Archive for the ‘The Nintendo Channel’ Category

Wii Sports Resort, Wii Fit Plus, New Super Mario Bros. Wii: Nintendo Channel data, Sales, Review Scores Averages

December 22, 2009
(click photo to enlarge)
The Nintendo Channel Data Breakdown:
Wii Sports Resort was released in July of this year, and has 169,824 players reporting data so far.
Wii Fit Plus was released in October, and has 30,410 players reporting data.
New Super Mario Bros. Wii was just released last month, on November 15, and already has 62,152 players reporting data on the Nintendo Channel.
Sales:
Wii Sports Resort‘s Amazon.com sale rank was #4 and the current selling price is $46.99.
Wii Fit Plus’ Amazon.com sale rank was #1(game with board) and #10 for just the software.  The current sell price for Wii Fit Plus with Balance Board is $89.99, and the selling price for just the software is $19.96.
New Super Mario Bros. Wii‘s Amazon.com sale rank was #2 and Amazon.com is currently back-ordered on the game, until December 26!
Reviews:

The review score averages for the games has stayed the same, only New Super Mario Bros. Wii gained three more review scores, bringing it to 76 “critic” reviews and counting.

Thoughts:
I actually just tonight, beat the original Super Mario Bros., I downloaded it off the Virtual Console probably more than a year ago, and just tonight sat down and beat it.  I can definitely see how the game was a great foundation for Nintendo to build upon for the future Mario games.
I also wonder, how many(if any) of the people playing New Super Mario Bros. Wii, never played the original Super Mario Bros., just something I thought about tonight while playing.
Prediction:
The same as last week, I’ll keep this until the data for Monday, December 28, is updated and I can see if my “prediction” was right.  Unless the Nintendo Channel crashes like it did earlier in the year, I’m guessing my prediction will be correct and New Super Mario Bros. Wii will cross one million game-play hours reported on the Nintendo Channel.
I’m going to make a guesstimate, and say that New Super Mario Bros. Wii will clock in right around 1,300,000 reported game-play hours on the Nintendo Channel next week.
Questions:
To any of the readers that have already bought and played through New Super Mario Bros. Wii, if you’ve beaten the game, have you found yourself going back to play it again?  Or is one play-through of the game enough for you?  If you’ve beaten it just once, how many hours did it take you to beat?
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Wii Sports Resort, Wii Fit Plus, New Super Mario Bros. Wii: Nintendo Channel data, Sales, Review Scores Averages

December 22, 2009
(click photo to enlarge)
The Nintendo Channel Data Breakdown:
Wii Sports Resort was released in July of this year, and has 169,824 players reporting data so far.
Wii Fit Plus was released in October, and has 30,410 players reporting data.
New Super Mario Bros. Wii was just released last month, on November 15, and already has 62,152 players reporting data on the Nintendo Channel.
Sales:
Wii Sports Resort‘s Amazon.com sale rank was #4 and the current selling price is $46.99.
Wii Fit Plus’ Amazon.com sale rank was #1(game with board) and #10 for just the software.  The current sell price for Wii Fit Plus with Balance Board is $89.99, and the selling price for just the software is $19.96.
New Super Mario Bros. Wii‘s Amazon.com sale rank was #2 and Amazon.com is currently back-ordered on the game, until December 26!
Reviews:

The review score averages for the games has stayed the same, only New Super Mario Bros. Wii gained three more review scores, bringing it to 76 “critic” reviews and counting.

Thoughts:
I actually just tonight, beat the original Super Mario Bros., I downloaded it off the Virtual Console probably more than a year ago, and just tonight sat down and beat it.  I can definitely see how the game was a great foundation for Nintendo to build upon for the future Mario games.
I also wonder, how many(if any) of the people playing New Super Mario Bros. Wii, never played the original Super Mario Bros., just something I thought about tonight while playing.
Prediction:
The same as last week, I’ll keep this until the data for Monday, December 28, is updated and I can see if my “prediction” was right.  Unless the Nintendo Channel crashes like it did earlier in the year, I’m guessing my prediction will be correct and New Super Mario Bros. Wii will cross one million game-play hours reported on the Nintendo Channel.
I’m going to make a guesstimate, and say that New Super Mario Bros. Wii will clock in right around 1,300,000 reported game-play hours on the Nintendo Channel next week.
Questions:
To any of the readers that have already bought and played through New Super Mario Bros. Wii, if you’ve beaten the game, have you found yourself going back to play it again?  Or is one play-through of the game enough for you?  If you’ve beaten it just once, how many hours did it take you to beat?

Wii’s Nintendo Channel Game Data: EA Sports Active, Punch-Out!!, The Conduit, Wii Sports Resort

November 25, 2009
Wii’s Nintendo Channel Game Data for EA Sports Active, Punch-Out!!, The Conduit,Wii Sports Resort:
Nintendo Channel Updated on Monday, November 23, 2009 
(Click photo to enlarge)

Numbers:
EA Sports Active had 42,281 players report data on the Nintendo Channel, an increase of 918 players from the previous week.
Punch-Out!! had 67,089 players report data on the Nintendo Channel this week, an increase of 1,493 players from last week.
The Conduit had 41,213 players report data on the Nintendo Channel this week, an increase of 938 players from last week.
Wii Sports Resort had 143,690 players report data on the Nintendo Channel this week, an increase of 6,346 players from last week.
As the picture shows, Wii Sports Resort crossed 2.5 million total game-play hours reported on the Nintendo Channel and The Conduit crossed 900,000 total game-play hours reported on the Nintendo Channel.
Thoughts:
I was surprised that Call of Duty: Modern Warfare [Reflex] that was released on November 10, didn’t debut this week on the Nintendo Channel.  The Conduit and Wii Sports Resort both had data show up on the Nintendo Channel within about two weeks of their releases, but so far, Call of Duty: Modern Warfare [Reflex] is a no show.
Also, New Super Mario Bros. Wii debuted this week with data on the Nintendo Channel, and it looks like it’ll move up quickly, but I don’t think it’ll be a long burner with data, due to the short length of the game.
Questions:
Is anybody still playing Wii Sports Resort that bought it on release day?  If anybody that has played or is still playing The Conduit, do you think it will cross 1 million total game-play hours before the end of the year?

Wii’s Nintendo Channel Game Data: EA Sports Active, Punch-Out!!, The Conduit, Wii Sports Resort

November 25, 2009
Wii’s Nintendo Channel Game Data for EA Sports Active, Punch-Out!!, The Conduit,Wii Sports Resort:
Nintendo Channel Updated on Monday, November 23, 2009 
(Click photo to enlarge)

Numbers:
EA Sports Active had 42,281 players report data on the Nintendo Channel, an increase of 918 players from the previous week.
Punch-Out!! had 67,089 players report data on the Nintendo Channel this week, an increase of 1,493 players from last week.
The Conduit had 41,213 players report data on the Nintendo Channel this week, an increase of 938 players from last week.
Wii Sports Resort had 143,690 players report data on the Nintendo Channel this week, an increase of 6,346 players from last week.
As the picture shows, Wii Sports Resort crossed 2.5 million total game-play hours reported on the Nintendo Channel and The Conduit crossed 900,000 total game-play hours reported on the Nintendo Channel.
Thoughts:
I was surprised that Call of Duty: Modern Warfare [Reflex] that was released on November 10, didn’t debut this week on the Nintendo Channel.  The Conduit and Wii Sports Resort both had data show up on the Nintendo Channel within about two weeks of their releases, but so far, Call of Duty: Modern Warfare [Reflex] is a no show.
Also, New Super Mario Bros. Wii debuted this week with data on the Nintendo Channel, and it looks like it’ll move up quickly, but I don’t think it’ll be a long burner with data, due to the short length of the game.
Questions:
Is anybody still playing Wii Sports Resort that bought it on release day?  If anybody that has played or is still playing The Conduit, do you think it will cross 1 million total game-play hours before the end of the year?

Wii Casual vs. Core vs. CasualCore games data: Week beginning Sept. 6

September 7, 2009
Wii Sports Resort Approaching One Million!
Another week has passed, and more hours have been logged into games by the casual and core gaming crowd.
Last week we looked at EA Sports Active, Punch-Out!!, The Conduit, and Wii Sports Resort, and we will continue this week with the same games.
EA Sports Active remains the lowest of the games in total play times reported, while Wii Sports Resort continues it’s climb up with total play time approaching one million hours!
Punch-Out!! and The Conduit are still in the middle.
Here are the numbers and the data breakdown.

I’ll start with the game that has the most “Total:” hours reported playing, it was last week and again this week, Wii Sports Resort.
Wii Sports Resort: 
973,588 TOTAL HOURS reported playing. 
439,794 total play time sessions recorded.  
Wii Sports Resort saw the number of people game play data was received from increase from 54,942 last week, to 67,453 this week.  A difference of 12,511, nearly a 23% increase from last weeks number of users data was received from.
The Conduit:  
556,338 TOTAL HOURS play time.  
255,199 play time sessions recorded.
The Conduit saw the number of people game play data was received increase from 26,693 last week, to 28,546 this week.  A difference of 1,853, an increase of just over 6% in users game play data received.
Punch-Out!!: 
460,894 TOTAL HOURS play time.
289,334 play time sessions recorded.
Punch-Out!! saw the number of people game play data was received increase from 46,134 last week, to 48,792 this week.  A difference of 2,658, an increase of just over 5% of users data received.
Last but not least(definitely not least in sales),
EA Sports Active: 
206,148 TOTAL HOURS play time.
210,124 play time sessions recorded.
EA Sports Active saw the number of people game play data was received increase from 29,015 last week, to 30,855 this week.  From the numbers, 1,840 more users submitted data this week, an increase of almost 6% of users submitting data for EA Sports Active.
EA Sports Active, Punch-Out!!, and The Conduit all saw total play time increase, between 5-7.5%.
Wii Sports Resort saw total play time increase 202,759 hours, nearly a 21% increase in total play time!

Wii Casual vs. Core vs. CasualCore: Nintendo Channel Data for Week Beginning Sept. 6

September 7, 2009
Wii Sports Resort Approaching One Million!
Another week has passed, and more hours have been logged into games by the casual and core gaming crowd.
Last week we looked at EA Sports Active, Punch-Out!!, The Conduit, and Wii Sports Resort, and we will continue this week with the same games.
EA Sports Active remains the lowest of the games in total play times reported, while Wii Sports Resort continues it’s climb up with total play time approaching one million hours!
Punch-Out!! and The Conduit are still in the middle.
Here are the numbers and the data breakdown.

I’ll start with the game that has the most “Total:” hours reported playing, it was last week and again this week, Wii Sports Resort.
Wii Sports Resort: 
973,588 TOTAL HOURS reported playing. 
439,794 total play time sessions recorded.  
Wii Sports Resort saw the number of people game play data was received from increase from 54,942 last week, to 67,453 this week.  A difference of 12,511, nearly a 23% increase from last weeks number of users data was received from.
The Conduit:  
556,338 TOTAL HOURS play time.  
255,199 play time sessions recorded.
The Conduit saw the number of people game play data was received increase from 26,693 last week, to 28,546 this week.  A difference of 1,853, an increase of just over 6% in users game play data received.
Punch-Out!!: 
460,894 TOTAL HOURS play time.
289,334 play time sessions recorded.
Punch-Out!! saw the number of people game play data was received increase from 46,134 last week, to 48,792 this week.  A difference of 2,658, an increase of just over 5% of users data received.
Last but not least(definitely not least in sales),
EA Sports Active: 
206,148 TOTAL HOURS play time.
210,124 play time sessions recorded.
EA Sports Active saw the number of people game play data was received increase from 29,015 last week, to 30,855 this week.  From the numbers, 1,840 more users submitted data this week, an increase of almost 6% of users submitting data for EA Sports Active.
EA Sports Active, Punch-Out!!, and The Conduit all saw total play time increase, between 5-7.5%.
Wii Sports Resort saw total play time increase 202,759 hours, nearly a 21% increase in total play time!