costing Nintendo to manufacture the Wii console.

In December 2006, had an article* that discussed how much the Wii cost to manufacture back then. The article says at one point, “…it seems that Nintendo’s brainchild is only costing $158.30 to manufacture, before you consider the Wiimotes…”.

On the chart they were looking at, there was also a “wholesale price” of $195.99 and their article stated, “ which could be a more realistic figure of how much Nintendo is shelling out when taking external costs (like Reggie flying all over the world) into the equation.”

Fast-forward to April 2009, analyst(oh how we love them), Koya Tabata, is basically quoted that, “manufacturing costs are down a full 45%”, according to a second Engadget article*.

Assuming the Wii console bundle was originally costing Nintendo, $195.99, for everything in the box(minus Wii Sports, as I don’t know if that was included in the wholesale price), and now the manufacturing cost has been reduced by 45%, here’s how much it may be costing to manufacture the Wii console with one Wii remote and nun chuck included:

$195.99 x 45% = $88.1955

$195.99 – $88.20 = $107.79

From the original manufacturing price estimate of $195.99, to the new estimate in manufacturing costs reduction being 45%, I would say Nintendo can manufacture and distribute the Wii, for less than $120. If correct, this would mean a Wii retailing at a MSRP of $149.99 or even $129.99 is possible, but not probable, in the very near future.

How much does it cost Nintendo to manufacture a Wii, including everything in the box, in 2009?

Based on the analyst’s assumption manufacturing costs are down 45% for the Wii, the amount of $107.79 is what it should be costing Nintendo to manufacture a Wii, including everything in the box, currently in 2009.

How much does it cost Nintendo to manufacture JUST the Wii system itself?

$158.30 x 45% = 71.235

$158.30 – 71.24 = $87.06

$87.06 is the amount it should be costing Nintendo to manufacture just the Wii system itself, if the analyst Koya Tabata is correct that manufacturing costs are down 45%.

That may seem like a low cost to manufacture the Wii, but we must remember, the Wii is simply two GameCubes duct taped together*…

Do you think Nintendo is charging too much for the Wii based on these numbers?Or do you think when looking at numbers like these, that an analyst like Michael Pachter may be right in assuming that Nintendo will announce a Wii Plus HD next year and sell it alongside the current Wii?