Archive for the ‘GoldenEye 007’ Category

How many hours have U.S. Wii owners reported playing GoldenEye? GoldenEye 007 Data Report

August 27, 2012


Coffee Beans
If you are looking for information on the contest/giveaway you will find the link for it in the “Caffeinated Thoughts” section below.

GoldenEye 007 was released on November 2, 2010 for the Wii, and the game was originally announced as a Wii “exclusive” at its E3 2010 reveal. I wrote a post titled, “Can GoldenEye 007 (Wii) Legally be Ported to the Xbox 360 and PS3?” on November 9, 2010, in which I listed the reasons why I thought the game not only could be ported, but would be ported to the other consoles. It was released for the PlayStation 3 and Xbox 360 with the subtitle “Reloaded” added to it, the following year on November 1, 2011.

GoldenEye 007 received an ESRB rating of “Teen” with “Blood, Mild Language, Mild Suggestive Themes, Violence” listed as content for gamers and parents to be aware of. The game was developed by Eurocom, and published by Activision for the U.S. release.

How many hours have U.S. Wii owners reported playing GoldenEye 007 since the game released? If you’re a PlayStation 3 or Xbox 360 owner interested in GoldenEye 007: Reloaded, how many hours can you expect from the game according to the Wii’s reported data? Brew yourself some coffee, and let’s take a look!

The Brew
GoldenEye 007 now has approximately 114,583 U.S. Wii owners that have reported game-play data through the Nintendo Channel, which is almost 30,000 more players that have reported data since this past November. The game has an average play-time per day/session now of about 1 Hour 58 Minutes, with its overall average now being 30 Hours 15 Minutes “Per person” as the image above shows.

The “professional” critic review score has remained the same since November, still sitting at 82.77% based on 62 reviews on GameRankings.com. GoldenEye 007’s customer review score average based on just the “Standard” software only version is now 77.59%, a slight increase since November, now based on 158 customer reviews on Amazon.com.

Caffeinated Thoughts
GoldenEye 007 for the Nintendo 64 was released in the U.S. 15 years ago as of Saturday, August 25th. It was my favorite and most played Nintendo 64 game that I owned, and I still enjoy playing levels in it from time-to-time. When Activision and Nintendo revealed GoldenEye 007 for the Wii at E3 2010, I was glad to see it. While I knew the game wasn’t going to be a direct port of the original, it looked like Eurocom had put a good bit of effort into it, and I purchased it the day it released for the Wii.

If you purchase GoldenEye 007 for the Wii, and you enjoy Wii Remote and Nunchuk controls for your Wii FPS games, I would suggest making adjustments to the default control settings. You can see how I “fixed” my control setting for the game in the video below:

While I haven’t played the Wii version in a while, I did enjoy the single-player campaign and put a good number of hours into the online multiplayer modes as well. I don’t know how active the online multiplayer community is still going though, but just based on the reported data for the game it is apparently being played a decent amount, because it has one million more hours reported now, than were in the last report 9 months ago.

If you enjoy FPS games for the single-player aspect, I would recommend giving GoldenEye 007 for the Wii a try. If you are looking for people to play with online, my friend code for the game is 2043-7355-3797. The Wii version, as well as the PlayStation 3 and Xbox 360 version, can now be found for under $30 at most retailers, and considering the average hours are now more than 30 hours “Per person” on the Wii, I would think the PlayStation 3 and Xbox 360 versions would offer just as many hours of game-play.

With the original game releasing 15 years ago this past weekend I wanted to look at the newer GoldenEye another time, before looking back. What do I mean “before looking back”? Well, I should have a new feature up this week called “Retro Grind”, on the original GoldenEye.

If you are looking for the games giveaway link, you can find it HERE. If you have already entered the contest/giveaway and want another entry, just tweet out this post using the “Tweet” button at the bottom of the post including my Twitter tag @CoffeeWithGames in it. You can also get an additional entry if you have “liked” the CoffeeWithGames Facebook page HERE, and by liking this post on the Facebook page.

Questions
Have any of you been playing GoldenEye 007’s online multiplayer for the Wii, and if so, how active is the online community? If you own the PS3 or Xbox 360 version, have you had a chance to play the MI-6 mode that is exclusive for those consoles and what do you think of the mode?

You can see GoldenEye 007 for the Wii, PS3, and Xbox 360 linked below on Amazon.com:

GoldenEye 007 – Covert Operations Hours Report

November 8, 2011

Coffee Beans
     GoldenEye 007 was released one year ago for the Wii, on November 2, 2010.  When the game released it had a MSRP of $49.99, but has since seen a price drop and can be found for under $30.
     GoldenEye 007 received a Teen” rating from the ESRB with “Blood, Mild Language, Mild Suggestive Themes, Violence” listed as content for parents/gamers to be aware of.

     How many hours have Wii owners spent covertly taking out enemies, and each other, in GoldenEye 007 over the last year?  Let’s take a look!

The Brew
     When GoldenEye 007’s game-play data debuted on the Nintendo Channel last year, the game had about 6,579 Wii owners reporting their play-time with the game.  GoldenEye 007 now has 84,685 Wii owners that have reported game-play data in the last year, with 370 days possibly reported.
     The game’s average play-time per day/session reported is now 2 Hours 2 Minutes, which is lower than the game’s debut play-time of 2 Hours 32 Minutes per day/session reported.
     GoldenEye 007 has a “professional” review score average of 83.77%, based on 62 reviews from GameRankings.com, and the game has a customer review score average of 76.66% based on just the 120 software only version reviews for the game(not including the Golden Classic Controller Pro bundle reviews).

Caffeinated Thoughts
     If you have not seen any of the online multi-player from GoldenEye 007 for the Wii, below is a video of a match that I played earlier this year:

     I purchased GoldenEye 007 the day it released last year, and I have enjoyed my time with the game’s single-player campaign and my time with the game’s online multi-player as well.  I am currently making my way back through the game’s single-player campaign slowly but surely, on a harder difficulty setting; but I probably won’t touch the game again for a little while.
     GoldenEye 007’s multi-player was fun for me and I enjoyed the different modes the game offered, but my issue with the game’s multi-player was that once I hit around level 20, leveling up starts taking a very, very, very, very long-time.
     How much time have I spent playing the game over the last year?  The image below shows my reported play-time data with the game:

     When Activision and Nintendo announced GoldenEye 007 for the Wii in 2010, many people wondered if the game could be released on the PlayStation 3 and Xbox 360.  Many arguments I read said the game could not be released on those consoles because Nintendo owned the rights to the original GoldenEye game license.  I wrote an article last November titled, “Can GoldenEye 007(Wii) Legally be Ported to the Xbox 360 and PS3?“, and I gave reasons why I thought the game could/would be ported.  If you don’t know, GoldenEye 007 has been ported to the PlayStation 3 and Xbox 360 and was released just last week on those consoles, and is titled GoldenEye 007: Reloaded.
     How many hours of game-play can PS3 and Xbox 360 owners expect from GoldenEye 007: Reloaded?  Well, if Eurocom fixed the game’s online multi-player’s leveling up system, I would say the PS3 and 360 owners can easily expect to play the game more than 30 hours, as I put almost 100 hours of game-play in and didn’t even get half-way leveled up in the multi-player.

     As for the Wii version’s reported game-play hours, I think the game has seen success in both the “Total Hours” reported and the number of Wii owners reporting data, especially when compared to many other third party Wii games that have not even debuted yet.
     If any of you are wondering, “Coffee, would you still recommend GoldenEye 007?”  I can say that I would still recommend it, even if only for the game’s single-player campaign.  While I’m not sure how active the Wii’s online community is still with the game, I would say if you can find the game for around $20 now, to give it a try.

Questions
     Have any of you purchased/played the PS3 or Xbox 360 version of GoldenEye 007: Reloaded?  If so, what do you think of the game?
     If you own the Wii version of GoldenEye 007, are you still playing the game’s online multi-player?

If any of you are interested in the game for the Wii, PS3, or Xbox 360, you can see prices for it on Amazon.com linked below:
http://rcm.amazon.com/e/cm?lt1=_blank&bc1=000000&IS2=1&bg1=FFFFFF&fc1=000000&lc1=0000FF&t=coffeew-20&o=1&p=8&l=as4&m=amazon&f=ifr&ref=ss_til&asins=B003O6H7X0 http://rcm.amazon.com/e/cm?lt1=_blank&bc1=000000&IS2=1&bg1=FFFFFF&fc1=000000&lc1=0000FF&t=coffeew-20&o=1&p=8&l=as4&m=amazon&f=ifr&ref=ss_til&asins=B005DKMCCG http://rcm.amazon.com/e/cm?lt1=_blank&bc1=000000&IS2=1&bg1=FFFFFF&fc1=000000&lc1=0000FF&t=coffeew-20&o=1&p=8&l=as4&m=amazon&f=ifr&ref=ss_til&asins=B005DKMC6M

FPS Friday! GoldenEye 007 and Conduit 2 Hours Report

October 1, 2011

Coffee Beans
Do you know that FPS games are horrible on the Wii?  Do you know that the Wii is for kids, and Nintendo fanboys stuck in the 80s and 90s?  Do you know that when it comes to FPS games on home consoles, graphics matter more than actual game-play?
Well, if you do not know these things, you should go read more sites like IGN, Destructoid, Joystiq, and basically every “modern” game site that exists that doesn’t contain the word “Nintendo” in its title, and you will become well versed in “modern game language” and the understanding that graphics trump game-play, AND that Nintendo is for the kids!

While there are many video game “journalists” that seem to think the words “Wii FPS” do not belong together(and to some those words might not even exist), as evidenced by their written opinions in reviews and articles, I think they are 100% wrong.
I digress!
GoldenEye 007 was released on November 2, 2010 and Conduit 2 was released on April 19, 2011.  Conduit 2 received an overall lower “professional” review score average, so does it appear from reported game-play data that Conduit 2 is not as enjoyable as GoldenEye 007, proving that the “professionals'” opinions were right?  Let’s take a look!

Approx. Number of Players Having Reported Data
GoldenEye 007 now has 80,201 Wii owners that have reported game-play hours through the Nintendo Channel.
Conduit 2 now has 6,003 Wii owners that have reported game-play hours.

Number of Players Reporting Data Increased Since Last Reports
GoldenEye 007 has seen an increase of about 31,084 more Wii owners reporting data, than it had on March 21, 2011.
Conduit 2 has seen an increase of about 3,650 more Wii owners reporting data, since its data debut on May 30, 2011.

Average & Total Game-Play Hours
GoldenEye 007 now has 2,163,420 Total Hours of game-play reported, an increase of 1,107,206 Total Hours since March.
The games’s average play-time is now 26 Hours 59 Minutes “Per person” reporting data, which is 5 Hours 28 Minutes more than the average that was reported from March 12, 2011.
GoldenEye 007’s average play-time per day/session reported is now 2 Hours 3 Minutes.

Conduit 2 now has 178,670 Total Hours of game-play reported, an increase of 128,444 Total Hours since May of this year.
The game’s average play-time is now 29 Hours 46 Minutes “Per person” reporting data, which is 8 Hours 25 Minutes more than the average that was reported on May 30, 2011.
Conduit 2’s average play-time per day/session reported is now 2 Hours 18 Minutes.

Sales Information
GoldenEye 007’s Amazon.com sale rank is #422, and it is currently selling for $23.65 fulfilled by Amazon.
GoldenEye 007’s Classic Controller Pro bundle’s sale rank is #2,387, and it is currently selling for $52.00 from a third party vendor.

Conduit 2’s Amazon.com sale rank is #9,109, and it is currently selling for $43.70.
(Sales ranks and prices recorded around 10:45PM on September 30, 2011.)

Review Score Averages
GoldenEye 007’s “professional” review score average is 83.77%, based on 62 reviews on GameRankings.com.
The game has a 4 out of 5 Stars rating on Amazon.com between both versions, based on 174 customer reviews.
The game’s customer review score average is 78.39% when the reviews are converted to a 100% review scale.

Conduit 2’s “professional” review score average is 66.32%, based on 38 reviews on GameRankings.com.
It has a 3 out of 5 Stars rating on Amazon.com, based on 38 customer reviews.
The game has a customer review score average of 57.36%, when all the reviews are converted to a 100% review scale.
     The game’s customer review score average increases to 79.16%, when removing all but one of the 1 star reviews, based on the fact most of the 1 star reviews only appeared after the Conduit 2 review fiasco and provided little or no details on the game.
(Review score averages recorded around 10:45PM on September 30, 2011.)


Filtered Thoughts
Just from looking at Conduit 2’s Amazon.com sales rank, it would appear that the game is not selling very well; but does that prove the “professional” reviews were correct overall about which game is better?
While Conduit 2 will probably never catch GoldenEye 007 in overall sales or in “Total Hours” reported, the one area that I think shows Conduit 2 owners are really enjoying the game is the hours reported “Per person” category.
If Conduit 2 was such a mess of a game, wouldn’t it be reasonable to expect the average hours reported “Per person” to be lower than those of GoldenEye 007?  I think this is even more true when Conduit 2’s single-player campaign is reported to be a lot shorter than GoldenEye 007’s single-player campaign; but Conduit 2 has a higher average “Per person” than GoldenEye 007 does.
So, how/why do I think Conduit 2 has a higher average “Per person” than GoldenEye 007?  Well, I think it is simply because Conduit 2 owners are playing the online multi-player a lot, which I think shows Wii FPS fans buy FPS games to play online multi-player, like the majority of FPS fans.

If you have not seen any footage of Conduit 2 or GoldenEye 007, below are videos for both games:

I have only played GoldenEye 007, so I can’t comment on both, but I think the one area GoldenEye 007 could be improved upon is its online leveling up system.  I think it takes way too much time to level in the game, and that players may eventually grow tired of trying/hoping to reach the next level.
I know Conduit 2 does have a patch system in place, and I would only guess from the average hours “Per person” reported for the game that the online multi-player is running smoothly.

Questions
Have any of you played both GoldenEye 007 and Conduit 2, and if so, which one do you think has the better online multi-player?
     If you have played GoldenEye 007’s online multi-player, do you agree with me that the online leveling up system takes too much time?

If any of you are interested in Conduit 2 or GoldenEye 007, you can see prices for both on Amazon.com linked below:
http://rcm.amazon.com/e/cm?lt1=_blank&bc1=000000&IS2=1&bg1=FFFFFF&fc1=000000&lc1=0000FF&t=coffeew-20&o=1&p=8&l=as4&m=amazon&f=ifr&ref=ss_til&asins=B003GB4UXI http://rcm.amazon.com/e/cm?lt1=_blank&bc1=000000&IS2=1&bg1=FFFFFF&fc1=000000&lc1=0000FF&t=coffeew-20&o=1&p=8&l=as4&m=amazon&f=ifr&ref=ss_til&asins=B003O6H7X0

June Brewed – Coffees Consumed, Games Played

July 3, 2011



Coffee Beans:
     June is over?  Really?  E3 has come and gone, and now we know a little bit about Nintendo’s next console, the Wii U, though I really haven’t expressed my thoughts about the system in a written piece here on the site…perhaps this month?

     July is here, and it’s going to be crazy busy(more on that later), so let’s take a quick look at the games I played in June, and the coffees I consumed.

Coffees Consumed in June:
     Maxwell House Breakfast Blend (Mild) – This big container lasted until about mid-June and it has been one of the more regular Maxwell House coffee blends Mrs. Coffee has bought us in recent months.  We enjoy it, as I enjoy most of the coffee blends she purchases us.
     New England Coffee Colombian Supremo Blend – This “surprise” coffee purchase has survived a few months, and I have a little left as of the beginning of July.
     Two Cups of Chick-Fil-A coffee – Some of you may be thinking, “Coffee, if you work where you can get coffee daily, why didn’t you consume more of it?”  Well, the main reason I didn’t drink more coffee at work is because it’s been HOT outside!  While I enjoy drinking coffee, I enjoy drinking coffee while it’s hot.  So, while at work, I stick more with the Chick-Fil-A lemonade, and when I get home in the evening, I brew up a pot of my own coffee.
     Folgers House Blend (Medium Roast) – Folgers?!  Yea, that’s right, Mrs. Coffee actually bought another big container of Folgers coffee in June.  We still have about half the container left, and I have been enjoying it.  I can’t remember the last time Mrs. Coffee purchased us a container of Folgers coffee, but I guess she decided it was time to give them another go…and perhaps the price was also a factor.
     Seattle’s Best Coffee Organic House Blend – This was another “surprise” coffee purchase for me.  I’ve been enjoying it, and though it’s a smaller bag, it did last through June.

Games Played in June:
     Monster Hunter Tri – I made good progress in Monster Hunter Tri in May, and I thought that June was starting off with only one quest left in the game until I “completed” the single-player campaign.  Well, I was wrong.  I still have about three more quests, and a big thanks to my friends from WhoBurnedMyToast.Blogspot.com(and no I didn’t burn it!) for informing me of what quests to finish.  Here’s hoping I’ll finish Monster Hunter Tri in July…but July is going to be a crazy month(I think this is twice I’ve said it now)!
    Greg Hastings Paintball 2 (PS3) –  Majesco had been kind enough to send me a “review” copy of Greg Hastings Paintball 2 on the Wii last September, and when the game just released on the PlayStation Network, Majesco’s PR firm was able to provide me with a “review” code for the game, and I already provided some coverage of the game HERE.  The PS3 version plays basically the exact same as the Wii version, though the graphics are definitely crisper overall, and there is at least one graphical effect the PS3 game has that I’ve noticed, that the Wii version didn’t(more on this later).
     GoldenEye 007 (Wii) – If you missed my GoldenEye 007 controls post/video, it’s the post directly underneath this one…or right HERE.  While I recorded some footage of the single-player campaign for the video, I did play several matches in online multi-player, and even played some matches this afternoon(first game for July).

Thoughts/Questions:
     While I drank more coffees in June, than I played video games, I’m hoping to start playing games more often; starting this month!
     I failed to finish any game from my backlog list, though I made some progress in Monster Hunter Tri.  It really is a beast of a game, and well worth the $30 asking price if you’re interested in it.

     Anyway, what games did you play in June, and coffees(or other beverages) did you find yourself drinking?

How to Fix GoldenEye 007’s Default Controls

June 30, 2011



Coffee Beans:
     While GoldenEye 007 on the Wii is a very solid FPS game, I think one area that was overlooked by Eurocom was the default control setting.  A default control setting should work well without players having to go into control options to adjust anything unless they want to adjust something, but I found GoldenEye 007’s default Wii Remote and Nunchuk control setting to have an issue that needed to be fixed.
     When I noticed the control issue, it was very apparent, and that this issue somehow slipped by the play-testers is baffling to me, unless perhaps Eurocom didn’t play-test the Wii Remote and Nunchuk controls, and other control settings, past the first level in the game(or perhaps I’m the only one to experience this?).

     What was the control issue I had with GoldenEye 007’s default control setting?  Watch the video below to see the issue, and how I resolved it:

     Also, to see GoldenEye’s default controls, and my current customized control settings, take the jump past the break below to view an image of them both!

Filtered Thoughts:
     As I mentioned in the video, the two main control settings I adjusted to help solve the Wii Remote IR error when looking up/down in the game were the “Vertical Sensitivity” bar and the “Dead Zone” box.
     Here is an image that shows GoldenEye 007’s default controls and my customized controls in the game:

Click for full size image

     Some of you might be wondering, “Coffee, why did you choose the ‘Khan’ button layout as your main control setup?”  The main reason I picked it is because it was one of the only ones that had the “Shake Nunchuk to Reload” option as a gesture, instead of it being a button press.

     Ever since I played Red Steel, and then Call of Duty: World at War for several hundred hours, I really like the shaking of the Nunchuk to reload weapons in Wii FPS games.  If you haven’t tried the “Shake Nunchuk to Reload” control option in Wii FPS games, I suggest at least giving it a try and seeing it if grows on you.
     If any of you have any questions about my control setup, feel free to leave a comment on this post, or send me an email to Scott@CoffeeWithGames.com.  Also, if you are still playing GoldenEye 007 online, please add my friend code which is 2043-7355-3797, username Coffee.

Questions:
     Did any of you experience this same issue with the default controls with the Wii Remote and Nunchuk in GoldenEye 007, or did you just play through the game with the default controls?  
     If you did make changes, have any of the control setting adjustments worked out really well for you that you would recommend other GoldenEye owners try out?


If any of you are interested in GoldenEye 007 for the Wii, you can see prices on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003O6H7X0&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  

>May Brewed – Coffees Consumed, Games Played

June 2, 2011

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Coffee Beans:
     May was an interesting month for me.  Being that I had finished up school(and am out for the summer), I started looking for summer work.  I was hoping that whatever job I got might turn into a good part-time job when school starts back, but wasn’t sure how quickly something would happen in this job market.  I ended up landing a job at Chick-Fil-A, and have been gainfully employed for about the last 3 weeks.  My first day of training I tried the coffee, and I also had it my second day, though I forgot to add it to my “Coffees Consumed” for May.
     So, with a new job and my same spastic nightly schedule, what coffees did I consume and games did I play during May?  Let’s take a look!

Coffees Consumed in May:
     Maxwell House Original Roast (Medium) – This was purchased in mid-April, and I actually just tossed out the container today.  Like most of the Maxwell coffee blends we drink, I think it has a good solid flavor.
     New England Coffee Colombian Supremo Blend – If you missed my “April Brewed” post, I mentioned in that post that this coffee blend was a “surprise” purchase by Mrs. Coffee for me.  I have about 1/3 of the bag left, so I will probably finish it off this month(June).  While I commented about this coffee blend’s different smell, I forgot to mention that it is listed as a “100% Arabica Coffee” blend on the package, so I’m not sure what it is with the smell.
     Maxwell House Breakfast Blend (Mild) – This coffee was purchased in the middle of May, kind of like the Original Roast was in April.  Mrs. Coffee enjoys the breakfast blend, but she can’t have a lot of it right now, because of the Little Bean that is due within about a month’s time.  I think it has a nice flavor though, sort of what I mentioned about the Maxwell House Original Roast blend.
     Caribou Coffee Reindeer Blend (Medium-Dark Roast) – 5 months.  If somebody had told me a Christmas gift of coffee would last 5 months, I probably would have thought to myself, “Not in this HOUSE!”, but this one lasted through May.  I ground up the last few beans with our son just in the last week, and brewed up a pot of 6 cups early one evening.
     Chick-Fil-A Coffee (Medium Roast) – This coffee is a “100% Colombian Coffee”, and its description says it is, “…a sweet, rich, flavorful taste with a smooth finish.”  Chick-Fil-A’s coffee blend is pretty easy to drink, and I didn’t see any need for cream/sugar in it(though I rarely do), and the cows may approve it more since it was consumed black with no need of a cow-byproduct; so I agree with the “smooth finish”.  While I only had two cups, I’m sure there will be more in my future.  I gotta say though, Chick-Fil-A’s Lemonade is super awesome!

Video Games Played in May:
     Monster Hunter Tri – The monster of a game that I still haven’t finished!  While I have not completed the game’s single-player campaign yet, I did play a good bit online in May, and I put a good number of hours in the single-player campaign doing quests just to level up my armor/weapon.  As of now, I have one more quest to complete, and the single-player campaign will be “finished”.  Will it happen in June?  I will keep you all posted on it!  If you missed my Monster Hunter Tri post from last week, you can watch two monster hunt videos from the game that I uploaded, HERE.
     GoldenEye 007 – I hopped online a few nights during May, and even got some play-time with Robert.  I uploaded and did a post about one multi-player match in early May, and you can watch it HERE.  You can watch another multi-player match from later in the month, HERE.  I still find the Team Conflict matches a lot of fun in GoldenEye 007, and I may be looking at putting together a “GoldenEye Game Night” in the near future.
     Rage of the Gladiator – If you missed it, I started a new feature on CoffeeWithGames in May called “WiiWare Wednesday“.  Rage of the Gladiator was the first game I covered for the feature, and you can read the post, and watch the video about it, HERE.  I started playing Rage of the Gladiator with Wii MotionPlus controls in April, and though the Wii MotionPlus controls are a little slower, they work well with how they are implemented because they encourage less flailing.

Thoughts/Questions:
     Another month has passed, and I didn’t complete any game from my backlogged list, though I am about to finish the biggest time-consuming game probably on my backlogged list.  Once I finish Monster Hunter Tri’s single-player campaign, I may work on a “schedule” to go through with the rest of the games, and hopefully that will speed things along.
     As for the coffees I consumed, I enjoyed all the blends I tried.  I have seen some interesting “extras” added to coffees in the last 3 weeks, and I may branch out and give some of the “extras” a try, and report back on how they turn out.

     What coffees(or other beverages) and games did you find yourself drinking/playing in May?

>FPS Friday Video – GoldenEye 007 Multiplayer Match on Jungle

May 13, 2011

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Coffee Beans:
     A few weeks back I saw GoldenEye 007’s list price drop to $39.99 on Amazon.com, and I put up a post about it.
     One of the regular readers here, Robert, saw the price drop on the game and after debating a little while on it, decided to purchase it.  After he received the game, we hopped online one night and played a few matches of the game’s “Team Conflict” mode.  Here’s a video of one of our matches from GoldenEye’s Team Conflict mode, on the game’s Jungle map.


Filtered Thoughts:
     This was Robert’s first match on the Jungle map, and you may have noticed his multi-player rank was only #2, so he did not have access to some of the equipment/perks that some of us higher levels did.(this should give you a clue to his game name)
     While our team did not win the match, it was pretty close and almost lasted the full 10 minutes.
     If any of you own GoldenEye 007 and are looking for people to play with online, feel free to add my friend code to your list: 2043-7355-3797.  If you are ever hopping online to play, sending a quick email to me is probably the best way to let me know your playing; and if I can, I will hop online as well to play some GoldenEye 007 multi-player with you.
     Also, feel free to leave your friend code for the game in the comments below and share it with other readers.
     I have not played GoldenEye 007’s single-player campaign lately, but I have been enjoying some multi-player matches for the last several weeks.

Questions:
     Have any of you been playing GoldenEye 007 recently?  If so, are you playing more of the multi-player or the game’s single-player campaign?

     If you are interested in GoldenEye 007, you can see prices on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003O6H7X0&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003O6FW6E&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr 

>GoldenEye 007 – Nightclub Multi-player Match

May 3, 2011

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Coffee Beans:
     As I stated in my “April Brewed – Coffees Consumed, Games Played” post yesterday, I played some GoldenEye 007 online multi-player with Robert(fellow reader), and Keith from RespawnAction.com, during April.
     The video below is of a match Keith and I played on the Nightclub map, and it was a Team Conflict match:

Filtered Thoughts:
     While our team lost the match, I thought there was a very interesting sniping spot I saw during the match.
     If you have played the Nightclub map, you may have been wondering in the video how I kept being killed by CJ on the main stairs in the level, starting around the 5 Minutes 24 Second mark in the video.  I believe I was killed near/on the stairs, three times by him; and another teammate was killed by him at least once in the area as well.
     It wasn’t until the very end of the video, around the 7:50 mark, that I found him.  He was in a spot, just kneeling down, and sniping away!  It was definitely a great spot for sniping, so if you’re looking for a spot to snipe from on Nightclub, I suggest the spot CJ was using.  Hopefully, the images below will show you the spots in the video I am talking about a little better:

Stairway of DOOM!
Sweet sniping spot.
     I still enjoy GoldenEye 007’s online multi-player, and if you just recently purchased the game, or have it and are looking for others to play online with, feel free to add my friend code to your list: 2043-7355-3797.
     If you do add me, make sure to contact me, or leave a comment with your friend code, and I’ll add your code when I hop online.
Questions:
     Have any of you been playing GoldenEye 007’s multi-player modes recently?  If so, do you have any nice sniping spots you would like to share with us?!
If anybody is interested in GoldenEye 007, you can see prices for the game on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003O6H7X0&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003O6FW6E&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  

>GoldenEye 007 – New List Price and Sale!

April 5, 2011

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Coffee Beans:
     GoldenEye 007 was released on November 2, 2010 as an exclusive for the Nintendo Wii.  The game released with two versions: a standard software only version with a MSRP of $49.99, and a Golden Classic Controller Pro bundle with a MSRP of $69.99.  Well, it appears one online retailer has jumped the gun, and already lowered GoldenEye 007’s “List Price” for the software version only.

     While browsing Amazon.com, I noticed they had(still have) the standard GoldenEye 007 software version on sale for $29.99!  I thought that was an incredible price, and then I noticed the “List Price:” that Amazon.com shows for the game.  Amazon.com now has “List Price: 39.99”, instead of the original $49.99.  You can see it in the picture below:

Click to enlarge

Filtered Thoughts:
     I think it’s very interesting seeing Amazon.com being the first retailer to lower GoldenEye 007’s “List Price” down to $39.99.  It’s only been 5 months since GoldenEye 007 was released, and I wonder if this is Amazon.com just making a price drop move first on GoldenEye 007, or if they are following instructions from Activision.  I think it’s interesting that Call of Duty: Black Ops on the Wii still has its original “List Price” of $49.99.
     Anyway, if you haven’t seen any footage of GoldenEye 007’s online multi-player, below is a video of a Team Conflict match on GoldenEye 007’s Memorial map:

     Dustin, from MyLittleGamer.Blogspot.com, was on my team in the video above, and his name was Elephantman.
     If you already own GoldenEye 007 and play it online any, feel free to add my friend code to your list.  My friend code is: 2043-7355-3797.

Questions:
     Does GoldenEye 007’s new list price of $39.99 make you more likely to buy it if you haven’t purchased it? Or, did you already click “Add to Cart” and get the game for $29.99?

If you’re interested in GoldenEye 007, you can see both bundles on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003O6H7X0&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003O6FW6E&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr

>GoldenEye 007 vs Call of Duty: Black Ops – Data Report

March 26, 2011

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     We last looked at a direct comparison of GoldenEye 007’s and Call of Duty: Black Ops’ reported game-play hours back in December, on Christmas day!
     In that report, Call of Duty: Black Ops had more hours reported than GoldenEye 007, but Black Ops had fewer players reporting the data, than GoldenEye.

     In the 92 days since the last report, have GoldenEye 007 players kept pace with Call of Duty: Black Ops players on the Wii?  Let’s take a look!

Hours shown are for United States of America Wii owners, not world-wide.

Approx. Number of Players Reporting Data:
     GoldenEye 007 now has 49,117 Wii owners reporting their game-play hours, through the Wii’s Nintendo Channel.
     Call of Duty: Black Ops now has 64,631 Wii owners reporting their play-time data.

Reporting Player Increase:
     GoldenEye 007 has seen an increase of about 34,066 gamers reporting play-time data, since December 20.
     Call of Duty: Black Ops has seen an increase of about 52,321 gamers reporting their game-play hours, since December 20.

Average & Total Game-Play Hours Reported:
     GoldenEye 007 now has 1,056,214 Total Hours of game-play reported, an increase of 819,216 Total Hours since December 20.
     GoldenEye 007’s average play-time is now 21 Hours 31 Minutes “Per person” reporting data, which is 5 Hours 46 Minutes higher than its average on December 20 was.
     GoldenEye 007’s average play-time per session is just over 2 Hours 10 Minutes.

     Call of Duty: Black Ops now has 3,248,239 Total Hours of game-play reported, an increase of 2,907,890 Total Hours since December 20.
     Black Ops’ average play-time is now 50 Hours 16 Minutes “Per person” reporting data, which is 22 Hours 37 Minutes higher than its average from December 20.
     Call of Duty: Black Ops’ average play-time per session is just over 2 Hours 54 Minutes.

Sales Ranks & Advertised Prices:
     GoldenEye 007’s Amazon.com sale rank is #594, and is currently selling for $43.99.

     Call of Duty: Black Ops’ Amazon.com sale rank is #272, and is currently selling for $44.59.
     (Sale ranks and advertised prices recorded around 12:45AM, on 3-26-11)

Review Score Averages:
     GoldenEye 007’s “professional” review score average is 83.77%, now based on 62 reviews on GameRankings.com.
     GoldenEye 007 has a 4 out of 5 Stars rating on Amazon.com, based on 97 customer reviews.
     GoldenEye 007’s customer review score average is 77.52%, when converted to a 100% review scale.

     Call of Duty: Black Ops’ “professional” review score average is 81.47%, now based on 17 reviews on GameRankings.com.
     Call of Duty: Black Ops has a 4 out of 5 Stars rating on Amazon.com, based on 91 customer reviews.
     Call of Duty: Black Ops’ customer review score average is 78.68%, when converted to a 100% review scale.

     (Review score averages recorded around 12:45AM, on 3-26-11)

Filtered Thoughts:
     This week, GoldenEye 007 crossed one million reported game-play hours, while Call of Duty: Black Ops crossed three million reported game-play hours.
     I think it’s pretty incredible that Black Ops players have more than three times the reported number of hours played, that GoldenEye players have.
     I really expected GoldenEye to stay within half the number of hours reported as Black Ops, but the data is pretty clear that Black Ops is being played a lot more than GoldenEye.

     While GoldenEye isn’t winning in the hours reported, or players reporting data, its “professional” review score is slightly higher than Black Ops’, so it has at least one bragging right!
     While both games seem to be providing Wii owners with many hours of fun, I think the real winner here is Activision, as it published both games.

     While I haven’t played Black Ops on the Wii, I do own it on my PS3 and I finished the single-player campaign about 5 weeks ago.  I own GoldenEye 007 for the Wii, but I haven’t played it in a while, because I’m still working on my New Year’s resolution.
     If any of you are still playing GoldenEye’s online multi-player regularly, feel free to add my friend code for the game, 2043-7355-3797.  If you’re hopping online to play, feel free to send me an email to Scott(@)CoffeewithGames.com, and if I’m available I’ll hop online as well.

     Also, feel free to share your friend codes with each other in the comments below.

Questions:
     Have any of you been playing GoldenEye 007 and/or Call of Duty: Black Ops on the Wii regularly?  If so, what rank are you in the games’ online multi-player?
     I’m right around level 20 in GoldenEye 007’s online.

If anybody is interested in either GoldenEye 007 or Call of Duty: Black Ops for the Wii, you can see sale prices for both games on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003O6H7X0&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003N3HEU0&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr