Archive for the ‘One Year Anniversary’ Category

>Super Mario Galaxy 2 – A Year’s Worth of Data

May 30, 2011

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Coffee Beans:
     Super Mario Galaxy 2(SMG2) released on May 23, 2010 with a MSRP of $49.99 for the Nintendo Wii.  The game was a sequel to Super Mario Galaxy which released for the Wii on November 12, 2007.
     SMG2 was developed by Nintendo’s Entertainment Analysis and Development studio in Tokyo, Japan.  The game received an “Everyone” rating by the ESRB with “Mild Cartoon Violence” listed as content for gamers/parents to be aware of.
     We last looked at SMG2’s game-play hours as they were recorded on December 27, 2010, and you can read that report HERE.

     How many hours have Wii owners spent in Super Mario Galaxy 2 during the last year, with 366 days reported?  Let’s take a look!

Hours shown are for United States of America Wii owners that
report game-play data via the Nintendo Channel.  The hours shown
are not for all Wii owners that have played Super Mario Galaxy 2.

Approx. Number of Players Having Reported Data:
     Super Mario Galaxy 2 has about 401,745 Wii owners that have reported game-play data through the Wii’s Nintendo Channel, over the last year.

Reporting Player Increase:
     How many more players has SMG2 seen increased in reporting data since it first debuted in May 2010, and also since the last report right after Christmas?
     Super Mario Galaxy 2 has seen an increase of about 388,405 more players having reported data, since the game’s data debuted on May 31, 2010.
     The game has seen an increase of about 129,332 more players that have reported data since the data was recorded, and reported, just after Christmas.

Average & Total Game-Play Hours:
     Super Mario Galaxy 2 now has 11,927,239 Total Hours of game-play reported, which is an increase of 11,826,576 Total Hours reported since the data debuted on May 31, 2010; and it’s an increase of 4,127,021 Total Hours reported since December 27, 2010.
     SMG2’s average play-time is now 29 Hours 42 Minutes “Per person” having reported data, which is 1 Hour 4 Minutes higher the average recorded on December 27, 2010; and it is 22 Hours 9 Minutes higher than the average “Per person” reported when it first debuted.

     The game’s average play-time per session is now just over 2 Hours 9 Minutes.

Sale Rank & Advertised Price:
     Super Mario Galaxy 2’s Amazon.com sale rank is #82, and it is currently selling for $46.89.
     Sale rank and advertised price were recorded around 11:55PM on May 29, 2011.

Review Score Averages:
     Super Mario Galaxy 2’s “professional” review score average is 97.12%, based on 54 reviews on GameRankings.com.

     The game has a 4.5 out of 5 Stars rating on Amazon.com, based on 284 customer reviews.
     SMG2’s customer review score average is 92.18% when the reviews are converted to a 100% review scale.

     Review score averages recorded around 11:55PM on May 29, 2011.

Filtered Thoughts:
    I still have not played Super Mario Galaxy 2, and as long as I am taking to get through my video game backlog, it could be a while before I do play it.
    If you have not seen anything about Super Mario Galaxy 2, the trailer below shows off a good bit of the variety of game-play you should expect from the game:

     As for the data, the game-play hours reported for Super Mario Galaxy 2 over the last year are pretty good, though I think it’s safe to say that SMG2’s reported hours will not get close to Super Mario Galaxy’s current number of reported hours, which is more than 50 million “Total Hours”.
     Again, while I have not played SMG2, I think the average hours reported “Per person” are about what I would expect it to take to beat the game, though I am not sure.

Questions:
     If any of you have played and beaten Super Mario Galaxy 2, how many hours did it take you to complete?  If you beat it once, have you found yourself going back to play it again, or perhaps just to collect everything?


If you are interested in Super Mario Galaxy 2, you can see used and new prices for it on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002BSA388&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  

>A Year’s Worth of Data – Monster Hunter Tri

April 28, 2011

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Coffee Beans:
     Monster Hunter Tri released on April 20, 2010 as a Wii exclusive, with a MSRP of $49.99 for a “Standard” software only version, and a Classic Controller Pro bundle with a MSRP of $59.99.

     While the Classic Controller Pro bundle of Monster Hunter Tri is no longer widely distributed, the software version is, and it has seen several price drops since it released.  The software only version of Monster Hunter Tri now has a list price of just $29.99 on Amazon.com.

     How many hours have Wii owners spent hunting monsters near Moga Village in the last year, with 371 days reported?  Let’s take a look!

Hours shown are for United States of America Wii owners, not world-wide.

Appox. Number of Players Having Reported Data:
     Monster Hunter Tri has 69,839 Wii owners that have reported game-play hours through the Wii’s Nintendo Channel.

Reporting Player Increase:
     How many more players has Monster Hunter 3 seen increased in reporting data since it first debuted in May 2010, and since its last data report in November?
     Monster Hunter 3 has seen an increase of 62,969 players that have reported data, since it first debuted in May 2010; and Monster Hunter 3 has increased by about 22,033 more players reporting data, just since November 15, 2010.

Average & Total Game-Play Hours Reported:
     Monster Hunter Tri now has 6,313,120 Total Hours of game-play reported, an increase of 2,228,003 Total Hours reported since November 15, 2010; and it’s an increase of 6,194,313 Total Hours reported since the game debuted in May 2010.

     Monster Hunter Tri’s average play-time is now 90 Hours 25 Minutes “Per person” reporting data, which is 4 Hours 58 Minutes higher than the average recorded on November 15, 2010; and it’s 73 Hours 7 Minutes higher than the average “Per person” reported when it first debuted.

     Monster Hunter Tri’s average play-time per session is now just over 3 Hours 26 Minutes.

Sales Ranks & Advertised Prices:
     Monster Hunter 3’s Amazon.com sale rank is #1,821, and it is currently selling for $27.48.
     Monster Hunter 3’s Classic Controller Pro bundle Amazon.com sale rank is #1,495, and it is currently selling for $36.99.
     (Sales ranks and advertised prices recorded around 3:20PM, April 28, 2011)

Review Score Averages:
     Monster Hunter Tri’s “professional” review score average is 85.00%, based on 46 reviews on GameRankings.com.

     The software only version of the game has a 4.5 out of 5 Stars rating on Amazon.com, based on 67 customer reviews; and the Classic Controller Bundle version also has a 4.5 out of 5 Stars rating on Amazon.com, based on 35 customer reviews.
     Monster Hunter Tri’s customer review score average is 90.19%, when the reviews are converted to a 100% review scale.

     (Review score averages recorded around 3:20PM, on April 28, 2011)

Filtered Thoughts:
     Last week, on the one year anniversary for the game, I hopped online to do some monster hunting.  I was able to join up with a few other monster hunters, from NinTemple.com and NintendoWorldReport.com, and monster hunt for a few hours.  We hunted a lot of monsters, most of which I had never hunted or seen before in the game, and I had a lot of fun.
     One monster hunter, that wasn’t able to get online last Wednesday, requested a Great Jaggi to be hunted in his “honor”.  The video below is of a group of us that honored that request, as we went on a Great Jaggi hunt!

     As for the game-play hours, I think the data reported is awesome for a third party game on the Wii.  With the average hours reported “Per person” increasing at a steady rate, I wonder if/when the game will reach an average reported play-time of 100 Hours “Per person”.
     If you’re thinking, “Coffee, the average play-time is 90 Hours 25 Minutes ‘Per person’, what’s your time with Monster Hunter 3?”  Well, I passed the average just in the last week, and the image below shows my total time, as reflected on the game’s menu:

96 Hours 20 Minutes for me!

     If any of you own Monster Hunter Tri, feel free to add my name/code if you hop online in the game.  My Monster Hunter 3 name/code is:  Coffee, or KKJ9F2.  Also, feel free to share your name/code in the comments, if you’re looking for other monster hunters to hunt with.  Stating what time you could regularly play(for me, it’s after 11PM EST usually), might be helpful as well.

Questions:
     Are any of you still playing Monster Hunter Tri?  If so, what would you say your “Play Time” is in the game?
     If you haven’t played Monster Hunter Tri, is it a game that even interests you?

     If anybody is interested in Monster Hunter Tri, you can see prices for both versions on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002BRYXOO&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B0036KRP3Q&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr 

One Year Ago Today…

August 30, 2010

     It was August 29, 2009, when I posted my first blog article.  The article was titled, “Analyzing the Wii Manufacturing Costs in 2009“.  I really had no idea if I would keep posting on my blog when I started, or if I would move onto something else quickly and act like my blog never existed.

     First, I just want to thank everybody that has read and/or subscribed to my site in the last year.  I really enjoy the feedback and comments we have on the different stories, and if any of you ever have any questions for me, or perhaps suggestions for the site, you can email me directly at Scott@CoffeewithGames.com.

     In the last year, I have posted 252 posts, not including this one, with the majority of those being play-time data posts.  I started doing other data stories in April of this year, when I started tracking the sale ranks of games on Amazon.com, to see how they performed over a certain period of time.
     I posted my first “official” review for the site in May, though reviews have not been a steady feature.

     I am working on implementing different ideas on the site, like the “CoffeewithGames Monthly Reader Points“, which I’m trying to work on; but hopefully it will encourage more activity and game-play as a community when I’m finished with it.

     If you haven’t noticed, I am slow when implementing new ideas/features on the site.  So, if you suggest something and I don’t use it right away; I probably am just trying to think of a good way to use it.

     I really do appreciate all the reader participation on the site, and I would appreciate any feedback you all have.  Is there anything you would like to see more of on the site in the future?