Archive for the ‘Monster Games’ Category

ExciteBots: Trick Racing! Hours spent playing the Wii’s most bizarre racer! Official U.S. Nintendo Channel data report.

May 1, 2013

Coffee Beans
Can you imagine a video game sales pitch to a publisher which mentions, “Sandwiches: Drive through the ingredients in the proper order to make a delicious sandwich.”, as a mini-game feature? Probably not? Yeah, I couldn’t either until I saw it in motion and did just that in ExciteBots: Trick Racing on the Wii!

ExciteBots: Trick Racing released for the Wii in the U.S. on April 20, 2009, with two SKUs available for purchase. One SKU included the game with the Wii Wheel peripheral, the other SKU was just the game only.

ExciteBots was developed by Monster Games, the same developer behind the Wii launch title Excite Truck and the 3DS launch title PilotWings Resort. The game was published by Nintendo, and received an ESRB rating of “EVERYONE” with “Mild Fantasy Violence” listed as content for parents and gamers to be aware of.

How many hours have U.S. Wii owners spent making sandwiches, playing darts, bowling, and throwing pies at clowns during races in ExciteBots: Trick Racing, since the game released just over 4 years ago? If you own a Wii, or even a Wii U, how many hours might you expect from ExciteBots: Trick Racing should you buy it? Brew yourself some coffee, and let’s take a look!

40+ races, 19 ExciteBots to customize/unlock, local and online multiplayer.

The Brew
ExciteBots: Trick Racing has approximately 58,393 U.S. Wii owners with game-play data reported through the Nintendo Channel. The game’s 875,169 Total Hours of reported game-play (seen in the image above), is equivalent to the game being played for almost 100 straight years!

The game’s reported average of 15 Hours 0 Minutes “Per person”, makes ExciteBots: Trick Racing the Wii’s most played game in the Excite series on the system. That’s more hours played “Per person” than Excite Truck, the Wii NES Virtual Console Excitebike release, and the WiiWare Excitebike: World Rally release. U.S. Wii owners have averaged playing the game about 1 Hour 29 Minutes each time they play it, according to the data from the image.

How was ExciteBots received by critics and customers? The game currently has a “professional” review score average of 80.19%, based on 27 reviews from The current customer review score average is 87.77%, based on 54 reviews for both SKUs of the the game on Overall, positive reviews from critics and customers that played the game.

If you’re interested to see what I wrote about the game over 2 years ago, you can read my piece “An Exciting Wii Racer – Ignored by Nintendo, Not Known by Wii Owners” HERE. If you’re interested in reading an actual review (one with a score!), I suggest you check out SuperPhillip’s review for ExciteBots HERE (If you’re a fan of Saved by the Bell, you should spot a reference to the series in it!)

Caffeinated Thoughts
First, let me answer the second question (okay, really like fourth question) from above. If you own a Wii, or even a Wii U, is ExciteBots: Trick Racing a game you should look at buying? YES! If you enjoy arcade racing type games that have a great sense of speed, I highly recommend you give ExciteBots a try. The game can be found for under $20 new, and under $10 used. (Only $5 used HERE, at GameStop!) Now, if you’re a Wii U owner interested in the game, you just need to make sure that you own a Wii Remote as well, because Wii games can’t currently be played with the Wii U GamePad.

Just a little above average…

As for my reported game-play time with ExciteBots, the image above shows my reported time with the game as it appears on the Nintendo Channel. So, I have just over three times the number of hours played, as the reported average “Per person”. Again, if you can grab the game now for under $10 used (I doubt Nintendo is still publishing it), I would highly recommend that you do so. You should easily be able to get around 10 hours of game-play from it just enjoying the single-player racing campaign on your own, without even playing local or online multiplayer or the mini-games in it.

Like I mentioned in my piece over 2 years ago, ExciteBots: Trick Racing had little (to no) advertising before and after it released, which I find unfortunate and might be a reason you have never heard of it (or, simply forgot about it quickly). If you haven’t seen any footage from the game, the video below should give you a good idea of how the races are set up. The races in the video are of me racing online against Daemion from

Monster Games (again, the developer) has a pretty solid record of racing games now, and in just a few shorts weeks their next game will be released for the Nintendo 3DS, Donkey Kong Country Returns 3D. I’m glad to see Nintendo has apparently formed a good developer/publisher relationship with Monster Games, allowing the developer to even try new things outside of their racing roots with series like PilotWings Resort and now porting Donkey Kong Country Returns 3D.

Seeing that Monster Games has produced some really solid games for Nintendo platforms in recent years, like ExciteBots, I really hope that Nintendo will let the developer create either a new Excite game for the Wii U. If not a new Excite game for the Wii U, I think even a completely new racing game from Nintendo’s F-Zero or Wave Race series for the Wii U (personally, I would like a Wave Race HD title right now) would be great.

If you perhaps played both Excite Truck and ExciteBots: Trick Racing on the Wii, which game did you enjoy more? If you enjoyed ExciteBots as much as I did (or, perhaps even more and paused playing it to leave a comment!), do you hope that Nintendo will get Monster Games to make an ExciteBots sequel for the Wii U?

Also, if you have played a lot of racing games on the Wii, can you think of one that is perhaps more hilariously bizarre and fun to play than ExciteBots?

You can purchase some of the games developed by Monster Games for Nintendo platforms linked below!

Wii U – Caffeinated Predictions, Thoughts, & Wishes

September 12, 2012

Coffee Beans
Nintendo of America will be holding its Wii U press conference tomorrow, September 13th. Nintendo is set to detail the Wii U’s release date, price, services for it, and probably even more Wii U launch games that haven’t been offiically announced yet.

What are some of my predictions, thoughts, and wishes for what we will see tomorrow from the Wii U conference? Start brewing yourself a pot of coffee (you may need a second pot by the time you finish), and let’s take a look!

Caffeinated Predictions, Thoughts, & Wishes
I believe the Wii U will release before November 13th. Why November 13th? It has all to do with what will probably be the biggest video game of the 2012 holiday season: Call of Duty: Black Ops II.

Official looking?

While Call of Duty: Black Ops 2 has not been officially confirmed for the Wii U (not even sure about the Wii), I personally believe Nintendo has worked with Activision and Treyarch, “keeping the lid” on the game’s announcement until the Wii U’s press conference on Thursday. With all the advertising Nintendo should be doing for the Wii U this the holiday season, and with all the advertising Activision will be doing for Black Ops 2, I think having the biggest video game of the 2012 holiday season available for the Wii U day one, can only see as a positive for the system.

I don’t think Nintendo would want Black Ops 2 out before the Wii U console is available, especially considering Call of Duty: Black Ops 2 will most likely will be the biggest game of 2012 (in terms of early release sales numbers and units sold over the holidays). Also, getting the Wii U out before Call of Duty: Black Ops 2 would probably allow Nintendo to have its online service tested pretty well (load testing anybody?), because the game is geared toward online multiplayer.

Sniping on the GamePad in multiplayer? Probably in the single-player campaign.

Black Ops 2 will be releasing on November 13th, which is a Tuesday, for the PlayStation 3 and Xbox 360. Nintendo has a history in North America of releasing consoles on Sundays, and I believe November 11th is the latest date that the Wii U console will release.

Going out on a limb here from some “investigative work” tonight, I’m going to predict Nintendo will release the Wii U on October 28, 2012 in North America. Also, this allows them to release it before the presidential election in the U.S., which could affect some of their potential buyers’ decisions going into the holiday season.

Now that I have my Wii U console release date prediction out, here is a list of some of my wishes for the Wii U console that I hope Nintendo addresses/confirms at the conference tomorrow:

  • A Wii U console price of $249.99, with the GamePad included. No game necessary.
  • Confirm 100% all Wii Virtual Console and WiiWare purchases will transfer (or not) to the Wii U console.
  • Address the Wii U GamePad’s streaming capabilities. Name which Wii U launch games will be able to use the Wii U GamePad for campaigns, and not just multiplayer features and minigames. Having Virtual Console, WiiWare, or at the very least all new eShop Wii U games being able to be streamed to the GamePad for play would be awesome, and a very big selling point for me.
  • Release more specific information about the Wii U GamePad, such as how far it will properly function away from the system, how long will a full battery charge last with the screen being used, can it be used for in-game voice chat (assuming yes, but never know)? Also, how much will an extra Wii U GamePad cost?
  • Address the unfriendly “friend code” system. Will the Wii U console be a continuation of the 3DS, where it is one “friend code” per system? Or, will it be an account based type system tied to perhaps your Club Nintendo account, with possibly even more than one gamer account per Wii U console?
  • Confirm the Wii U will maintain the Nintendo Channel functionality of the Wii, with it displaying the hours Wii U owners spend playing their games.
  • I do wish that they will confirm New Super Mario Bros. Wii U has online functionality of some sort, either cooperative multiplayer through the campaign which could be incredible, or even some smaller online mode outside of the main campaign (not holding my breath on this one).
  • Address things like whether Wii U games will have the “accomplishments” that some 3DS games have.
One last semi-caffeinated prediction, and going out on a limb here again, I’m predicting that Wave Race Wii U will be announced as a launch title for the system. Why? Nintendo released Wave Race for the Nintendo 64, helping display the systems graphical capabilities, and they did the same for the GameCube. Being that the Wii U is the first HD console for Nintendo, I’m just guessing they will really want to “Wow!” the gamers that love HD graphics, and I think water effects in HD are probably a great way to do it. Wave Race Wii U will have online multiplayer and leaderboards, much like the Mario Kart Wii and 3DS games.
Do any of you agree, or perhaps disagree, with my predictions and points above? Do you think my October 28th Wii U release date prediction is too early? What about Wave Race Wii U?

Is there anything that you must hear, or see, from Nintendo’s Wii U conference on Thursday before you commit to buying one? Is there a price that would put the Wii U console out of your range, assuming $350 is the highest they will go?