Archive for the ‘Red Steel 2’ Category

FPS Friday! How much has Red Steel 2 been played? Official U.S. Nintendo Channel data report.

April 13, 2013


Coffee Beans
Last May, we looked at how many hours had been reported playing Red Steel 2 by U.S. Wii owners, with more than 2 years’ worth of data reported.

Red Steel 2 was released as a Wii exclusive on March 23, 2010 in the U.S., and can still be found to buy, new or used, on many different sites. If you own a Wii, or even Wii U, and are interested in Red Steel 2, you should know the game requires a Wii MotionPlus accessory to play though. As for content to be aware of, Red Steel 2 received an ESRB rating of “TEEN” for “Animated Blood, Mild Language, Mild Suggestive Themes, Violence“.

A description for the game on the Nintendo Channel says, “Embody a lonesome fighter, a man of few words with a shaded past full of mystery. Face various, and increasingly strong, enemies and defeat challenging bosses in epic and intense fights. Visit a remote mixed metropolis in the middle of the American desert, where Eastern and Western culture have been smashed together: Caldera.”

About how many U.S. Wii owners have game-play data reported for Red Steel 2 through the Nintendo Channel, and how many hours have they reported playing the game since it released over 3 years ago? Brew yourself some coffee, and let’s take a look!

How many hours did you play?

The Brew
Red Steel 2 now has approximately 75,407 U.S. Wii owners with game-play data reported through the Nintendo Channel, which is just over 8,800 more players with data reported than last year, now with 1,112 days possibly reported.

The game currently has 759,283 Total Hours of reported game-play, which is an increase of 97,308 Total Hours since the report last year. Its average reported “Per person” has increased slightly by 7 minutes, and is now sitting at 10 Hours 4 Minutes “Per person”. The average time spent playing the game each time/session reported, is about 1 Hour 45 Minutes.

The game’s “professional” critic review score average is now slightly lower than it was last May, currently sitting at 80.50% based on 48 reviews from GameRankings.com. While the critic review score average is slightly lower since last year, the customer review score average has increased slightly. The game’s customer review score average is now 88.08%, now based on 89 customer reviews between both SKUs of the game.

Caffeinated Thoughts
When I wrote the piece last May, I said, “Have I played Red Steel 2 yet? No, but I may be making a trip to my local Game Stop store today, where I originally reserved Red Steel 2.

I did end up buying Red Steel 2 the day of the post last May, and I completed the game last June. My game-play data record for Red Steel 2 on the Nintendo Channel shows my play-time as 13 Hours 46 Minutes, over 6 times. From my rough math, this means I spent about 2 Hours 17 Minutes each time I played the game, until I beat it. While I enjoyed my time with Red Steel 2, I’m actually still a bigger fan of the original Red Steel, as I enjoyed the levels and game-play mechanics (even though not perfect) more in the original.

If you have not seen any footage of game-play from Red Steel 2, the video below is of a partial mission in the game from the Nintendo Channel:

I’m glad Nintendo made the jump to HD with the Wii U, and enjoy having an awesome feature like Off-TV play with the Wii U GamePad now, but I think it’s a shame the video game market won’t likely see another game like Red Steel or Red Steel 2, because of traditional controllers being more standard now.

If Ubisoft was to update the original Red Steel for the Wii U though, perhaps with HD graphics, online multiplayer, and optional GamePad and Wii Remote controls (like what Black Ops II offers), it would probably be a day one buy for me.

Questions
Have any of you played and perhaps beaten Red Steel 2 in the last year? If so, what did you think about the game?

If you played the original Red Steel and Red Steel 2, are you perhaps like me, being that you enjoyed the original more? Also, would any of you be interested in a Red Steel HD remake, or maybe just a new Red Steel 3 for the Wii U if Ubisoft were to do it?

You can see links for Red Steel and Red Steel 2 on Amazon.com below:

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June Brewed – Coffees Consumed, Games Played!

July 3, 2012

Coffee Beans
     Good morning! June marked the start of summer, and I think the temperatures outside confirm that it has officially arrived!  E3 2012 came and went. We now know a little bit more about the Wii U and some of the games for it; Sony showed off two new IPs at E3, and both seem interesting and a bit “different” if that’s the word I’m looking for; and Microsoft showed off many of the core games and franchises the Xbox 360 I think has become known for.
     With June having wrapped up, here are a few posts from the month I enjoyed putting together, that you might have missed:
     Zombies Run Nintendo – Zombie Iwata & Zombie Reggie?
     Caffeinated Thoughts on the E3 Conferences – Microsoft’s, Nintendo’s, and Sony’s
     God of War & Punch-Out!! Mixed = Rage of the Gladiator? Arena Hours Debut!
     MarioCare, or ObamaCare? Dr. Mario Online Rx’s Reported Hours
     THIS is what the 3DS XL should have looked like.
     A TKO Father’s Day Gift! Nintendo Selects: Punch-Out!!

     With July now upon us, what games did I play and coffees did I consume in June? Brew a pot of coffee, and read on!

Coffees Consumed
     June, like May, was pretty simple for the coffees I consumed. All the coffee blends brewed in June were Maxwell House, and the month started us off with the Maxwell House Dark Roast blend continued from May. After we ran out of the Dark Roast, Mrs. Coffee purchased us a container of the Maxwell House Gourmet Roast, and that lasted almost to the end of June. Then there was a coffee emergency, and we ran out of coffee!
     It was last week, I believe Thursday, that I got up and brewed the morning pot of coffee like normal. That afternoon, I brewed another pot like normal, and ended up using all of the remaining coffee for that pot. I brew Mrs. Coffee a cup each night before she leaves for work, but when I used it all that afternoon, it meant no more coffee for that night. It also meant there would be no coffee before I would left for work the next morning.

     What did I do? After getting the little Beans off to bed, I sped to Wal-Mart in a mad coffee purchase run. We fortunately live very close to a Wal-Mart, and I was able to make it back to the house and brew the nightly pot of coffee before Mrs. Coffee left. I ended up grabbing Maxwell House’s French Roast in the coffee run.

Do you know what this image shows? I spend too much time on images!

Games Played
     Mario Kart Wii – I played this early in June, racing . While I didn’t race but one or two races, our oldest Bean took notice of the game, and I decided to let him give it a try. He was pretty successful at driving backwards, and doing backwards circles, but rarely driving forward.

     PAYDAY: The Heist – I have enjoyed my short time with PAYDAY again, playing it just over an hour on my PC. I really like how Steam shows the amount of time played, and the last date the game was played, as well as any “Achievements” gained in the game. So far, I have 2/51 Achievements on my Steam copy of PAYDAY: The Heist with 75 minutes played.

     Red Steel 2 – I purchased Red Steel 2 in May from Game Stop, after I published the “Did Wii Owners Enjoy Red Steel 2? What Do the Hours Say?” post. I finished the game’s story mode on Thursday, June 7. The reported average “Per person” was just under 10 hours, but my Nintendo Channel data was showing my play-time as just over 13 hours. While the game’s setting and graphics were well done, and even the game-play was enjoyable, I just don’t think the game should have had “Red Steel” in its title. It wasn’t a perfect game, with the ending feeling kind of rushed, and I wish there was a way to go back into the main story mode to walk around and complete other missions, but considering I purchased and completed it within 2 weeks, I think shows I enjoyed it enough while it lasted.

     Rage of the Gladiator – I played a few more battles in Rage of the Gladiator during June, using the Wii MotionPlus controls in the game. I created a new file, and am working my way through it using only the Wii MotionPlus controls to see how it goes. So far, I’m enjoying the Wii MotionPlus controls in the game, and appreciate the efforts with the new Wii MotionPlus attack animations put in by the developers. It wasn’t something they had to do, but they took the time and made it an option, which I think is great.

     Super Mario Bros. 3 – What happens when I didn’t want our oldest Bean playing Mario Kart Wii, because of mainly being paranoid about the game running our system’s disc drive? He quickly becomes an expert at navigating the Wii menu, and discovering WiiWare and Virtual Console games, and of course recognizes Mario. So, he fired up Super Mario Bros. 3, and while he can’t advance very far in the levels on his own, it has been a BLAST playing through the game with him watching/participating. He instructs me well, and has repeat requests for me to go to the “Dark Castle” and “Castle” in general. He identifies the enemies in the game pretty well, but the default “Castle” boss enemies are all “Koopas”, because of the Mario cartoon series on Netflix. So far, we have made it to World 4.

     Groovin’ Blocks – This is referred to as “The puzzle game.”, by the oldest Bean. I played a few rounds of it, and beat one or two of my older high scores, but I’m not very good with keeping the beats in the game, and getting the “points multiplier” to go/stay higher.

     Uncharted: Drake’s Fortune – This was a game Keith, of the now semi-retired RespawnAction.com, gifted me. I had played through I believe the first six chapters in the game last year, and wasn’t sure how much more I had to go. I randomly decided to give it another go in June, and not only stuck with it, but finished the game on June 20th. If you have a PS3 system, or are looking at getting a PS3 system, I would highly suggest picking up Uncharted: Drake’s Fortune. I have now added the sequels of Uncharted: Drake’s Fortune to my “Video Games Wish List”. I watched the credits all the way through the night/morning I completed the game, and was very surprised to re-learn the game was originally released in 2007. I guess because I didn’t get my PlayStation 3 until 2009, I didn’t really pay attention to when it was originally released before, but was very impressed with the game considering it was released that early in the PS3’s “life”.

     Punch-Out!! – This was one of my Father’s Day gifts this year, and I have been enjoying my time with the game. I actually won the belts from the Minor, Major, & World Circuits in June, completing the World Circuit on June 30th. My reported time for the game was showing up as 5 Hours 32 Minutes, but that was without starting the Title Defense mode, and only completing two Challenges against Glass Joe in the game’s Exhibition mode. You can see me box against Glass Joe in the game’s Exhibition mode, in a video from the June post on the game. I have started the game’s Title Defense mode now, and getting laughed at by Glass Joe is absolutely hilarious, and almost humbling!

     Bit.Trip Runner – If there is a case for free demos helping “sell” a game, this could possibly be one. I had downloaded the Bit.Trip Runner WiiWare demo last year, but never really gave it a chance. After our oldest and I started our SMB3 adventure, I thought, “I wonder if he only had to push a button to jump, and not concentrate on running also, it would be easier for him?”, and that’s how I ended up giving Bit.Trip Runner another try. Our oldest knows the name, and now recognizes the menu screen, for Bit.Trip Runner, and Commander Video is known as a “ninja” in our house. While I have not downloaded the FULL version of Bit.Trip Runner, I did look it up on Steam, and I also have been thinking about just adding the entire collection on the Wii, Bit.Trip Complete, to my “Video Games Wish List”. Our oldest Bean has given the game a few tries, and can hop over at least the first obstacle, though not every time.

Questions/Thoughts
     What video games did you play in June, and did you perhaps try any new coffee blends/roasts in June (like our French Roasts blend), or just stick with the regular coffee blends? Out of the games you played, would any of them come highly recommended from you, like I would definitely recommend at least Uncharted: Drake’s Fortune?
     With me writing out more thoughts on the games I played during the previous month, and the ones I have completed, I may start breaking these posts up into a “Coffees Consumed” and a separate “Games Played” post, so there isn’t as much of a WALL-O-TEXT. Also, if anybody has any questions about the games I played in June, or even the coffees I consumed, feel free to leave a comment below or contact me by emailing me at, Scott(@)CoffeeWithGames.com.

Did Wii Owners Enjoy Red Steel 2? What Do the Hours Say?

May 29, 2012

Coffee Beans
     Red Steel 2 has been out on the Wii for more than 2 years now. It was developed by Ubisoft’s Paris studio, and published by Ubisoft. The game did have a U.S. commercial for advertising, I believe two actually, and the game released with two versions being available for purchase.
     One was the software only version for $49.99, and the second version was $59.99 and included a Wii MotionPlus unit which is required to play the game. Both versions have seen big price drops since they released, like most games do. The software only version can now be found for under $20 where available, and the Wii MotionPlus bundled version, while harder to find directly from retailers, can be found for around $30.

     Did Wii owners enjoy Red Steel 2? What do the reported game-play hours for the game show, and can we draw any conclusions? Let’s take a look!

The Brew
     Red Steel 2 now has approximately 66,540 U.S. Wii owners that have reported game-play data with 797 days possibly reported, which is 21,951 more players having reported data since March 28, 2011.
     Red Steel 2’s 661,975 Total Hours of reported game-play is an increase of 232,950 Total Hours since last year’s report, and the game’s average play-time per day/session is now 1 Hour 47 Minutes.
     The game’s “professional” review score average has not changed since last year, and remains at 80.62% based on 47 reviews on GameRankings.com. Red Steel 2’s customer review score average on Amazon.com has changed though, and there are now 18 more customer reviews than last year. The customer review score average is now 87.53%, based on 77 customer reviews between both versions of the game listed.

Caffeinated Thoughts
     So, did Wii owners enjoy Red Steel 2, and can we conclude anything from the reported game-play data with another year added to it?
     I think we can safely say from the reported game-play data, mainly the game’s average play-time reported as 9 Hours 57 Minutes “Per person”, it appears that the majority of Wii owners still enjoy the game enough to complete it once, but are not beating it a second time.
     If the U.S. Red Steel 2 players were beating the game at least twice, I would expect the reported hours “Per person” to be averaged more around “15 Hours”, as some of you have commented in the past the game offers about 10 hours of game-play on the first play-through.
     Perhaps Red Steel 2 has more hours averaged in other countries, showing it is played more often in those countries, and Dexter might be dropping Canada’s reported hours in the comments below that we can look at.

     Have I played Red Steel 2 yet? No, but I may be making a trip to my local Game Stop store today, where I originally reserved Red Steel 2. I believe I still have $5 on the game and I might just pick it up today, only a few years late. After all, better late than never though, right? If I can get around 10 hours of game-play out of it for around/under $20, and enjoy the Wii MotionPlus controls, I think that’s a pretty good deal.
     Before Red Steel 2 released, and being a fan of the original Red Steel, I put together three videos and posts all under a “What Red Steel 2 should keep from the original Red Steel” title. They showed some of the things I enjoyed from the original game and am hoping Red Steel 2 has, and if you missed those videos you can see them below:

     If I end up getting Red Steel 2 today, or not, I will make it known in the comment section below.

Questions
     Did any of you perhaps get Red Steel 2 in the last year, and beat it? If so, do you remember about how many hours it took you from start to finish?
     If you purchased Red Steel 2 soon after it released, and would recommend it to other Wii owners, have you completed the game more than once by now?

If any of you are interested in Red Steel 2, or even the original Red Steel, you can see links to the games below on Amazon.com:

>A Year’s Worth of Data – Red Steel 2

March 31, 2011

>

Coffee Beans:
     Red Steel 2 released on March 23, 2010 as a Wii exclusive, that was also a WM+ exclusive title…meaning Red Steel 2 isn’t/wasn’t playable without a WM+ unit.  Red Steel 2 released with a software only version of the game for $49.99, and a Wii MotionPlus bundled version for $59.99.
     Red Steel 2 saw its first price drop just 4 months after it released, in July 2010.  The MSRP for the software only version dropped from $49.99, down to $39.99; and the WM+ bundle dropped from $59.99, down to $49.99.
     Red Steel 2 has since seen another price drop, now with the regular version selling for $19.99, or less; and the WM+ bundle selling for $29.99, or less.

     How many hours have Wii owners reported playing Red Steel 2 in the last year, with 371 days reported?  Let’s take a look!

Hours shown are for United States of America Wii owners, not world-wide.

Approx. Number of Players Reporting Data:
     Red Steel 2 now has 44,589 Wii owners reporting game-play hours, through the Wii’s Nintendo Channel.

Reporting Player Increase:
     How many players has Red Steel 2 seen increased in reporting data since it first debuted in May 2010, and since the last report in December?
     Red Steel 2 has seen an increase of 37,782 players reporting data, since it first debuted in May; and Red Steel 2 has seen an increase of about 10,080 players reporting data, just since December 27.

Average & Total Game-Play Hours Reported:
     Red Steel 2 now has 429,025 Total Hours of game-play reported, an increase of 89,154 Total Hours since December 27; and it’s an increase of 371,287 Total Hours since the game first debuted in May 2010.
     Red Steel 2’s average play-time is now 9 Hours 37 Minutes “Per person” reporting data, which is a decrease of 14 minutes from the average recorded on December 27, but it’s an increase of 1 Hour 7 Minutes more than the average “Per person” was when it first debuted.
     Red Steel 2’s average play-time per session is now just over 1 Hour 49 Minutes.

Sales Ranks & Advertised Prices:
     Red Steel 2’s Amazon.com sale rank is #1,503, and it’s currently listed for $16.47.
     Red Steel 2’s Wii MotionPlus bundle Amazon.com sale rank is #3,172, and it is currently listed for $24.75 + 3.99 shipping from a third party vendor.
     (Sales ranks and advertised prices recorded around 12:30AM, on 3-31-11)

Review Score Averages:
     Red Steel 2’s “professional” review score average is 80.62%, based on 47 reviews on GameRankings.com.

     Red Steel 2 has a 4 out of 5 Stars rating on Amazon.com, based on 41 customer reviews for just the software version of the game; while the WM+ bundle for the game has a 4.5 out of 5 Stars rating based on 18 customer reviews.
     Red Steel 2’s customer review score averages are 85.76%, when the reviews are converted to a 100% review scale.

Click to enlarge

     (Review score averages recorded around 12:30AM, on 3-31-11)

Filtered Thoughts:
     I still wonder why Red Steel 2 didn’t include any sort of multi-player, though I know Jason Vandenberghe(creative director) stated the development team was concentrating on the game’s single-player campaign, making sure it was solid.  While concentrating on the game’s single-player campaign perhaps helped initially with some decent reviews for the game early on, I think it was the fact the game only had a single-player campaign that kept it from selling better than it did.
     I know there have been several regular readers here that have commented things like Red Steel 2 was “lacking in content”, and it had “an extremely short campaign, no replay value whatsoever”.  I think this word-of-mouth probably spread quickly about the game, and from the game-play data reported over the last year, it does appear that Wii owners are completing Red Steel 2 just once, and then moving on.
     Hopefully Ubisoft learned a lot while developing Red Steel 2 though, and perhaps the WM+ controls will be used in another Wii FPS, perhaps even another Red Steel game.  If any of you haven’t seen any trailers/videos of Red Steel 2, here’s one for you to watch:

     While I still haven’t played Red Steel 2, I am now in possession of a Wii MotionPlus unit of sorts…as I now own a Nyko Wand+ controller…so, perhaps one day soon, I will play Red Steel 2!

Questions:
     Has this game crossed any of your radars recently?  Also, have any of you tried Nyko’s Wand+ controller with Red Steel 2, as well as the regular Wii MotionPlus unit?  If so, could you tell the difference with input from the Wand+ controller compared to the regular WM+ unit; perhaps one being better than the other?

If anybody is interested in Red Steel 2, you can see prices for both versions of the game on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B001TOMR0C&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002MBQA18&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr

Red Steel 2’s Game-Play Hours

December 30, 2010

Coffee Beans:
     Red Steel 2 was released on March 23 this year.  We last looked at Red Steel 2’s reported game-play hours on September 24.  The game-play hours in that report were recorded on September 20, and I compared them with two other FPS Wii games.  You can read the last report HERE!
     It has been 99 days between the data reported from September 20 and the data reported on December 27.

     How many hours have Wii owners reported playing Red Steel 2 in the last 3 months?  Let’s take a look!

Hours shown are for the United States of America, not world-wide.

Approx. Number of Players Reporting Data:
     Red Steel 2 now has 34,509 Wii owners reporting their game-play hours through the Wii’s Nintendo Channel.

Reported Player Increase Since September 20:
     Red Steel 2 has seen an increase of about 9,577 gamers reporting play-time data, since the data recorded on September 20.

Average & Total Game-Play Hours Reported:
     Red Steel 2 now has 339,871 Total Hours of game-play reported, an increase of 98,535 Total Hours since the last report.
     The average play-time for Red Steel 2 is 9 Hours 51 Minutes “Per person” reporting data, and the average play-time per session for Red Steel 2 is just over 1 Hour 51 Minutes.

Sale Rank & Advertised Price:
     Red Steel 2’s Amazon.com sale rank is #782, and the current advertised selling price is $17.94.
     The Red Steel 2 Wii MotionPlus bundle’s rank is #1,964, and is currently selling for $39.23.
  
     Both versions of the game are selling from third party vendors on Amazon.com, and the sales ranks and advertised prices were recorded on December 29, 2010 around 11:55PM.

Review Score Averages:
     Red Steel 2’s review score average is still 80.85%, based on 46 “professional” reviews on GameRankings.com.

     Red Steel 2’s Amazon.com customer review score average is a 4.5 out of 5 Stars rating, based on a total of 49 customer reviews between both versions, with and without Wii MotionPlus.

     Review score averages recorded on December 29, 2010 around 11:55PM.

Filtered Thoughts:
     I still haven’t played Red Steel 2, but seeing the game’s lower sales prices now, is really an encouragement for me to buy it and try it.
     I think seeing almost another 10,000 Wii owners reporting their game-play data, in the 99 days between reported data, is really good for Red Steel 2; especially when considering the game doesn’t have any online multi-player or leaderboards.
     If you received a Wii for Christmas this year, or perhaps another holiday, and you are looking for some new Wii MotionPlus games to try, Red Steel 2 is one you may be interested in.  If you haven’t see much on the game, here’s a trailer showing off the idea behind it:

Questions:
     Did any of you receive Red Steel 2 for Christmas this year, or purchase it with some Christmas money?  If so, and you have had a chance to play it, what do you think of it?
     If you haven’t played Red Steel 2, are you interested in playing it?  If you have played it, would you recommend the game now with its lower prices?


If you are interested in Red Steel 2, you can see prices for it on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B001TOMR0C&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002MBQA18&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr

The Conduit, Call of Duty: Modern Warfare Reflex, Red Steel 2 – Data

September 24, 2010

Quick Brew Info:
     The last time I compared the game-play data for The Conduit(TCon), Call of Duty: Modern Warfare Reflex(CoD:MWR), and Red Steel 2(RS2) together, was on July 6.
     Let’s take a look at the games and see how much they have increased since the July 5 data was captured.

Click image to enlarge

Approx. Number of Players Reporting Data:
     The Conduit has 78,549 players reporting their play-time data now.
     Call of Duty: Modern Warfare Reflex has 91,451 players reporting play-time data.
     Red Steel 2 now has 24,932 players reporting their play-time data for the game.

Player Increase Since Last Story:
     The Conduit has increased by 7,431 players reporting data, since the data from July 5.
     Call of Duty: Modern Warfare Reflex now has 20,853 more players reporting play-time data.
     Red Steel 2 has 9,108 more players reporting their play-time data, than it did on July 5.

Average & “Total” Game-Play Hours Increased/Reported:
     The Conduit’s average hours reported per person are now 22 Hours 57 Minutes.  TCon’s current average game-play session, per player, is about 1 Hour 51 Minutes.
     The Conduit’s average hours per person, 22 Hours 57 Minutes, have increased by 26 Minutes since the July 5 data.
     The Conduit now has 1,802,113 Total Hours reported for game-play, an increase of 201,160 game-play hours since the July 5 Nintendo Channel data.

     Call of Duty: Modern Warfare Reflex’s average hours reported per person are now 57 Hours 22 Minutes; with the current average game-play session, per player, being about 2 Hours 21 Minutes.
     Call of Duty: Modern Warfare Reflex’s average hours per person, 57 Hours 22 Minutes, have increased by 7 Hours 3 Minutes since July 5.
     Call of Duty: Modern Warfare Reflex now has 5,245,775 Total Hours reported for game-play, an increase of 1,693,551 game-play hours since July 5.

     Red Steel 2’s average hours reported per person are now 9 Hours 41 Minutes.  Its average game-play session, per player, is about 1 Hour 53 Minutes.
     Red Steel 2’s average hours per person, 9 Hours 41 Minutes, have increased by 24 Minutes since July 5.
     Red Steel 2 has 241,336 Total Hours reported for game-play, an increase of 94,571 game-play hours since July 5.

Sale Rank & Advertised Price:
     The Conduit’s Amazon.com sale rank is #3,962, and the current sale price is $25.68.
     Call of Duty: Modern Warfare Reflex’s Amazon.com sale rank is #352, and its current sale price is $40.54.
     Red Steel 2’s Amazon.com sale rank is #465, and the current selling price is $19.93.

     Both The Conduit and Red Steel 2 are currently being advertised/sold from third-party vendors on Amazon.com, at the prices listed above.

Thoughts:
     Amazon.com has been out-of-stock of The Conduit, basically every day I have checked, since July.  Red Steel 2 seems to be having issues with staying in-stock, directly from Amazon.com also.  I don’t know if the issue is supply from Sega and Ubisoft for the games, or if demand has decreased enough for Amazon.com to request copies less frequently.
     Also, I think it is interesting this is the first time since I have compared these games directly, that Call of Duty: Modern Warfare Reflex has more players reporting play-time data, than The Conduit does.

Questions:
     Has anybody picked up Red Steel 2 since it received a price drop back in July?  Also, if anybody owns any of these FPSes, have you found yourself playing any of them recently; or have you moved onto other Wii games right now?
     I still have not played either Call of Duty: Modern Warfare Reflex or Red Steel 2, perhaps that will change in the next few months.

You can see new & used prices for some of the games linked on Amazon.com below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B001HKPUKC&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002I08CJG&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B001TOMR0C&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr

>Red Steel 2 Price Drop & Data

July 26, 2010

>Quick Brew Info:
Red Steel 2 was released on the Nintendo Wii on March 23, 2010.
It has been 126 days since Red Steel 2’s release, and the play-time data below reflects the number of hours reported by Wii owners since the game released.

When Red Steel 2 was released, there were two versions of the game available for purchase: the Red Steel 2 software only version for $49.99, or Red Steel w/ Wii MotionPlus for $59.99.
Well, it now looks like there will be only one version of Red Steel 2 available for purchase, and it appears to now have a new MSRP/list price.
Let’s take a look at play-time data and the new list price…

(click image to enlarge)

Approx. Number of Players Reporting Data & Increase:
Red Steel 2 has 18,590 players reporting play-time, an increase of 2,766 more players reporting play-time data than from the July 5 data.

Game-Play Hours Reported/Increased:
Red Steel 2 now has 175,777 Total Hours reported, an increase of 29,012 hours since the July 5 data.

Sale Rank & Advertised Price(and price drop):
Red Steel 2’s Amazon.com sale rank is #563 and the current selling price is $36.99.
Red Steel 2’s new MSRP, or “List” price, is now $39.99 for the game only.
It appears the Red Steel 2 w/ Wii MotionPlus bundle will no longer be carried once the supply runs out, and it has been discounted to $49.99 now.
If you want to skip straight to them, the links for both the software only and WM+ are:
Red Steel 2
Red Steel 2 w/ MotionPlus

Review Score Averages:
Red Steel 2’s current GameRankings.com review score average is 80.85%, based on 46 site reviews.
Red Steel 2’s review score average has slightly decreased from the July 5 average of 81.09%, when it had 45 reviews.

On Amazon.com, Red Steel 2 has what appears to be a 4.5 out of 5 Star rating; that would put the game at about a 90%, based on 29 customer reviews.

Thoughts:
I still have not played Red Steel 2(due to monsters).
I think the game-play data for Red Steel 2 is pretty encouraging though, especially when considering it is a Wii FPS that does not have online play.

I do find the price drop to $39.99 interesting, as most Wii games seem to drop from a MSRP of $49.99, down to $29.99.

If you missed it under the “Sale Rank & Advertised Price” section, it appears that the Red Steel 2 w/ Wii MotionPlus bundle won’t be carried by retailers anymore, once the supply is out, but you can find it for $49.99 now.

Questions:
If you played Red Steel 2, would you recommend the game at its new price of $39.99 to Wii owners that own a WM+ accessory already?
Also, the average play-time for Red Steel 2 has been right between the 9-10 hour mark; if you played the game, did you find yourself going back to play it again after you beat it?  Or, was one play-through enough for you?

If you are like myself and have not played Red Steel 2, but are interested; you can see new & used prices for it on Amazon.com below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B001TOMR0C&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002MBQA18&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr 

Red Steel 2 Price Drop & Data

July 26, 2010

Quick Brew Info:
Red Steel 2 was released on the Nintendo Wii on March 23, 2010.
It has been 126 days since Red Steel 2’s release, and the play-time data below reflects the number of hours reported by Wii owners since the game released.

When Red Steel 2 was released, there were two versions of the game available for purchase: the Red Steel 2 software only version for $49.99, or Red Steel w/ Wii MotionPlus for $59.99.
Well, it now looks like there will be only one version of Red Steel 2 available for purchase, and it appears to now have a new MSRP/list price.
Let’s take a look at play-time data and the new list price…

(click image to enlarge)

Approx. Number of Players Reporting Data & Increase:
Red Steel 2 has 18,590 players reporting play-time, an increase of 2,766 more players reporting play-time data than from the July 5 data.

Game-Play Hours Reported/Increased:
Red Steel 2 now has 175,777 Total Hours reported, an increase of 29,012 hours since the July 5 data.

Sale Rank & Advertised Price(and price drop):
Red Steel 2’s Amazon.com sale rank is #563 and the current selling price is $36.99.
Red Steel 2’s new MSRP, or “List” price, is now $39.99 for the game only.
It appears the Red Steel 2 w/ Wii MotionPlus bundle will no longer be carried once the supply runs out, and it has been discounted to $49.99 now.
If you want to skip straight to them, the links for both the software only and WM+ are:
Red Steel 2
Red Steel 2 w/ MotionPlus

Review Score Averages:
Red Steel 2’s current GameRankings.com review score average is 80.85%, based on 46 site reviews.
Red Steel 2’s review score average has slightly decreased from the July 5 average of 81.09%, when it had 45 reviews.

On Amazon.com, Red Steel 2 has what appears to be a 4.5 out of 5 Star rating; that would put the game at about a 90%, based on 29 customer reviews.

Thoughts:
I still have not played Red Steel 2(due to monsters).
I think the game-play data for Red Steel 2 is pretty encouraging though, especially when considering it is a Wii FPS that does not have online play.

I do find the price drop to $39.99 interesting, as most Wii games seem to drop from a MSRP of $49.99, down to $29.99.

If you missed it under the “Sale Rank & Advertised Price” section, it appears that the Red Steel 2 w/ Wii MotionPlus bundle won’t be carried by retailers anymore, once the supply is out, but you can find it for $49.99 now.

Questions:
If you played Red Steel 2, would you recommend the game at its new price of $39.99 to Wii owners that own a WM+ accessory already?
Also, the average play-time for Red Steel 2 has been right between the 9-10 hour mark; if you played the game, did you find yourself going back to play it again after you beat it?  Or, was one play-through enough for you?

If you are like myself and have not played Red Steel 2, but are interested; you can see new & used prices for it on Amazon.com below:
  

Wii Shooter Games Data

July 6, 2010

Quick Brew Info:
It has been since June 13, that we looked at the data for The Conduit, Call of Duty: Modern Warfare Reflex, and Red Steel 2.  The data from the June 13 story, was reported on June 7.  If you want to take a look back at the past data story, you can find it HERE.

(click image to enlarge)

Approx. Number of Players Reporting Data:
The Conduit has 71,118 players reporting their play-time data.
Call of Duty: Modern Warfare Reflex has 70,598 players reporting play-time data.
Red Steel 2 has 15,824 players reporting play-time data this week.

Player Increase Since Last Story:
The Conduit has 3,555 more players reporting data this week, than the data from June 7.
Call of Duty: Modern Warfare Reflex has 9,126 more players reporting their play-time, than it did on June 7.
Red Steel 2 has 4,428 more players reporting play-time data, than from the data on June 7.

Game-Play Hours Increased Since June 7:
The Conduit has increased by 90,921 “Total” game-play hours.
Call of Duty: Modern Warfare Reflex has increased by 686,425 “Total” game-play hours.
Red Steel 2 has increased by 43,418 “Total” game-play hours, since the June 7 data.

Amazon.com Sale Rank & Advertised Price:
The Conduit’s Amazon.com sale rank is #3,585 and the current advertised price is $53.99.
Call of Duty: Modern Warfare Reflex’s Amazon.com sale rank is #253 and the current selling price is $40.54.
Red Steel 2’s, the game only, Amazon.com sale rank is #1,024 and the current selling price is $44.18.
Red Steel 2 w/ Wii MotionPlus’ Amazon.com sale rank is #1,179 and the current selling price is $56.99.

Questions:
Has anybody played any of these three games for the first time, since I last reported their data?
If you own any of these games, have you been playing any in the last few weeks?

If you are interested in any of these games, you can see new and used prices for them on Amazon.com below:
   

Wii Shooter Games Data

July 6, 2010

Quick Brew Info:
It has been since June 13, that we looked at the data for The Conduit, Call of Duty: Modern Warfare Reflex, and Red Steel 2.  The data from the June 13 story, was reported on June 7.  If you want to take a look back at the past data story, you can find it HERE.

(click image to enlarge)

Approx. Number of Players Reporting Data:
The Conduit has 71,118 players reporting their play-time data.
Call of Duty: Modern Warfare Reflex has 70,598 players reporting play-time data.
Red Steel 2 has 15,824 players reporting play-time data this week.

Player Increase Since Last Story:
The Conduit has 3,555 more players reporting data this week, than the data from June 7.
Call of Duty: Modern Warfare Reflex has 9,126 more players reporting their play-time, than it did on June 7.
Red Steel 2 has 4,428 more players reporting play-time data, than from the data on June 7.

Game-Play Hours Increased Since June 7:
The Conduit has increased by 90,921 “Total” game-play hours.
Call of Duty: Modern Warfare Reflex has increased by 686,425 “Total” game-play hours.
Red Steel 2 has increased by 43,418 “Total” game-play hours, since the June 7 data.

Amazon.com Sale Rank & Advertised Price:
The Conduit’s Amazon.com sale rank is #3,585 and the current advertised price is $53.99.
Call of Duty: Modern Warfare Reflex’s Amazon.com sale rank is #253 and the current selling price is $40.54.
Red Steel 2’s, the game only, Amazon.com sale rank is #1,024 and the current selling price is $44.18.
Red Steel 2 w/ Wii MotionPlus’ Amazon.com sale rank is #1,179 and the current selling price is $56.99.

Questions:
Has anybody played any of these three games for the first time, since I last reported their data?
If you own any of these games, have you been playing any in the last few weeks?

If you are interested in any of these games, you can see new and used prices for them on Amazon.com below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B001HKPUKC&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002I08CJG&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B001TOMR0C&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002MBQA18&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr