Archive for the ‘Sonic the Hedgehog’ Category

Sonic the Hedgehog’s Birthday – How Many Hours Played

June 27, 2011

Coffee Beans:
     Sonic the Hedgehog was originally released on the Sega Genesis on June 23, 1991.  The game has seen several re-released versions, and one of those versions was for the Nintendo Wii’s Virtual Console.
     Sonic the Hedgehog was re-released for the Virtual Console service on November 19, 2006 at a price point of just 800 Wii Points, which is $8.
     The game received an ESRB rating of “Everyone” with no content descriptors listed for parents/gamers to be aware of.

     With Sonic having just had his 20th birthday this last week, how many hours Wii owners have reported playing Sonic the Hedgehog with over 4 years of game-play reported?  Let’s take a look!

Hours shown are for United States of America Wii owners that
report game-play data via the Nintendo Channel.  The hours shown
are not for all Wii owners that have downloaded and played the game.

Approx. Number of Players Having Reported Data:
     Sonic the Hedgehog on the Virtual Console has had about 104,652 Wii owners report play-time data through the Nintendo Channel with 1,675 days of data reported.

Reported Player Increase:
     How many more players has Sonic the Hedgehog seen increased reporting data since the report last October?
    Sonic the Hedgehog has seen an increase of about 8,929 more players having reported data since the data recorded from October 4, 2010.

Average & Total Game-Play Hours:
     Sonic the Hedgehog has 521,136 Total Hours of game-play reported, which is an increase of 74,211 Total Hours since last October.  The game’s average play-time “Per person” is now 4 Hours 58 Minutes, which is an 18 Minute increase over the average recorded on October 4, 2010.
     Sonic the Hedgehog’s average play-time per session is just over 26 minutes.

Sales Information:
     Sonic the Hedgehog is not currently listed in the Virtual Console’s “Popular Titles” section, which lists the current “Top 20” most downloaded Virtual Console titles.
     Sonic the Hedgehog’s American Virtual Console version has made Sega about $837,216, before taxes and profit sharing with Nintendo, based on the approximate number of players that have reported game-play data and the game’s $8 price point.  It has made about $71,432 more, just since October 4 last year.

Menu image captured from the game.

Review Score Average:
     Sonic the Hedgehog’s “professional” review score average is 90.17%, based on 6 reviews on GameRankings.com.

Filtered Thoughts:
     If any of you didn’t know this last week was Sonic’s 20th birthday, it’s okay, because he didn’t know it either(being he isn’t real!).
     I do think it’s interesting that while Sonic started as a Sega console exclusive, and a competitor to Nintendo’s Mario, he now has found a home on all current generation consoles, and most mobile platforms in recent years.
     I personally would pick Sonic Adventure on the Dreamcast as my favorite Sonic game, as it was the first game I purchased with my Sega Dreamcast system, and I spent many hours playing it.

     If any of you have not seen footage for Sonic the Hedgehog, the trailer below is of brief game-play footage from the Virtual Console version of Sonic the Hedgehog:

Questions:
     Did any of you find yourselves playing a Sonic game, perhaps Sonic the Hedgehog, this last week to celebrate Sonic’s 20th birthday?  If you consider yourself a Sonic fan, what do you think is his best game released in the last 20 years?

If you want to purchase a Wii Points card, PSN card, or XBox Live card, to purchase one of Sonic’s many digitial re-releases, you can see links for them on Amazon.com below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B001TOQ8KC&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B004RMK4BC&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B000B9RI14&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr 

Advertisements

Sonic Colors’ Game-Play Hours Debut

December 7, 2010

Coffee Beans:
     Sonic Colors was released on November 16, 2010, in North America; with a MSRP of $49.99.  Sonic Colors was developed by Sonic Team, and published by Sega.

     Sonic’s latest Wii adventure took 21 days for its game-play data to appear on the Nintendo Channel.
     How many hours have Wii owners spent in Dr. Eggman’s amusement park with Sonic, during the 21 days reported?  Let’s take a look!

Would you like room for Wisps with your coffee?

Approx. Number of Players Reporting Data:
     Sonic Colors has 5,910 Wii owners reporting their play-time data, on its Nintendo Channel debut.

Average Hours & Total Game-Play Hours Reported:
     Sonic Colors has 57,871 Total Hours of game-play reported for its debut.  Sonic Colors’ average play-time “Per person” reporting data is 9 Hours 48 Minutes, with an average play-time per session of just over 2 Hours 21 Minutes.
     Wii owners have averaged about 2,755 game-play hours per day in Dr. Eggman’s amusement park, in the 21 days reported.

Sale Rank & Advertised Price:
     Sonic Colors’ Amazon.com sale rank is #34, and is currently selling for $39.96.
     (Sale rank and advertised price recorded around 1:40AM on 12-7-10)

Review Score Averages:
     Sonic Colors’ review score average is 78.03%, based on 30 “professional” reviews on GameRankings.com.
     (Review score averages recorded around 1:40AM on 12-7-10)

     Based on 22 customer reviews on Amazon.com, Sonic Colors has a 4.5 out of 5 Stars rating, basically a 90% average.

Agree? Or, disagree?

Filtered Thoughts:
     11 years, 2 months, 28 days; that’s how long it’s been since I have purchased a Sonic game.  Sonic Colors’ trailers have me very interested in the game, as some game-play from the trailers remind me of Sonic Adventure.  I don’t know a lot about Sonic Colors, other than the trailers I have watched, and the few pieces of reviews I have read or heard about the game.
     Here is just one trailer for Sonic Colors that shows off a good bit of game-play:

     Considering that Sonic Colors released in the middle of November, with a bunch of high profile games; I think the reported game-play data is encouraging.  It may not be a first-person shooter, or even a Nintendo title; but I think Sonic Colors’ debut game-play hours show that there is room for Sega’s mascot on Nintendo’s console.

Questions:
     I know some of you played Sonic the Hedgehog 4 Episode I, but did any of you purchase and play through Sonic Colors yet?  If so, what did you think about it?  Would you recommend one over the other, or both?


If anybody is interested in Sonic Colors for the Wii, you can see prices listed on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002I0IIPY&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  

Sonic the Hedgehog’s Game-Play Hours – 1, 2, & 3

October 11, 2010

Coffee Beans:
     Sonic the Hedgehog(Sonic 1) was originally released on the Sega Genesis in 1991(June 23, I believe).  Sonic the Hedgehog was re-released through Nintendo’s Virtual Console on November 19, 2006.  It was one of the first games available on the service, and is still available for download for just 800 Wii Points.
     Sonic the Hedgehog 2(Sonic 2) was originally released for the Sega Genesis on November 24, 1992.  It was re-released through the Virtual Console on June 11, 2007, and is still available to download for 800 Wii Points.
     Sonic the Hedgehog 3(Sonic 3) was originally released for the Sega Genesis on February 2, 1994.  Sonic 3 was re-released on the Virtual Console on September 10, 2007; and like Sonic 1 and Sonic 2, it is still available for download for 800 Wii Points.

     The game-play data shown below is based on each Sonic game’s information provided on the Wii’s Nintendo Channel.
     Sonic 1’s game-play data reflects 1,416 days of reporting.
     Sonic 2’s game-play data reflects 1,212 days of reporting.
     Sonic 3’s game-play data reflects 1,121 days of reporting.

So, how much have Wii owners been playing the 2D Sonic games?  Let’s take a look…

Click image to enlarge

Approx. Number of Players Reporting Data:
     Sonic the Hedgehog has 95,723 players reporting their game-play data through the Wii’s Nintendo Channel.
     Sonic the Hedgehog 2 has 58,437 players reporting play-time data.
     Sonic the Hedgehog 3 has 53,792 players reporting their game-play hours.

Sales Info:
     Sonic 1, 2, and 3 can all be purchased/downloaded for 800 Wii Points, which is the equivalent of $8.  Based on the approximate number of players reporting data for each game, and the cost of each game, here is how much each Sonic game has made from Virtual Console downloads, and the overall total:
   Sonic 1 – $765,784
   Sonic 2 – $467,496
+ Sonic 3 – $430,336
               $1,663,616


     The total “profit” for all three games is definitely not bad, especially when considering the low cost of porting them to the Virtual Console.  Now, from what I understand of the profits on the Virtual Console, Sega would split the total amount with Nintendo, by a certain percentage.  I have heard it’s around a 70-30 split, but I’m not sure how accurate that is.  If that is accurate, that would mean Sega keeps 70% of the total, and Nintendo would get 30%.
     Assuming the numbers are accurate, here is how much Sega and Nintendo have made:

  • Sega – $1,164,531.20 at 70%
  • Nintendo – $499,084.80 at 30%
Thoughts:
     If you’re wondering, “Why look at the Sonic data?”  Well, if you don’t know or perhaps have forgotten, today(October 11), Sonic the Hedgehog 4 – Episode I is releasing on the Wii’s WiiWare service!  You will be able to download it for 1500 Wii Points($15).
     If you haven’t seen any game-play from Sonic the Hedgehog 4 – Episode I, you can watch the following trailer that shows some game-play:
http://www.youtube.com/v/9loFuac1qQQ?fs=1&hl=en_US
     I can remember playing Sonic the Hedgehog on my brother’s Sega Game Gear, but I have not played and beaten a Sonic game in many, many years.  The last Sonic game I beat was Sonic Adventure on the Dreamcast.  I purchased my Sega Dreamcast the day the system released, on 9-9-99, and Sonic Adventure was the game I purchased with it that day.
     It seems in recent years, the Sonic series has taken a lot of heat, for not being able to get the game-play elements correct, or adding features that feel unnecessary.  I personally can’t speak for any of the recent Sonic games though, as I don’t own any of them.
     I think the game-play data for the Virtual Console Sonic games is good, but not as high as I expected them to be; especially Sonic 1 since it has been available on the Virtual Console to download since the Wii released.  I think it will be interesting to see how Sonic the Hedgehog 4 – Episode I is received, and what fans of the Sonic series think about the game.
Questions:
     Are any of you Sonic fans?  If so, do you plan on downloading Sonic the Hedgehog 4 – Episode I on the Wii today, or are you planning to wait for the Xbox 360 or PS3 version?  
     I don’t plan on getting it yet, as I have a backlog of games I am currently going through, slowly but surely…and I’m hoping Sega will eventually release all the “Episodes” on a disc.
If you need a Wii Points card, you can see it linked on Amazon.com below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B001TOQ8KC&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr