Archive for the ‘trailer’ Category

Call of Duty: Ghosts Trailer – Updated Wii U GamePad Version

September 12, 2013

Coffee Beans
Earlier this week, Activision released an “Official Call of Duty: Ghosts Single Player Campaign Trailer“.

I have thoroughly enjoyed my time with Call of Duty: Black Ops II on the Wii U, as you can see herehere, and here, and I’m looking forward to seeing how some of the changes, like sliding, in Ghosts might change up gameplay and strategy in online multiplayer.

While Call of Duty: Ghosts will be releasing for the PC, PlayStation 3, Wii U, Xbox 360, PlayStation 4, and Xbox One on November 5th, I am most interested in the Wii U version of the game. Why?

Well, there are multiple reasons, but the biggest reasons are Call of Duty: Ghosts’ Wii U GamePad Off-TV Play feature, free online multiplayer, and the optional Wii Remote and Nunchuk controls for when my GamePad battery gets low.

I have updated the “Official Call of Duty: Ghosts Single Player Campaign Trailer”, to show how I will most likely spend the majority of my time playing the game, showing the trailer on just the Wii U GamePad.

Brew yourself some coffee, and watch my updated Wii U version below!

The Brew

If you watched the original trailer, and my Wii U version of Call of Duty: Ghosts’ latest trailer, you probably noticed I also updated the very end of it with some of the features Nintendo could use to help advertise the Wii U version of the game this holiday season.

While it is unclear still if Call of Duty: Ghosts on the Wii U will receive any DLC, being that I have never downloaded any DLC for any game (none that I can remember anyway), it isn’t a huge issue for me, even though I do hope Nintendo will help get any DLC for Ghosts to the Wii U as well.

Questions
Are any of you planning on buying Call of Duty: Ghosts when it releases this year, and if so, which version are you planning on buying?

Also, do any of you think Nintendo should use the Wii U’s “free online multiplayer” as a selling point for the system and games on it this holiday season, considering both the newer consoles will charge for online multiplayer?

You can pre-order Call of Duty: Ghosts from Amazon.com below, and get release day delivery by selecting “Two-Day Shipping” when checking out:

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LEGO Batman 2: DC Super Heroes! How much have U.S. Wii owners reported playing? Official Nintendo Channel data report.

May 22, 2013

Coffee Beans
LEGO Batman 2: DC Super Heroes (LB2) was developed by TT Games and published by Warner Bros. Interactive Entertainment. The game released last June for the Wii, (and the 3DS, DS, PC, PlayStation 3, PS Vita, and Xbox 360) with a MSRP of $39.99. The game just released for the Wii U, and has a MSRP of $49.99. Both Wii and Wii U versions of the game received an ESRB rating of “EVERYONE 10+” with “Cartoon Violence” listed as content for gamers and parents to be aware of.

How many U.S. Wii owners have data reported for the game, since it released last year? Also, with the Wii U version of LEGO Batman 2: DC Super Heroes now out, how many hours can you expect from the game if you have never played it? Brew yourself some coffee, and let’s take a look at the official U.S. Wii Nintendo Channel data!

The Brew
LEGO Batman 2: DC Super Heroes now has approximately 36,975 U.S. Wii owners with the 1,108,297 Total Hours of game-play data reported, with about 335 days reported. This is an increase of just over 33,000 U.S. Wii owners that have had game-play data for the game reported, since its debut hours report last July. Also, the reported Total Hours have increased by over 1,000,000 Total Hours just since last report, which is excellent for a Wii title less than a year old.

The game’s average reported play time of 29 Hours 59 Minutes “Per person”, averages to be about 2 Hours 35 Minutes played per time reported through the Nintendo Channel. This means that if you play LEGO Batman 2 like the average U.S. Wii owner has, you should be able to expect at least around 30 hours of game-play from it.

How does LEGO Batman 2’s average hours “Per person” compare to other Wii LEGO games though? Compared to the original LEGO Batman’s, LB2’s reported average is about 7 hours lower right now. Compared to LEGO Harry Potter: Years 5-7’s reported average, LB2’s average is about 9 hours higher than it is right now. What about compared to Captain Jack’s LEGO adventure? LEGO Batman 2’s average is higher than it is by almost 6 hours right now.

Last July, the Wii version had just two “professional” critic reviews in its overall average on GameRankings. Surprisingly, the game still only has those two critics’ reviews averaged, and its critic review score average is still 81.50% on GameRankings.com.

The customer review score average numbers is a very different story. Last year the game had 24 customer reviews on Amazon.com, and its review score average was 85.83%. Now, LEGO Batman 2 on the Wii has a customer review score average of 87.66%, based on 180 customer reviews!

Caffeinated Thoughts
The description for the Wii U version says, “Batman and Robin return in LEGO Batman 2: DC Super Heroes for Wii U. Experience one of the best-selling games of 2012 with new and enhanced gameplay utilizing the Wii U GamePad. With help from other famous DC Super Heroes including Superman, Wonder Woman, and Green Lantern, the Dynamic Duo are in for a fight to put the notorious villains Lex Luther and The Joker behind bars and save Gotham City.”

I still haven’t played either of the LEGO Batman games, but just tonight I watched the Wii U trailer for LEGO Batman 2 about 20 times in a row (seriously), with Bean 1 and Bean 2. Bean 1 was then repeating one of the lines from it, after watching it so much! If you haven’t seen the trailer for the Wii U version, it shows off some of the “enhanced gameplay” Wii U features with the GamePad. Take a look:

I personally think the two player mode, with player one using the GamePad and player two having the TV is an awesome setup. We have LEGO Pirates of the Caribbean, and Bean 1 and I have played it together. The way the screen starts attempting to split up in it, can be a bit confusing to him, but with the Wii U’s GamePad element he could concentrate on one screen and myself (or, the Mrs. or even Bean 2 one day) on the other.

While LEGO Batman 2’s Wii U price is currently more than double that of the other console versions, I think for some LEGO game fans the local co-op using the Wii U GamePad might be enough for them to justify picking it up. If you don’t own a Wii U (yet), you can get LEGO Batman 2: DC Super Heroes for under $20 on most of the other consoles now. Which with how many hours the game has reported averaged on the Wii, I think it’s a great price.

Have you missed the first two opportunities to get entered for a chance to win Psychonauts, Costume Quest, and Stacking? If so, here’s a third opportunity! Make sure you’re following me on Twitter, HERE; and tweet out this post using the Twitter button below the post (pointed out in the image above if you’re unsure which button), AND include the hashtag #LEGOBatmanCoffee and tweet it to @TTGames. The winner has been announced, HERE.

Questions
Have any of you played and beaten LEGO Batman 2 since it released last year? If so, what do you think about the game?

If you own a Wii U, are you interested in picking up that version, perhaps just because of the way the local multiplayer is done, with each player having their own dedicated screen?

You can see LEGO Batman 2 for the Wii and Wii U, and a few other Batman related items, below!

"Zombies. Groovy." Black Ops 2 Live Action Trailer

October 29, 2012

Coffee Beans
Call of Duty: Black Ops II will soon land at retailers nation-wide and be available to purchase on November 13th. Treyarch and Activision are busy getting Black Ops II ready for launch, and like last year’s release of a live-action trailer for Modern Warfare 3, that has now been followed up with today’s release of a live-action trailer for Black Ops II. Brew yourself some coffee, and enjoy the trailer (a few times)!

*NOTE! Apparently the beans spilled out of the bag too soon, and someone released the trailer earlier than it was supposed to be release! Coming from a follow up email, “The explosive :60 second high-octane piece, titled ‘Surprise,’ will be unveiled on network television in the U.S. tonight on Monday Night Football and will rollout worldwide across high-profile telecasts including elite European football matches.


Caffeinated Brew
How many main people were in the trailer? 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 main characters with *lines* from my count. Some were simple lines like, “Suprise!”, or even “Boom!”, but they were there, helping make the trailer complete.

I did look for coffee references such as, mugs, shops, and coffee pots in the trailer, but I didn’t spot any. While I’m patiently waiting Nintendo’s details on the Wii U’s online features and specifically which launch games will feature online multiplayer, Black Ops II is currently one of the Wii U games I’m looking forward to playing, a lot because of Treyarch’s solid Wii Call of Duty titles.

Questions
Are any of you planning on buying Call of Duty: Black Ops II, and if so, which version of the game are you planning on getting?

You can see Black Ops II on Amazon.com below for pre-order, including the Amazon.com pre-order bonuses:

What is the most played Just Dance Wii game?

October 22, 2012

The Roast
The first Just Dance game released on November 17, 2009 for the Nintendo Wii. The game did not receive a typical professional review score average that would make you think it would become one of the best selling Wii games, but apparently many consumers ignored the “professional reviews” and bought the original Just Dance in droves. It has sold millions of copies and its success helped form a new major franchise for Ubisoft, with at least one new game for the series each year, since the original released.

In January this year, Ubisoft announced that since the series launched, it had sold more than 25 million copies. The Wii has had at least 8 games from the Just Dance series, from my count:

Another Just Dance title is releasing this Tuesday, Just Dance: Disney Party.

Which Just Dance game has become the Wii’s most played “Per person” and also has the most total hours of gameplay reported, with so many titles for Wii owners to choose from? (Hint: It’s not Just Dance 4.) Brew yourself some coffee, and let’s take a look!

Will you be dancing with Just Dance 4 on the Wii U?

Coffee Beans
Just Dance 2 is the Wii’s most played game from the Just Dance series, according to the average hours reported “Per person” and also the total hours reported on the Nintendo Channel for all of the Just Dance games.

Just Dance 2 was released on October 12, 2010 with a MSRP of $39.99. The game was developed by Ubisoft Paris, and received an ESRB rating of “Everyone 10+” with “Lyrics, Mild Suggestive Themes” listed as content for gamers and parents to be aware of.

The data shown in the image below is for the gameplay hours reported from U.S. Wii owners, with 734 days possibly reported.

Information reported from U.S. Wii owners.

The Brew
Just Dance 2 now has approximately 453,768 U.S. Wii owners that have reported playing the game through the Nintendo Channel, which is about 160,000 more Wii owners that have reported data for the game since last year’s report.

Just Dance 2’s reported average play-time is 12 Hours 55 Minutes “Per person”, with the average time played per day/session being about 1 Hour 7 Minutes. This means each time reported dancing session is lasting just over an hour. The game’s reported average is 12 Hours 55 Minutes “Per person” as the image above shows.

How has the game been received by critics and customers? The game has a “professional” critic review score average of 77.25%, based on 16 reviews on GameRankings.com. Just Dance 2 has a customer review score average of 90.22%, based on 1,097 reviews from Amazon.com.

Caffeinated Thoughts
While I still have not played any of the Just Dance games, I have found it interesting to see the series continue to be so successful, and I enjoy seeing how Ubisoft has marketed the series and expanded it to the other consoles as well. Seeing Just Dance 2 being the most played game of the series on the Wii though, I do find interesting because it wasn’t the first game in the series on the Wii.

The 5,863,176 Total Hours reported for the game are equivalent to dancing for about 244,299 days, straight. That would be dancing 24 hours a day, 7 days a week, for just over 669 years. I think that would make for the longest “Just Sweat It Out” session!

Just Dance 4 was just released on October 9th for the PlayStation 3, Wii, and Xbox 360. The Wii U is not yet out (less than a month now!), but Just Dance 4 is scheduled to release 5 days before the system, on November 13th. The trailer below is for Just Dance 4, and promotes how the Wii U GamePad’s streaming function will work.

Just Dance 4 on the Wii U currently has a MSRP of $49.99, which is $10 higher than the PlayStation 3, Wii, and Xbox 360 versions of the game. The game is releasing with three exclusive tracks for the Wii U version, as well as the Wii U exclusive Master of Ceremony and Puppet Master modes, and the ability to play Just Dance 4 off of just the Wii U GamePad.

I just wonder if the $10 price difference is going to be adjusted before launch, and make a big difference for fans of the series; or if it will make for the first Just Dance title to release at $49.99, and perhaps future Just Dance games will continue to release at that price as well?

Questions
Have any of you played Just Dance 2, and helped it become the Wii’s most played Just Dance game in at least the U.S., passing the original? Have any of you played all of the Just Dance Wii games by any chance, and if so, do you have a favorite game from the series?

If you’re a fan of the Just Dance series and planning on buying a Wii U, do the extra Wii U modes in Just Dance 4 and the option to play off of just the Wii U GamePad make you likely to buy the game?

You can see games from the Just Dance series linked below:

You can read older data reports on Just Dance, Just Dance 2, and Just Dance 3: here, here, and here.

SOCK! POW! ZOK! LEGO Batman 2: DC Super Heroes Debut Hours Report

July 28, 2012

Coffee Beans
     LEGO Batman 2: DC Super Heroes was released on June 19, 2012 for the Wii with a MSRP of $39.99. The game was developed by Traveller’s Tales Games, and published by Warner Bros. Interactive Entertainment. It received an ESRB rating of “Everyone 10+” with “Cartoon Violence” listed as content for gamers and parents to be aware of.

     How many hours have U.S. Wii owners reported running around LEGO Gotham with the Dark Knight in LEGO Batman 2: DC Super Heroes since the game released? Brew yourself some coffee, and let’s take a look!

The Brew

     LEGO Batman 2: DC Super Heroes has approximately 3,598 U.S. Wii owners that have reported data through the Nintendo Channel, with 34 days possibly reported as of this report. The game’s average play-time per day/session reported on its debut is 3 Hours 14 Minutes.

     What about critic and customer reviews for the Wii version?
     The game has a “professional” critic review score average of 81.50%, based on 2 reviews on GameRankings.com, and it has a customer review score average of 85.83% based on 24 reviews from Amazon.com.

Caffeinated Thoughts

     I haven’t played either of the LEGO Batman games, but with Bean 1 just getting a Hot Wheels Batmobile car and being able to hum the original Batman television show tune the games will probably end up on our list at some point.
     If you have not seen any footage of LEGO Batman 2: DC Super Heroes, you can watch one trailer below while sipping on some coffee:


     I always find it interesting to see how fast games debut, and seeing this game debut with just 34 days possibly reported and already having an average just over 19 hours “Per person” is really good compared to most other Wii games. I don’t know how many hours LEGO Batman 2 is supposed to take to complete, but the first LEGO Batman Wii game has an average play-time of just over 36 hours, so I would imagine most owners will get a solid number of hours out of LEGO Batman 2 just based on these early hours reported and averaged.

 Questions
     Have any of you been playing LEGO Batman 2: DC Super Heroes since it released last month? If so, which version have you been playing? More importantly, have you been enjoying your time with the game?
     If you have played and beaten the original LEGO Batman and now LEGO Batman 2, do you find LEGO Batman 2 to have any improvements over the original game?


If you are interested in LEGO Batman 2, you can see different versions of the game linked on Amazon.com below:

Is Rhythm Heaven Fever worth $29.99? Initial Hours Report

July 9, 2012

Coffee Beans
     Rhythm Heaven Fever was released on February 13, 2012 for the Wii in the U.S. The game was codeveloped by TNX and Nintendo’s SPD Group No. 1, and published by Nintendo. It released with a MSRP of $29.99, and the game received an ESRB ratingEveryone” with “Mild Cartoon Violence” listed as content for gamers and parents to be aware of.

     How many hours of game-play can you expect from Rhythm Heaven Fever? Brew some coffee, and let’s take a look at how many hours U.S. Wii owners have reported playing Rhythm Heaven Fever since it released in February!

The Brew
     Rhythm Heaven Fever has approximately 5,149 U.S. Wii owners that have reported game-play data through the Nintendo Channel, with 140 days possibly reported.
     The game’s average play-time per day/session is 1 Hours 44 Minutes.

     Rhythm Heaven Fever has a “professional” review score average of 83.82%, based on 33 reviews on GameRankings.com.
     The game has a customer review score average of 87.69%, based on 13 reviews on Amazon.com.

Caffeinated Thoughts
     “What an odd, strange, crazy looking game!”, is what I thought after watching a trailer for Rhythm Heaven Fever. If you have not seen any footage from the game, here is a trailer that might give you an idea of what you can expect:

     I have not played Rhythm Heaven Fever, but after seeing the trailer for it this past week, it looks like it could be a lot of fun.
     As for the hours reported, I think the game’s average reported already being more than 15 Hours “Per Person” is really good for the game, and shows that Wii owners are definitely playing the game a good bit.
     I think Rhythm Heaven Fever’s 15+ hours averaged per Wii console, and the overall positive reviews from critics and consumers, shows the game is worth its MSRP of $29.99. If you enjoy rhythm based music games, I think Rhythm Heaven Fever might be well worth taking a look at.

Questions
     Have any of you played Rhythm Heaven Fever, if so, is it a Wii game you would recommend to other Wii owners?
     If you have played all the minigames in Rhythm Heaven Fever, do you have a favorite minigame that you find yourself playing more often than others?

If you are interested in Rhythm Heaven Fever, you can see links to the game on Amazon.com and GameStop.com below:
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Throw a Mario Party! Nine Times! Hours Spent Partying in Mario Party 9.

June 19, 2012

Coffee Beans
     Mario Party 9 released on the Wii in North America on March 11, 2012 with a MSRP of $49.99 in the U.S.
     Mario Party 9, I believe, was the first game from the series to be developed by Nd Cube, instead of Hudson, and it was published by Nintendo. The game received an ESRB rating of “Everyone” with “Mild Cartoon Violence” listed as content for gamers and parents to be aware of.

     How many hours have Wii owners reported partying with Mario Party 9 since it released just over 3 months ago? Brew some coffee, and let’s take a look!

U.S. reported game-play data.

The Brew
     Mario Party 9 has approximately 27,889 U.S. Wii owners that have reported attending the “party” in the last 3 months since it started, and the game has an average play-time per day/session of 2 Hours 24 Minutes. So, the average Mario Party 9, “party”, is lasting about 2.5 hours.

     What about reviews though? Is Mario known for throwing awesome parties? Well, many of the Mario Party games land in the 70% score range for review scores, except two: Mario Party 7 and Mario Party 8Mario Party 9’s “professional” review score average is 75.23% though, based on 28 reviews from GameRankings.com.
     What about your average Wii owners that have been partying with Mario Party 9, what do they think of the game? Mario Party 9 has a customer review score average of 76.41%, based on 78 customer reviews on Amazon.com.


     Out of the two Mario Party Wii games though, 8 and 9, Mario Party 8 has a slightly higher customer review score average, sitting at 78.53% based on 259 customer reviews from Amazon.com.

Caffeinated Thoughts
     I have never played a Mario Party game, but I have been to the most awesome Mario related birthday party ever. Our oldest Bean’s first birthday party. If you are not familiar with the Mario Party series (raises hand), the trailer below might give you an idea of what to expect from Mario Party 9:

     Seeing the game already has more than half a million hours of game-play reported, in just over 3 months, I think shows Mario Party 9 is really being enjoyed by Wii owners.
     To back that up, the average hours reported “Per person” being close to 20 hours shows Wii owners are playing the game pretty often.

Questions
     Are any of you fans of the Mario Party series in general, perhaps even playing/owning every game in the series? If so, which Mario Party game do you think is the best? Mario Party 9 is the “best” of the series on the Wii according to the “professional” review scores, but not the customer review scores.
     If you have Mario Party 9, does each party/game session last about 2.5 hours? Or, can you play a “party” a lot faster than that?

If you are interested in Mario Party 9 for the Wii, it is linked on GameStop.com and Amazon.com below:
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>The Dance Fitness-Party Arrives – Zumba Fitness’ Data Report

April 25, 2011

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Coffee Beans:
     Zumba Fitness was released on the Wii on November 18, 2010 with a MSRP of $39.99.  It received an “Everyone” rating from the ESRB with “Mild Lyrics” listed as content for parents to be aware of.
     Zumba Fitness was developed by Pipeworks Software and published by Majesco.  Zumba Fitness is also available on the PlayStation 3 and Xbox 360.

     How many hours have Wii owners spent getting into shape with the “calorie-burning dance fitness-party” found in Zumba Fitness?  Let’s take a look!

Hours shown are for United States of America Wii owners, not world-wide.

Approx. Number of Players Having Reported Data:
     Zumba Fitness has 18,570 Wii owners that have reported data, through the Wii’s Nintendo Channel.

Average & Total Game-Play Hours Reported:
     Zumba Fitness has 51,306 Total Hours of game-play reported, with an average of 2 Hours 46 Minutes “Per person”.
     Zumba Fitness has an average play-time per session of just over 50 minutes.

Sale Rank & Advertised Price:
     Zumba Fitness’ Amazon.com sale rank is #8, and it is currently selling for $36.99.
     (Sale rank and advertised price recorded around 11:30PM, on April 24, 2011)

Review Score Averages:
     Zumba Fitness does not have a “professional” review score average listed on GameRankings.com.  That’s right, the game has zero reported reviews from any of the larger gaming sites, or any sites period, that report their reviews to GameRankings.com.

     The game has a 3.5 out of 5 Stars rating on Amazon.com, based on 356 customer reviews.
     Zumba Fitness’ customer review score average is 74.55%, when the customer reviews are converted to a 100% review scale.

     (Review score average recorded around 11:30PM, on April 24, 2011)

Filtered Thoughts:
     I haven’t played Zumba Fitness, like most of the Wii’s fitness games, but it’s been interesting watching the game on Amazon.com.  The Wii version of the game has been in Amazon.com’s “Top 100” video games for 182 days, and most of those days it has been in the “Top 20”.
     Also, for several straight weeks on Amazon.com, the Wii version of Zumba Fitness was sold out.

     I had no idea Zumba Fitness, the game, was based off a real-life exercise/workout program.  It was back one Sunday in either December or January, when Mrs. Coffee and I were driving to church that as we were sitting at a red light I noticed a, “Join Zumba Fitness”, advertisement sign on the side of the road.  If you have no idea what type of exercise program the game is trying to deliver, perhaps watching the trailer below will give you a better idea:

     From the trailer, I definitely don’t think I’m the target audience for the game, but that hasn’t stopped the game from selling extremely well for Majesco.

     As for the data, it took Zumba Fitness 152 days to have its game-play hours debut through the Wii’s Nintendo Channel, from the day it released.  While the amount of time to debut is longer than I expected for the game, considering how well it has sold, I’m glad to know Zumba Fitness has been getting some Wii owners active.

Questions:
     Have any of you played Zumba Fitness, and if so, is it an “exercise game” you would recommend to other Wii owners possibly looking at getting into better shape?
     Perhaps you haven’t tried Zumba Fitness on the Wii, but you have tried a real-life Zumba Fitness course; is it something you would recommend to people looking to either get into shape or stay in shape?

     If any of you are interested in Zumba Fitness, you can see prices for the PS3, Wii and Xbox 360 versions on Amazon.com linked below.
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003OPX802&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003OQ4B1Q&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002I0H7K6&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr