Archive for the ‘Ghostbusters The Video Game’ Category

Gaming Easter Eggs

April 5, 2010
So, today is Easter.  I don’t know how many of you celebrate Easter.  You may do an annual Easter egg hunt, perhaps you went to church today, or perhaps Easter is just another day of the week to you.
Either way, I hope that today has been a great day for you.
This post, is about Easter eggs, though not about chicken eggs, chocolate eggs, or the plastic eggs.
This post is about virtual Easter eggs.
If you’ve been playing video games for a while, you’ve probably played at least one game that has some sort of virtual Easter egg in it.
You may remember my post, about my play-through of Ghostbusters: The Video Game, that I wrote back in February.
Ghostbusters: The Video Game, on the Wii, was developed by Red Fly Studio.
The Virtual Easter Egg Connection:
My wife and I started playing Ghostbusters together, she ended up not finishing the game, so I started my own file to play Ghostbusters.
It was during my play-through of the game, that I noticed what I believe is a virtual Easter egg of sorts, that Red Fly Studio put into the game.
The Easter Basket:
On Easter, people stuff candy and eggs into baskets.
In Ghostbusters: The Video Game, the “Easter basket” if you will, is the level “Going Up…”.
Red Fly Studio decided it would place many “eggs” around the level.
The Easter Egg:
The virtual Easter egg is a poster on many walls throughout the level, “Going Up…“.
I believe the poster is showing, in a subliminal way, another game(or games) that Red Fly Studio developed.
Cracking the Egg:
Just passing by the poster on the wall, many people may not have thought anything about it.
I believe the poster on the wall, though it apparently says, “Super Fungus Dudes”, is a reference to Red Fly Studio’s games, Mushroom Men: The Spore Wars and Mushroom Men: Rise of the Fungi.
Here are the screenshots, from Ghostbusters: The Video Game and also of the box art from both Mushroom Men games.  Mushroom Men box arts on the left, Ghostbusters: The Video Game screenshots on the right, notice the poster in the Ghostbuster shots.
 
(click images to enlarge)
Thoughts/Questions:
What do you think?  A virtual Easter egg reference to the Mushroom Men games?
Are there any games that you have played, with virtual Easter eggs in them that you remember?
If so, share them in the comments!
Again, I hope you all had an awesome day and thanks for reading!
If you’re interested in any of these games, you can see some new and used priced on Amazon.com below:
  
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Gaming Easter Eggs

April 5, 2010
So, today is Easter.  I don’t know how many of you celebrate Easter.  You may do an annual Easter egg hunt, perhaps you went to church today, or perhaps Easter is just another day of the week to you.
Either way, I hope that today has been a great day for you.
This post, is about Easter eggs, though not about chicken eggs, chocolate eggs, or the plastic eggs.
This post is about virtual Easter eggs.
If you’ve been playing video games for a while, you’ve probably played at least one game that has some sort of virtual Easter egg in it.
You may remember my post, about my play-through of Ghostbusters: The Video Game, that I wrote back in February.
Ghostbusters: The Video Game, on the Wii, was developed by Red Fly Studio.
The Virtual Easter Egg Connection:
My wife and I started playing Ghostbusters together, she ended up not finishing the game, so I started my own file to play Ghostbusters.
It was during my play-through of the game, that I noticed what I believe is a virtual Easter egg of sorts, that Red Fly Studio put into the game.
The Easter Basket:
On Easter, people stuff candy and eggs into baskets.
In Ghostbusters: The Video Game, the “Easter basket” if you will, is the level “Going Up…”.
Red Fly Studio decided it would place many “eggs” around the level.
The Easter Egg:
The virtual Easter egg is a poster on many walls throughout the level, “Going Up…“.
I believe the poster is showing, in a subliminal way, another game(or games) that Red Fly Studio developed.
Cracking the Egg:
Just passing by the poster on the wall, many people may not have thought anything about it.
I believe the poster on the wall, though it apparently says, “Super Fungus Dudes”, is a reference to Red Fly Studio’s games, Mushroom Men: The Spore Wars and Mushroom Men: Rise of the Fungi.
Here are the screenshots, from Ghostbusters: The Video Game and also of the box art from both Mushroom Men games.  Mushroom Men box arts on the left, Ghostbusters: The Video Game screenshots on the right, notice the poster in the Ghostbuster shots.
 
(click images to enlarge)
Thoughts/Questions:
What do you think?  A virtual Easter egg reference to the Mushroom Men games?
Are there any games that you have played, with virtual Easter eggs in them that you remember?
If so, share them in the comments!
Again, I hope you all had an awesome day and thanks for reading!
If you’re interested in any of these games, you can see some new and used priced on Amazon.com below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B0017WHQ34&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B0017WJMTA&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B000ZK6946&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr

Ghostbusters: The Video Game, Video Gaming with My Wife

February 26, 2010
     About 3 weeks ago, I rented Ghostbusters: The Video Game for the Wii.  
I wasn’t sure what to expect in terms of game-play.  I knew the game had a two player option, so I thought maybe my wife would play the game with me.
     I thought the two player option, in the game, was like Call of Duty: World at War‘s two player campaign on the Wii, where one person controls the main character on screen, the second player just has an on-screen reticule they control and they don’t have to be concerned with moving a character around.
     Well, I put the game in and turned on the system.  After a brief “tutorial” of sorts inside the Ghostbusters’ firehouse, I went to the Ecto-1 to start my first mission.  When starting the mission, the game menu will ask if you are playing one player or two player, we selected two players.
I didn’t realize the two player option in Ghostbusters on the Wii was actually splitscreen through all the campaign’s missions!
She picked up an extra Nunchuck and added it to the Wii remote she was using.
     Here’s a video of us fighting probably the most famous character from the Ghostbusters movies and television show, the Stay Puft!

     In the video, my wife was playing as the female ghostbuster on the bottom screen, I was the male ghostbuster in the top screen.  When we were in the final battle with Stay Puft, my wife was still the female ghostbuster, and she stayed on the right side of the screen for most of the battle, we switched sides towards the end.
     One question you may have heard my wife ask was, “So, why is it a ghost in marshmallow form?
I replied, “I don’t know.
If you want to know more about the Stay Puft man, if you don’t know a lot, a brief read about him is:
http://en.wikipedia.org/wiki/Stay_Puft_Marshmallow_Man
     You may have noticed the audio in the game was extremely low when characters were saying different lines.  My wife actually can be heard in the video asking me, “Do you know what he’s saying?“, around 1:25 in the video.
     I should note, that in the video I had the direct feed audio from the game running, as well as the audio recording the tv sound and our conversation during game-play, that’s why there was a slight echo to some of the audio sounds.

     Ghostbusters: The Video Game has audio settings in the game, and if you play it, they are defaulted to level 50.  I highly encourage you to turn the voice audio setting up to 100, if you want to be able to hear/understand what the characters are saying easier.
     As for the question at the end of the video, “Did they finish the game together?“, we did not.
My wife had trouble getting used to the controls, so she didn’t play anymore.  The video of us defeating Stay Puft was the last level we played together.
     I, though, did complete the game.
     I started a brand new game from the beginning, and played all the levels by myself.  It took me a little more than 9 hours to complete the game, and I had fun playing it.  I was impressed with the engine Red Fly Studio used in the game, because of the amount of destructible objects in the levels.
I didn’t complete the game with 100% of items that can be found and scanned, but I did see the credits which were fun.  The credits even have a little interactive activity of ghost catching to do, while they are rolling.
If you have any questions about the Wii version, feel free to ask me in the comments or by sending an email my way.  I’ll be glad to answer them if I can.
Questions:
     Have you played any version of Ghostbusters: The Video Game?  If so, which version did you play, and what did you think of it?  Good or bad?

     Do you think Stay Puft is the most popular “ghost” in Ghostbusters’ history?
If you’re interested in Ghostbusters: The Video Game, it’s available on the PS3, Wii, and Xbox 360 as for the current generation consoles.  It’s also available on the PC, Nintendo DS, and PS2.

http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=as1&asins=B000ZK6946&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=as1&asins=B000ZK7ZK8&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=as1&asins=B000ZKBJXC&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr

Ghostbusters: The Video Game Wii Trailer

Ghostbusters: The Video Game, Video Gaming with My Wife

February 26, 2010
About 3 weeks ago, I rented Ghostbusters: The Video Game for the Wii.  
I wasn’t sure what to expect in terms of game-play.  I knew the game had a two player option, so I thought maybe my wife would play the game with me.
Ghostbusters: The Video Game
I thought the two player option, in the game, was like Call of Duty: World at War‘s two player campaign on the Wii, where one person controls the main character on screen, the second player just has an on-screen reticule they control and they don’t have to be concerned with moving a character around.
Well, I put the game in and turned on the system.  After a brief “tutorial” of sorts inside the Ghostbusters’ firehouse, I went to the Ecto-1 to start my first mission.  When starting the mission, the game menu will ask if you are playing one player or two player, we selected two players.
I didn’t realize the two player option in Ghostbusters on the Wii was actually splitscreen through all the campaign’s missions!
She picked up an extra Nunchuck and added it to the Wii remote she was using.
Here’s a video of us fighting probably the most famous character from the Ghostbusters movies and television show, the Stay Puft!

In the video, my wife was playing as the female ghostbuster on the bottom screen, I was the male ghostbuster in the top screen.  When we were in the final battle with Stay Puft, my wife was still the female ghostbuster, and she stayed on the right side of the screen for most of the battle, we switched sides towards the end.
One question you may have heard my wife ask was, “So, why is it a ghost in marshmallow form?
I replied, “I don’t know.
If you want to know more about the Stay Puft man, if you don’t know a lot, a brief read about him is:
http://en.wikipedia.org/wiki/Stay_Puft_Marshmallow_Man
You may have noticed the audio in the game was extremely low when characters were saying different lines.  My wife actually can be heard in the video asking me, “Do you know what he’s saying?“, around 1:25 in the video.
I should note, that in the video I had the direct feed audio from the game running, as well as the audio recording the tv sound and our conversation during game-play, that’s why there was a slight echo to some of the audio sounds.

Ghostbusters: The Video Game has audio settings in the game, and if you play it, they are defaulted to level 50.  I highly encourage you to turn the voice audio setting up to 100, if you want to be able to hear/understand what the characters are saying easier.
As for the question at the end of the video, “Did they finish the game together?“, we did not.
My wife had trouble getting used to the controls, so she didn’t play anymore.  The video of us defeating Stay Puft was the last level we played together.
I, though, did complete the game.
I started a brand new game from the beginning, and played all the levels by myself.  It took me a little more than 9 hours to complete the game, and I had fun playing it.  I was impressed with the engine Red Fly Studio used in the game, because of the amount of destructible objects in the levels.
I didn’t complete the game with 100% of items that can be found and scanned, but I did see the credits which were fun.  The credits even have a little interactive activity of ghost catching to do, while they are rolling.
If you have any questions about the Wii version, feel free to ask me in the comments or by sending an email my way.  I’ll be glad to answer them if I can.
Questions:
Have you played any version of Ghostbusters: The Video Game?  If so, which version did you play, and what did you think of it?  Good or bad?

Do you think Stay Puft is the most popular “ghost” in Ghostbusters’ history?
If you’re interested in Ghostbusters: The Video Game, it’s available on the PS3, Wii, and Xbox 360 as for the current generation consoles.  It’s also available on the PC, Nintendo DS, and PS2.

Ghostbusters: The Video Game Wii Trailer