Archive for the ‘Renegade Kid’ Category

Mutant Mudds Deluxe, easy enough for kids, hard enough for parents? One big difference between the PC and Wii U versions.

June 14, 2013
Not all images are from Mutant Mudds, but one is inspired by it.

Coffee Beans
Mutant Mudds Deluxe released today on the Wii U and is available to purchase from the eShop for $9.99. The game was developed and published by Renegade Kid, and has an ESRB rating of “EVERYONE” with “Mild Fantasy Violence” listed as content for parents and gamers to be aware of.

I purchased the PC version of Mutant Mudds last year when it released, and you can read some of my impressions of that version HERE. Bean 1 (our oldest son) started playing the PC version, after watching me play it, and considering his age he is pretty good at the game using mouse and keyboard controls.

I was planning on buying the Wii U version today so he could play it with a more standard controller and button layout (like what he’s used to with the Mario games); plus, I really enjoyed the PC version and wanted to play the new levels added to the Wii U version.

I saw that Renegade Kid was doing a contest giving away copies of the Wii U game. It was a drawing/art contest, but they even made it possible for a “non-artist” like myself to be able to enter, giving us an option to create a digital image or collage using existing images.

Did we win one of the contest giveaways? Brew yourself some coffee, and hit the jump to see the image I created (if you missed it already) for the contest, and a video of Bean 1 playing one of the levels in Mutant Mudds Deluxe on the Wii U!

The Brew & Caffeinated Thoughts
The image above was the one I created for the contest, using an image from Mutant Mudds as inspiration. Instead of having Max in it though, I decided to involve the Beans, and make it like they were sucked into Max’s world.

Yes, the Sacky Sit-Sits have taken the form of Bean 2, because he has inspired them with the muddy mess he makes along the way. Or, that was the idea, and Bean 1 has to clean up the mess while tracking down his younger brother.

Were we one of the winners though? We were!

Now, is Mutant Mudds Deluxe fun for the entire family, as the first image above says? Well, Bean 1 and I have both enjoyed our time with the game today. If you enjoy the platforming genre, or think you might enjoy the game, I do recommend you give this one a try.

Bean 1 was super excited to play it, and had been looking forward to the Wii U version after watching the trailer several times over the last week. Is Bean 1 any good at it? Here’s a video of him playing through the first level in Mutant Mudds Deluxe:


Some of the levels in Mutant Mudds Deluxe are easy enough for kids to complete on their own, as the first image says, but many are challenging enough to probably require the help of a parent. Bean 1 is able to finish some of the levels without trouble, as you can witness in the video above, but in other levels he does request help.

One big difference between the PC version of Mutant Mudds and Mutant Mudds Deluxe Wii U is the timer in each level. The PC version has a timer that just keeps track of how long it takes you to finish a level, so you can spend 10 minutes in the levels hopping around if you want. The Wii U version of Mutant Mudds Deluxe has a timer that counts down though, and when it runs out you have to start the level over (or, at the last check point).

Having the timer count down makes Mutant Mudds Deluxe like the original Super Mario Bros. games, where each level had a timer counting down and you need to reach the end before it reaches “0:00”. I think the timer might be a good thing though, as it might help Bean 1 to concentrate more on the task at hand of finishing the levels, but I’m not sure if it will be too challenging for him in some of the later stages.

Now, if Renegade Kid patches the Wii U version in the future, I think adding a “Timer Off” option, like turning off the check points is an option, might be a good thing to include.

Questions
Have any of you picked up Mutant Mudds Deluxe already, and if so, what do you think about it?
If you own a Wii U and haven’t purchased Mutant Mudds Deluxe yet, and perhaps have some questions about it, feel free to leave them below!
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Caffeinated Thoughts on Mutant Mudds!

September 7, 2012

Coffee Beans
Mutant Mudds was released last week on August 30th, for PCs everywhere. A portion of the game’s description reads, “Love pixels? Fond of platformers? Is there a special place in your heart for the 8-bit and 16-bit era? Want to have fun? Yes!? Well, you’ve come to the right place, my friend. Mutant Mudds is a ’12-bit’ action platformer full of pixels and platforming fun!”

Being that I have a fondness for platformers, I took advantage of an early sale price and downloaded Mutant Mudds for my PC 2 nights ago, and I have already played through several of the levels. How far have I made it battling the filthy Mutant Mudds, and what do I think of the game so far? Brew yourself some coffee and take a look!

The Brew
I have made it through 15 levels in Mutant Mudds so far, with Level 4-2 being the last one I finished. Of the 15 levels completed, 14 have been the main levels and one has been a secret, or neo-retro, level. Each main level I have played had 100 Golden Diamonds spread around them, and you can collect the Golden Diamonds to upgrade Max’s equipment in Grannie’s Attic, which is located on the level select screen.

I have been playing the game with the default control setting which is mouse and keyboard, but it does support the Xbox 360 controller as an option, and it allows you to customize the keyboard and/or gamepad if you want that option as well. You can see an image of Mutant Mudds’ controls customization box in the image below to get an idea of what you can do:

When I posted up the, “Mutant Mudds gets official PC release date, price, & trailer!” piece last month, a visitor, Hover, commented about the 3DS version saying, “And even as the levels get harder and harder, you never get more than 4 minutes to finish a level.

If you own Mutant Mudds on the 3DS and perhaps have been a little frustrated with only having 4 minutes to finish levels, I have some good news for you about the PC version. Mutant Mudds for your PC has a timer in the levels, but not a set time to finish them in. I tested it in Level 1-1 and let the timer run past the 4 minute mark to make sure, and the music just kept on playing.

While Mutant Mudds for the PC doesn’t have a 4 minute limit per level like the 3DS version, finishing the levels as quickly as possible is highly encouraged in the PC version. How? The PC version has on-line leader boards that allow you to upload your times and compete against other players for completing the levels the fastest. Has my coffee drinking helped any in my speedrun attempts? The image below shows you where I was able to rank on Level 1-1 the first night of playing the game:

Coffee With Beef? Or, Beef With Coffee?

Caffeinated Thoughts
I’m really enjoying the challenge of the platforming elements in the game, and I like how the game is set on three different 2D plains that Max goes between during some levels. I can honestly see how this effect would benefit from the 3DS’ 3D screen, but the solution they came up for it on the PC works very well.

As for “enjoying the challenge”, Level 1-4 has proven to be the most challenging for me so far. Why Level 1-4? The game has fading platforms placed throughout levels, adding a bit of difficulty to your typical spiked pit jumps. The fading platforms will appear, then fade away, then appear again; with the fading/appearing pattern usually being 1-2 seconds.

Level 1-4 has a spot where you have to jump across two alternating fading platforms in a row, and beneath the platforms is a nice bed of spikes waiting to break your fall. Spikes are instant death in Mutant Mudds, no matter how many hearts you have, and I made my bed in the spiked pit many times at that spot.

This was the spot!

The image above is from the spot in Level 1-4 that I was having issues with, and it might help you understand the fading/appearing platforms a little better. I probably tried the spot 20 times, before finally timing my jumps correctly and making it across grabbing both Golden Diamonds along the way.

I think the music in Mutant Mudds fits the “12-bit” theme extremely well, with Level 1-1 and Level 2-1 having my favorite tunes so far. If you are a fan of chip-tune music in games, you can listen to (even download) the soundtrack for the game, HERE.

Like the music, I think the art style used for Mutant Mudds fits the “12-bit” theme really well. I like the brightness of the levels, and seeing small graphical details on certain objects in levels I think is really awesome. The fact Renegade Kid took time to add the little details I think is great, and if you are just running through the levels quickly though, you might miss the little details that have been added to certain objects. The screenshot below is from Level 3-2 in Mutant Mudds, and you can notice how a fire/lava heat reflection of sorts, has been added to the platforms above the lava. The platform that is up and to the left of Max’s head in the screenshot (behind the “100”), does not have the same heat reflection. Attention. To. Details.

Attention. To. Details.

I believe I have encountered all of the enemies in Mutant Mudds, and so far I think Royal Mudd and Pork Plop are my favorite enemies in the game. I remember being surprised when I was first attacked by Royal Mudd, simply because I wasn’t expecting the attack! Pork Plop has been the most surprising to me, because I wasn’t expecting the range of its attack. Almost all of the enemies in Mutant Mudds appear to be, well, muddy, and each one usually goes away in splatters when defeated.

As for the default control setting I have been using, it works well enough for me, though I can see how some might prefer using something like the Xbox 360 controller perhaps for comfort. I do suggest playing the game in “FULLSCREEN” mode though if you are using the default controls, because I have gotten to clicking away in the game and have accidentally clicked off the game screen while playing, which will cause the game to pause and can throw off your momentum.

Just based on my time with the game over the last 2 days, I definitely recommend Mutant Mudds to fans of retro-platforming games. I believe it is challenging enough for the price, and if you are picking it up for the first time don’t expect to speed through the levels right away. While it may take a little bit to learn the play mechanics and how to handle Max properly for platforming success, once you do, you should get a solid number of enjoyable platforming hours out of the game.

Questions
Did any of you purchase Mutant Mudds for your PC since its release last week? If so, how far have you made it in the game, and have you been able to place in the “Top 10” leader board on any level?

If you own the Nintendo 3DS version of Mutant Mudds, does the removal of time limits per level, and the addition of on-line leader boards make you more likely to purchase the PC version, if you haven’t already?

If you are interested in purchasing Mutant Mudds for your PC, you can do so from GOG.com, GAMERSGATE.com, Desura.com, and The Renegade Shop. If you have a Steam account, Mutant Mudds has been submitted for Steam’s Greenlight project, and you can vote for it HERE.

Mutant Mudds gets official PC release date, price, & trailer!

August 17, 2012

Coffee Beans
     Renegade Kid, developer of the award-winning Nintendo DS Dementium series, has revealed that their Nintendo 3DS title Mutant Mudds, now has an official PC release date and price (sorry, no Mac version yet).
     Mutant Mudds will be available to purchase before August ends, and if you purchase the game within the first week it’s available you will save 20% off the regular price.

     To see what apparent platforming greatness awaits you later this month in Mutant Mudds’ PC release, check out the new trailer for the game below!

     Mutant Mudds will be available to purchase through several PC distribution partners. Those are currently listed as: GOG.com, GAMERSGATE.com, DESURA.com, and apparently through Renegade Kid’s own digital shop, Renegade Shop.
     The PC version is releasing at a price point of just $9.99, but as mentioned above, if you purchase Mutant Mudds between August 30th and September 5th, you will get the game for its “Introductory Price” of just $7.99; a 20% savings.

Caffeinated Thoughts
     The game has not been confirmed to be releasing via Steam yet, but I am hoping it will be announced for the service soon. I do not have an account on GOG.com, GAMERSGATE.com, or DESURA.com, but if the game releases with no word of a Steam release, I will have to pick one of those services to sign up for.
     As for “Renegade Shop” being listed as a buying option, I have contacted Renegade Kid directly to see if they will be selling the game on “The best shop on the internet.”, at least according to Grannie.
     Being that I greatly enjoy platforming games, I’m really looking forward to giving Mutant Mudds a try, perhaps even the day of its PC release!

Questions
     If you have experience with GOG.com, GAMERSGATE.com, and/or DESURA.com, has it been a good experience and would you recommend it to other PC gamers that are perhaps looking at purchasing Mutant Mudds when it releases?
     If you have played Mutant Mudds on the 3DS, have the confirmed extra levels (and perhaps even newly added achievements) for the PC version made you think about purchasing it as well?