Archive for the ‘Super Mario Galaxy 2’ Category

Super Mario Galaxy 2, how much has it been played? U.S. Wii Nintendo Channel data report

May 30, 2013

Coffee Beans
E3 is right around the corner and while Nintendo won’t be holding their typical E3 press conference, they will be doing a Nintendo Direct for the Wii U on June 11th, and smaller conferences at E3 as well. The Wii U’s first 3D Mario game is supposed to be shown this year, and even be at E3 in playable form (maybe even at the Best Buy E3 Wii U demo stations?).

Before looking forward at the Wii U’s first 3D Mario title, with whatever trailer and news Nintendo shares at E3, let’s take a look at one of the Wii’s 3D Mario action/platforming games: Super Mario Galaxy 2.

Super Mario Galaxy 2 released for the Wii on May 23, 2010 with a MSRP of $49.99, and received an ESRB rating of “EVERYONE” with “Mild Cartoon Violence” listed as content for parents and gamers to be aware of. The game was developed by Nintendo’s EAD studio, like the original Super Mario Galaxy was as well.

If you own a Wii or Wii U and haven’t played Super Mario Galaxy 2, but are interested in it, how many hours can you expect from it? Brew yourself some coffee, and let’s take a look at the official U.S. Wii Nintendo Channel data to see how many hours Wii owners have reported playing the game, and the average hours reported so far!

The Brew
Super Mario Galaxy 2 now has approximately 660,796 U.S. Wii owners with over 23,000,000 Total Hours of game-play reported, with about 1,100 days reported. This is an increase of nearly 650,000 more U.S. Wii owners with game-play data reported for SMG2, than were reported when its data first debuted in May 2010.

The 23+ million Total Hours of reported game-play is more than half the time span of the world’s recorded history. If you’re not sure what that is, it means Super Mario Galaxy 2 has been played for more than 2,500 years worth of time.

From the Nintendo Channel data reported, U.S. Wii owners have averaged playing the game 35 Hours 28 Minutes, which averages out to about 2 Hours 2 Minutes played per time reported.

For some comparison, Super Mario Galaxy 2’s reported average hours “Per person” are now higher than the original Super Mario Galaxy’s, but lower than its 2D competitor’s, that being New Super Mario Bros. Wii. In short, based on the averages reported “Per person”, you can expect more replay value from Super Mario Galaxy 2, than the original Super Mario Galaxy.

How have the critic and customer reviews changed for the game since we looked at the game in May 2011? Well, Super Mario Galaxy 2 still ranks in the Wii’s “Top 10” games according to critics’ reviews averages on GameRankings.com, and its review score average is slightly higher now at a 97.35%, based on 56 reviews on GameRankings.com.

The game’s Amazon.com customer review score average has increased slightly as well, and is now sitting at a 92.85%, based on 400 customer reviews; compared with having 284 customer reviews in 2011.

Caffeinated Thoughts
Super Mario Galaxy 2 is not a game in our Wii/Wii U collection, and it’s one I still haven’t played. If we did end up getting it now, I would play it on our Wii U in the system’s Wii mode though, due to me trying to limit the disc drive use in our Wii.

If you have never seen any footage from the game, here’s a trailer for it that might get you interested, especially if you’re a fan of Luigi and are happy about the “Year of Luigi”:

Nintendo made the original Super Mario Galaxy, which released in 2007, a “Nintendo Selects” title in 2011. Surprisingly, or perhaps not knowing Nintendo recently, Super Mario Galaxy 2 has still not made it in the Nintendo Selects lineup of Wii games, and finding the game online for under $50 new, is a bit challenging on the world’s largest online retailer. Even GameStop doesn’t have the game available to be purchased new online. Which, makes me wonder if Nintendo is about to expand the Wii’s Nintendo Selects lineup of games, and add Super Mario Galaxy 2 to it? I don’t know, but I do find it interesting Amazon.com  and GameStop.com don’t currently have the game in stock to sell directly.

If you are a Wii U owner and didn’t own a Wii, you probably know by now that the Wii U is backwards compatible with Wii games (unlike the Xbox One and PlayStation 4?). So, if you haven’t played Super Mario Galaxy 2, you can play it on your Wii U if you have the proper Wii Remote and Nunchuk controllers.

I know many consider the Super Mario Galaxy Wii games to be the best looking games for the system. I think it will be interesting to see if the Wii U’s 3D Mario keeps the same graphical art style as those, and really shows what the system can do (I hope), or if Nintendo will change it up like what has been done with the Zelda games over the years.

I’m thinking the Wii U’s first 3D Mario game might even be titled Super Mario Universe, continuing off the “Galaxy” theme; but Nintendo could just throw a “U” on the end like they did with New Super Mario Bros. U, and call it Super Mario U. No matter what they call it though, I am interested to see the art style of the game and what direction they have gone with it.

While I’m thinking the setting will be more like the Super Mario Galaxy games, I kind of hope they do a throwback to Super Mario 64’s setting with Princess Peach’s Castle being where you run around and select levels from.

Now, if you want a chance to win Psychonauts, Costume Quest, and Stacking as the image above mentions, here’s what to do. Make sure you are following me on Twitter, HERE. Then, tweet out this post using the Twitter button beneath the post (seen in the image below if you’re not sure), and include the hashtag #SuperMarioGalaxyCoffee and tweet it to @NintendoAmerica. The winner has been announced, HERE.

Questions
Have any of you perhaps recently played and beaten Super Mario Galaxy 2, if so, what’d you think about the game? If you played the original SMG and SMG2, which one did you enjoy more?

Also, with Nintendo revealing the Wii U’s first 3D Mario action title in just a few weeks (12 days really!), is there anything you’re hoping to see from the game?

You can buy Super Mario Galaxy and Super Mario Galaxy 2, and a few other Mario related items from Amazon.com below!

If you’re interested in reading/seeing older data reports on Super Mario Galaxy 2, you can find them linked here, here, here, here, herehere, and also here.

>Super Mario Galaxy 2 – A Year’s Worth of Data

May 30, 2011

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Coffee Beans:
     Super Mario Galaxy 2(SMG2) released on May 23, 2010 with a MSRP of $49.99 for the Nintendo Wii.  The game was a sequel to Super Mario Galaxy which released for the Wii on November 12, 2007.
     SMG2 was developed by Nintendo’s Entertainment Analysis and Development studio in Tokyo, Japan.  The game received an “Everyone” rating by the ESRB with “Mild Cartoon Violence” listed as content for gamers/parents to be aware of.
     We last looked at SMG2’s game-play hours as they were recorded on December 27, 2010, and you can read that report HERE.

     How many hours have Wii owners spent in Super Mario Galaxy 2 during the last year, with 366 days reported?  Let’s take a look!

Hours shown are for United States of America Wii owners that
report game-play data via the Nintendo Channel.  The hours shown
are not for all Wii owners that have played Super Mario Galaxy 2.

Approx. Number of Players Having Reported Data:
     Super Mario Galaxy 2 has about 401,745 Wii owners that have reported game-play data through the Wii’s Nintendo Channel, over the last year.

Reporting Player Increase:
     How many more players has SMG2 seen increased in reporting data since it first debuted in May 2010, and also since the last report right after Christmas?
     Super Mario Galaxy 2 has seen an increase of about 388,405 more players having reported data, since the game’s data debuted on May 31, 2010.
     The game has seen an increase of about 129,332 more players that have reported data since the data was recorded, and reported, just after Christmas.

Average & Total Game-Play Hours:
     Super Mario Galaxy 2 now has 11,927,239 Total Hours of game-play reported, which is an increase of 11,826,576 Total Hours reported since the data debuted on May 31, 2010; and it’s an increase of 4,127,021 Total Hours reported since December 27, 2010.
     SMG2’s average play-time is now 29 Hours 42 Minutes “Per person” having reported data, which is 1 Hour 4 Minutes higher the average recorded on December 27, 2010; and it is 22 Hours 9 Minutes higher than the average “Per person” reported when it first debuted.

     The game’s average play-time per session is now just over 2 Hours 9 Minutes.

Sale Rank & Advertised Price:
     Super Mario Galaxy 2’s Amazon.com sale rank is #82, and it is currently selling for $46.89.
     Sale rank and advertised price were recorded around 11:55PM on May 29, 2011.

Review Score Averages:
     Super Mario Galaxy 2’s “professional” review score average is 97.12%, based on 54 reviews on GameRankings.com.

     The game has a 4.5 out of 5 Stars rating on Amazon.com, based on 284 customer reviews.
     SMG2’s customer review score average is 92.18% when the reviews are converted to a 100% review scale.

     Review score averages recorded around 11:55PM on May 29, 2011.

Filtered Thoughts:
    I still have not played Super Mario Galaxy 2, and as long as I am taking to get through my video game backlog, it could be a while before I do play it.
    If you have not seen anything about Super Mario Galaxy 2, the trailer below shows off a good bit of the variety of game-play you should expect from the game:

     As for the data, the game-play hours reported for Super Mario Galaxy 2 over the last year are pretty good, though I think it’s safe to say that SMG2’s reported hours will not get close to Super Mario Galaxy’s current number of reported hours, which is more than 50 million “Total Hours”.
     Again, while I have not played SMG2, I think the average hours reported “Per person” are about what I would expect it to take to beat the game, though I am not sure.

Questions:
     If any of you have played and beaten Super Mario Galaxy 2, how many hours did it take you to complete?  If you beat it once, have you found yourself going back to play it again, or perhaps just to collect everything?


If you are interested in Super Mario Galaxy 2, you can see used and new prices for it on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002BSA388&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  

Super Mario Galaxy 2’s Reported Game-Play Hours

January 1, 2011

Coffee Beans:
     Super Mario Galaxy 2(SMG2) was developed by Nintendo EAD Tokyo, and published by Nintendo.  It was released on May 23 this year, with an MSRP of $49.99.
     Super Mario Galaxy 2 was rated “E” for “Everyone” by the ESRB, with “Mild Cartoon Violence” being the only “Content” listed for parents to be aware of in the game.
     We last looked at Super Mario Galaxy 2’s game-play hours from what they were reported as on October 4.  You can look at the report HERE.

     How many more hours have Wii owners spent playing Super Mario Galaxy 2, in the 85 days from October 4, 2010 to December 27, 2010?  Let’s take a look!

Hours shown are for the United States of America, not world-wide.

Approx. Number of Players Reporting Data:
     Super Mario Galaxy 2 now has 272,413 Wii owners reporting their game-play hours through the Wii’s Nintendo Channel.

Reporting Players Increase Since October 4:
     Super Mario Galaxy 2 has seen an increase of about 76,156 gamers reporting play-time data, since the data was recorded on October 4.

Average & Total Game-Play Hours Reported:
     Super Mario Galaxy 2 now has 7,800,218 Total Hours of game-play reported, an increase of 2,654,327 Total Hours since the last report.
     SMG2’s average play-time is 28 Hours 38 Minutes “Per person” reporting data, an increase of 2 Hours 24 Minutes on the average reported “Per person” since October 4.
     The average play-time per session for Super Mario Galaxy 2 is just over 2 Hours 13 Minutes.

Review Score Averages:
     Super Mario Galaxy 2’s review score average is 97.07%, based on 53 “professional” reviews on GameRankings.com.

     SMG2 has a 4.5 out of 5 Stars rating based on 242 customer reviews on Amazon.com.  You can see the customer review scores breakdown pictured below:

How many stars would you give it?

     Review score averages recorded on January 1, 2011 around 12:05PM.


Sale Rank & Advertised Price:

     Super Mario Galaxy 2’s Amazon.com sale rank is #40, and it is currently selling for $39.99.

     Sale rank and advertised price recorded on January 1, 2011 around 12:05PM.

Filtered Thoughts:
     I still haven’t played Super Mario Galaxy 2, but when I was uploading the trailer for this post, watching it really did make me want to play the game.
     Here’s the trailer:

     Super Mario Galaxy 2 was the Wii’s best title released in 2010, according to the “professional” review score average on GameRankings.com.  Super Mario Galaxy 2’s “professional” review score average makes it the second best Wii game, only behind the original Super Mario Galaxy.
     I think it’s interesting seeing that Super Mario Galaxy 2’s sales rank on Amazon.com is #40; compared to New Super Mario Bros. Wii’s sales rank on Amazon.com being #16.
     I think Super Mario Galaxy 2’s reported game-play hours are solid, but the average hours “Per person” are lower than I was expecting for the game at this point.
     I’m not sure how many hours Super Mario Galaxy 2 takes to complete, but the average hours “Per person” are increasing slowly, and not increasing like I would expect them to if gamers were playing the game more than once.

Questions:
     If you have played and beaten Super Mario Galaxy 2, how many hours did it take you to complete just the game’s main story?  If you went back to collect all the stars, how many extra hours did you play?

If you are interested in Super Mario Galaxy 2, you can see prices for it on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002BSA388&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  

Mario’s Super Galaxies

October 6, 2010

Quick Brew Info:
     The last we looked at data for both Super Mario Galaxy(SMG) and Super Mario Galaxy 2(SMG2) was back on July 13.
  
     SMG’s play-time data represents approximately 1,058 days of data being reported, while SMG2’s data is for about 135 reported days; since the release dates for both games.  The data below will be compared to the data from July 12, to the data captured on October 4.

Click image to enlarge

Approx. Number of Players Reporting Data:
     Super Mario Galaxy has 1,470,689 players reporting play-time data, on the Wii’s Nintendo Channel.
     Super Mario Galaxy 2 now has 196,257 players their play-time data, since the July 12 data.

Player Increase Since Last Report:
     Super Mario Galaxy has increased by 70,704 more players reporting data, over the 85 days since July 12.
     Super Mario Galaxy 2 has increased by 95,622 more players reporting play-time data, since July 12.

“Total” Game-Play Hours Reported & Increased:
     Super Mario Galaxy now has 45,923,590 Total Hours of game-play reported, an increase of 3,006,560 hours.
     SMG’s average hours “per person” have increased by 34 minutes, with an average now of 31 Hrs 14 Minutes.
     The average game-play session for Super Mario Galaxy players is just over 1 Hour 53 Minutes.

     Super Mario Galaxy 2 has 5,145,891 Total Hours reported, an increase of 3,046,423 hours in the 85 days since the July 12 data.
     SMG2’s average hours “per person” have increased by 5 Hours 21 Minutes, now with an average of 26 Hours 14 Minutes.
     The average game-play session for Super Mario Galaxy 2 is just over 2 Hours 19 Minutes.

Sale Ranks & Advertised Prices:
     Super Mario Galaxy’s Amazon.com sale rank is #131, and its current selling price is $40.54.
     Super Mario Galaxy 2’s Amazon.com sale rank is #43, and is currently selling for $49.95.

Review Score Averages:
     Super Mario Galaxy’s review score average is the same as when I showed the data back in July.  SMG’s review score average is 97.46%, based on 77 reviews, on GameRankings.com.
     Super Mario Galaxy 2’s review score average is not the same, as it was in July.  SMG2’s review score average is now 97.07%, based on 53 reviews on GameRankings.com.  SMG’s new score is slightly lower than its 97.25% average from July, that was based on 51 reviews.

Here is how SMG and SMG2 have been reviewed on Amazon.com:

Click image to enlarge

Thoughts:
     I think it’s interesting that Super Mario Galaxy is putting up game-play numbers relatively close to what Super Mario Galaxy 2 is.  I was thinking that SMG2 would be seeing significantly more game-play hours reported, over SMG, this close to its release still; but SMG2 only had 39,863 more “Total Hours”, than SMG, gained/reported since the last report.

Questions:
     Did any of you pick up Super Mario Galaxy 2, or Super Mario Galaxy, over the summer and play through them?  If so, what did you think of either game?  I still only own Super Mario Galaxy, and it has been 2+ years since I have played through that one.

If anybody is interested in either Super Mario Galaxy or Super Mario Galaxy 2, you can see new and used prices for them on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B000FQ9QVI&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002BSA388&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr

Super Mario Galaxy & Super Mario Galaxy 2 Data

July 14, 2010

Quick Brew Info:
Super Mario Galaxy was released on November 12, 2007, with a MSRP of $49.99.
The first/last time I reported data for Super Mario Galaxy was on May 22; you can read that post HERE.
Super Mario Galaxy 2 was released on May 23, 2010, also with a MSRP of $49.99.
The last time I reported data for Super Mario Galaxy 2 was on June 8; you can read that post HERE.

The data below for Super Mario Galaxy represents approximately 974 days of reporting after its release, while Super Mario Galaxy 2’s data represents approximately 51 days of reporting since it released.

(click image to enlarge)

Number of Players Reporting Data:
Super Mario Galaxy has approximately 1,399,985 players reporting their play-time data, on the Wii’s Nintendo Channel.
Super Mario Galaxy 2 has approximately 100,635 players reporting play-time data.

Player Increase Since Last Report:
Super Mario Galaxy has increased by 59,532 more players reporting play-time data, since the May 22 report.
Super Mario Galaxy 2 has increased by 71,234 more players reporting data, since the June 8 report.

“Total” Game-Play Hours Reported & Increased(since last report):
Super Mario Galaxy now has 42,917,030 Total Hours reported, an increase of 2,552,450 hours.
Super Mario Galaxy 2 now has 2,099,468 Total Hours reported, an increase of 1,740,859 hours.

Amazon.com Sale Rank & Advertised Price:
Super Mario Galaxy’s Amazon.com sale rank is #80 and its current selling price is $40.54.
Super Mario Galaxy 2’s Amazon.com sale rank is #7 and its current selling price is $46.99.

GameRankings.com Review Score Average:
Super Mario Galaxy’s current review score average is 97.46%, based on 77 reviews.
Super Mario Galaxy’s review score average has slightly increased from the May report’s percentage of 97.28%.
Interestingly, GameRankings.com has removed four review scores from its average since May, when it then  had 81 reviews.

Super Mario Galaxy 2’s current review score average is 97.25%, based on 51 reviews.
On June 8, Super Mario Galaxy 2’s review score average was 97.36%, based on 40 reviews; so its average has decreased slightly, while adding eleven reviews to its average.

Thoughts:
I find it interesting that Super Mario Galaxy 2’s average hours “Per person” are around 20 hours of game-play.
I do not own Super Mario Galaxy 2, and I have not played it; so I don’t know how many “Total” hours it should take a person to complete.
If it is around 30 hours, I wonder if that’s where it will end up averaging like Super Mario Galaxy is right now; or if people will go back and spend many more hours collecting all the stars and replaying the levels.

Questions:
If you have played and beaten the main campaign in Super Mario Galaxy 2, have you found yourself going back to play the game again?  If you have collected all the stars already, about how many hours did it take you?

If you are interested in either Super Mario Galaxy or Super Mario Galaxy 2, you can see new & some used prices on Amazon.com below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B000FQ9QVI&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002BSA388&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr 

Super Mario Galaxy & Super Mario Galaxy 2 Data

July 14, 2010

Quick Brew Info:
Super Mario Galaxy was released on November 12, 2007, with a MSRP of $49.99.
The first/last time I reported data for Super Mario Galaxy was on May 22; you can read that post HERE.
Super Mario Galaxy 2 was released on May 23, 2010, also with a MSRP of $49.99.
The last time I reported data for Super Mario Galaxy 2 was on June 8; you can read that post HERE.

The data below for Super Mario Galaxy represents approximately 974 days of reporting after its release, while Super Mario Galaxy 2’s data represents approximately 51 days of reporting since it released.

(click image to enlarge)

Number of Players Reporting Data:
Super Mario Galaxy has approximately 1,399,985 players reporting their play-time data, on the Wii’s Nintendo Channel.
Super Mario Galaxy 2 has approximately 100,635 players reporting play-time data.

Player Increase Since Last Report:
Super Mario Galaxy has increased by 59,532 more players reporting play-time data, since the May 22 report.
Super Mario Galaxy 2 has increased by 71,234 more players reporting data, since the June 8 report.

“Total” Game-Play Hours Reported & Increased(since last report):
Super Mario Galaxy now has 42,917,030 Total Hours reported, an increase of 2,552,450 hours.
Super Mario Galaxy 2 now has 2,099,468 Total Hours reported, an increase of 1,740,859 hours.

Amazon.com Sale Rank & Advertised Price:
Super Mario Galaxy’s Amazon.com sale rank is #80 and its current selling price is $40.54.
Super Mario Galaxy 2’s Amazon.com sale rank is #7 and its current selling price is $46.99.

GameRankings.com Review Score Average:
Super Mario Galaxy’s current review score average is 97.46%, based on 77 reviews.
Super Mario Galaxy’s review score average has slightly increased from the May report’s percentage of 97.28%.
Interestingly, GameRankings.com has removed four review scores from its average since May, when it then  had 81 reviews.

Super Mario Galaxy 2’s current review score average is 97.25%, based on 51 reviews.
On June 8, Super Mario Galaxy 2’s review score average was 97.36%, based on 40 reviews; so its average has decreased slightly, while adding eleven reviews to its average.

Thoughts:
I find it interesting that Super Mario Galaxy 2’s average hours “Per person” are around 20 hours of game-play.
I do not own Super Mario Galaxy 2, and I have not played it; so I don’t know how many “Total” hours it should take a person to complete.
If it is around 30 hours, I wonder if that’s where it will end up averaging like Super Mario Galaxy is right now; or if people will go back and spend many more hours collecting all the stars and replaying the levels.

Questions:
If you have played and beaten the main campaign in Super Mario Galaxy 2, have you found yourself going back to play the game again?  If you have collected all the stars already, about how many hours did it take you?

If you are interested in either Super Mario Galaxy or Super Mario Galaxy 2, you can see new & some used prices on Amazon.com below:
  

NEW: 2D versus 3D Mario Wii Games Data

June 8, 2010
(click to enlarge)

Quick Brew Info:
Last week(a few days ago), I showed you the data for New Super Mario Bros. Wii’s and Super Mario Galaxy 2’s first week data, after they released.
This week, we look at the data for both games again.  
The image above shows the data for the first 15 days worth of play-time data, after both games released.
The image down below shows the current data for New Super Mario Bros. Wii compared to Super Mario Galaxy 2.
Number of Players Reporting Data:
New Super Mario Bros. Wii had approximately 28,959 players reporting data, 2-weeks after it released.
Super Mario Galaxy 2 has approximately 29,401 players reporting data, since it released about 2-weeks ago.

Currently, New Super Mario Bros. Wii has approximately 521,332 players reporting play-time data, since it released in November.

Total/Average Game-Play Hours Reported:
New Super Mario Bros. Wii had 283,363 Total Hours of game-play reported, just 15 days after it released.
Super Mario Galaxy 2 has 358,609 Total Hours reported, 15 days since its release.
The average play-time per person for New Super Mario Bros. Wii was 9 Hrs 47 Min.
The average play-time person for Super Mario Galaxy 2 is 12 Hrs 13 Min.

Currently, New Super Mario Bros. Wii has 15,819,542 Total Hours of game-play reported; with an average play-time person of 30 Hrs. 21 Min.

Amazon.com Sales Ranks & Advertised Price:
New Super Mario Bros. Wii‘s Amazon.com sale rank is #4 and its selling price is $34.99.
Super Mario Galaxy 2‘s Amazon.com sale rank is #3 and its selling price is $49.99.

As of 6:00AM this morning, both New Super Mario Bros. Wii and Super Mario Galaxy 2 were ranked behind God of War III and 3D Dot Game Heroes, both of which are on the PS3.  God of War III and 3D Dot Game Heroes were discounted 25-33% off their MSRPs, now just God of War III is discounted that much.

GameRankings.com Review Scores Averages:
New Super Mario Bros. Wii‘s review score average is 88.12%, based on 56 reviews.
Super Mario Galaxy 2‘s review score average is 97.36%, based on 40 reviews.

Last Monday, when I posted up Super Mario Galaxy 2’s debut data, it had a review score average of 97.42%, based on 30 reviews.

Current data on New Super Mario Bros. Wii compared to Super Mario Galaxy 2

(click image to enlarge)
Thoughts:
Being that I have not played Super Mario Galaxy 2, I don’t know how many hours it should take to complete.  I finished the first Super Mario Galaxy after about twenty hours of game-play.
I think it will be interesting to see what the average play-time reported per person is for Super Mario Galaxy 2 in a few months, to see if we can perhaps tell from the data if the players are simply completing the campaign; or, if they are taking time to collect all the stars in the game.
Question:
If you have been playing Super Mario Galaxy 2, have you completed the main campaign and how many stars have you collected so far?
If you have completed the main campaign, about how many hours did it take you?


If you are interested in either New Super Mario Bros. Wii or Super Mario Galaxy 2, you can see new and some used prices on Amazon.com below:
  

NEW: 2D versus 3D Mario Wii Games Data

June 8, 2010
(click to enlarge)

Quick Brew Info:
Last week(a few days ago), I showed you the data for New Super Mario Bros. Wii’s and Super Mario Galaxy 2’s first week data, after they released.
This week, we look at the data for both games again.  
The image above shows the data for the first 15 days worth of play-time data, after both games released.
The image down below shows the current data for New Super Mario Bros. Wii compared to Super Mario Galaxy 2.
Number of Players Reporting Data:
New Super Mario Bros. Wii had approximately 28,959 players reporting data, 2-weeks after it released.
Super Mario Galaxy 2 has approximately 29,401 players reporting data, since it released about 2-weeks ago.

Currently, New Super Mario Bros. Wii has approximately 521,332 players reporting play-time data, since it released in November.

Total/Average Game-Play Hours Reported:
New Super Mario Bros. Wii had 283,363 Total Hours of game-play reported, just 15 days after it released.
Super Mario Galaxy 2 has 358,609 Total Hours reported, 15 days since its release.
The average play-time per person for New Super Mario Bros. Wii was 9 Hrs 47 Min.
The average play-time person for Super Mario Galaxy 2 is 12 Hrs 13 Min.

Currently, New Super Mario Bros. Wii has 15,819,542 Total Hours of game-play reported; with an average play-time person of 30 Hrs. 21 Min.

Amazon.com Sales Ranks & Advertised Price:
New Super Mario Bros. Wii‘s Amazon.com sale rank is #4 and its selling price is $34.99.
Super Mario Galaxy 2‘s Amazon.com sale rank is #3 and its selling price is $49.99.

As of 6:00AM this morning, both New Super Mario Bros. Wii and Super Mario Galaxy 2 were ranked behind God of War III and 3D Dot Game Heroes, both of which are on the PS3.  God of War III and 3D Dot Game Heroes were discounted 25-33% off their MSRPs, now just God of War III is discounted that much.

GameRankings.com Review Scores Averages:
New Super Mario Bros. Wii‘s review score average is 88.12%, based on 56 reviews.
Super Mario Galaxy 2‘s review score average is 97.36%, based on 40 reviews.

Last Monday, when I posted up Super Mario Galaxy 2’s debut data, it had a review score average of 97.42%, based on 30 reviews.

Current data on New Super Mario Bros. Wii compared to Super Mario Galaxy 2
(click image to enlarge)
Thoughts:
Being that I have not played Super Mario Galaxy 2, I don’t know how many hours it should take to complete.  I finished the first Super Mario Galaxy after about twenty hours of game-play.
I think it will be interesting to see what the average play-time reported per person is for Super Mario Galaxy 2 in a few months, to see if we can perhaps tell from the data if the players are simply completing the campaign; or, if they are taking time to collect all the stars in the game.
Question:
If you have been playing Super Mario Galaxy 2, have you completed the main campaign and how many stars have you collected so far?
If you have completed the main campaign, about how many hours did it take you?


If you are interested in either New Super Mario Bros. Wii or Super Mario Galaxy 2, you can see new and some used prices on Amazon.com below:
  

3D Mario versus 2D Mario: SMG2 and NSMBW Data

June 4, 2010
New Super Mario Bros. Wii versus Super Mario Galaxy 2
Quick Brew Info:
As I reported on Monday of this week, Super Mario Galaxy 2 debuted on the Nintendo Channel with play-time data.  It took approximately 9 days for its data to appear.
New Super Mario Bros. Wii, released last November, also took 9 days for its play-time data to appear on the Wii’s Nintendo Channel.
So, how does the play-time compare for both games, in the same amount of time?  Let’s take a look!
(click image to enlarge)
Number of Players Reporting Data:
New Super Mario Bros. Wii had approximately 13,359 players reporting play-time data, for its debut back in November.
Super Mario Galaxy 2 had approximately 13,340 players reporting their play-time data, for its data debut on the Nintendo Channel.
New Super Mario Bros. Wii was the winner of this section, beating Super Mario Galaxy 2 by just nineteen players, for the total number reporting data for the debut.
“Total” Game-Play Hours Reported:
New Super Mario Bros. Wii had 82,335 Total Hours reported for its debut.
Super Mario Galaxy 2 has 100,663 Total Hours reported for its debut.
The extra nineteen players, mentioned above, that New Super Mario Bros. Wii had for its debut, did not help it in this section though.
Super Mario Galaxy 2 has 18,328 more game-play hours, than New Super Mario Bros. Wii had for its debut.
Amazon.com Sale Rank & Advertised Price:
New Super Mario Bros. Wii‘s Amazon.com sale rank was #3 when I captured the data back in November.  If I was a betting man, I would say it was #3, sitting behind Call of Duty: Modern Warfare 2 on the PS3 and Xbox 360.
Super Mario Galaxy 2‘s Amazon.com sale rank was #1 and its selling price was $49.99.
Though New Super Mario Bros. Wii was not #1 at the time I gathered the data, it was at other times and has remained in the “Top 25” on Amazon.com since it released.  It is currently ranked #5 on Amazon.com, selling for $34.99.
Super Mario Galaxy 2 was ranked #1 when I captured the data on Monday, but right now it is sitting at the #2 spot, selling for $49.99.
Review Score Average:
New Super Mario Bros. Wii’s review score average was sitting at 86%, from Metacritic.com.
Super Mario Galaxy 2’s review score average was 97.42%, from GameRankings.com.
When I started gathering review score averages on games, I used Metacritic.com;  I have since switched to GameRankings.com, as I like the full percentage shown.  Also, Metacritic.com seems to have issues once in a while, with getting the “averages” correct, due to their conversion system.

Thoughts/Poll Results:
I think it’s interesting how both games were extremely close with the number of players reporting data on their debuts.
I will be keeping track of Super Mario Galaxy 2’s data from now on, and will do updates/comparisons every now and then, seeing how it’s comparing to New Super Mario Bros. Wii.
I put up a poll last week, that asked, “Are you buying Super Mario Galaxy 2?
Here are the results from the poll:
Questions:
Were you one of the 13,340 players to report your Super Mario Galaxy 2 play-time data this past week?
Also, were you one of the 25 people that voted, “Yes, day one purchase”, in the poll?
If you have played both New Super Mario Bros. Wii and Super Mario Galaxy 2, are they experiences that should be compared, or different games just with Mario in their titles?
As I have stated before, I have not purchased Super Mario Galaxy 2, but I do want to play it eventually.
If you are interested in either game, you can see prices for them on Amazon.com below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002BRZ9G0&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002BSA388&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr 

3D Mario versus 2D Mario: SMG2 and NSMBW Data

June 4, 2010
New Super Mario Bros. Wii versus Super Mario Galaxy 2
Quick Brew Info:
As I reported on Monday of this week, Super Mario Galaxy 2 debuted on the Nintendo Channel with play-time data.  It took approximately 9 days for its data to appear.
New Super Mario Bros. Wii, released last November, also took 9 days for its play-time data to appear on the Wii’s Nintendo Channel.
So, how does the play-time compare for both games, in the same amount of time?  Let’s take a look!
(click image to enlarge)
Number of Players Reporting Data:
New Super Mario Bros. Wii had approximately 13,359 players reporting play-time data, for its debut back in November.
Super Mario Galaxy 2 had approximately 13,340 players reporting their play-time data, for its data debut on the Nintendo Channel.
New Super Mario Bros. Wii was the winner of this section, beating Super Mario Galaxy 2 by just nineteen players, for the total number reporting data for the debut.
“Total” Game-Play Hours Reported:
New Super Mario Bros. Wii had 82,335 Total Hours reported for its debut.
Super Mario Galaxy 2 has 100,663 Total Hours reported for its debut.
The extra nineteen players, mentioned above, that New Super Mario Bros. Wii had for its debut, did not help it in this section though.
Super Mario Galaxy 2 has 18,328 more game-play hours, than New Super Mario Bros. Wii had for its debut.
Amazon.com Sale Rank & Advertised Price:
New Super Mario Bros. Wii‘s Amazon.com sale rank was #3 when I captured the data back in November.  If I was a betting man, I would say it was #3, sitting behind Call of Duty: Modern Warfare 2 on the PS3 and Xbox 360.
Super Mario Galaxy 2‘s Amazon.com sale rank was #1 and its selling price was $49.99.
Though New Super Mario Bros. Wii was not #1 at the time I gathered the data, it was at other times and has remained in the “Top 25” on Amazon.com since it released.  It is currently ranked #5 on Amazon.com, selling for $34.99.
Super Mario Galaxy 2 was ranked #1 when I captured the data on Monday, but right now it is sitting at the #2 spot, selling for $49.99.
Review Score Average:
New Super Mario Bros. Wii’s review score average was sitting at 86%, from Metacritic.com.
Super Mario Galaxy 2’s review score average was 97.42%, from GameRankings.com.
When I started gathering review score averages on games, I used Metacritic.com;  I have since switched to GameRankings.com, as I like the full percentage shown.  Also, Metacritic.com seems to have issues once in a while, with getting the “averages” correct, due to their conversion system.

Thoughts/Poll Results:
I think it’s interesting how both games were extremely close with the number of players reporting data on their debuts.
I will be keeping track of Super Mario Galaxy 2’s data from now on, and will do updates/comparisons every now and then, seeing how it’s comparing to New Super Mario Bros. Wii.
I put up a poll last week, that asked, “Are you buying Super Mario Galaxy 2?
Here are the results from the poll:
Questions:
Were you one of the 13,340 players to report your Super Mario Galaxy 2 play-time data this past week?
Also, were you one of the 25 people that voted, “Yes, day one purchase”, in the poll?
If you have played both New Super Mario Bros. Wii and Super Mario Galaxy 2, are they experiences that should be compared, or different games just with Mario in their titles?
As I have stated before, I have not purchased Super Mario Galaxy 2, but I do want to play it eventually.
If you are interested in either game, you can see prices for them on Amazon.com below: