Archive for the ‘gameplay video’ Category

Kirby’s Adventure! How much has it been played? Official U.S. Nintendo Channel data report. (Wii Virtual Console)

April 24, 2013


Coffee Beans
Kirby’s Adventure was originally released for the Nintendo Entertainment System on May 1, 1993 (almost 20 years ago!). The game was re-released through the Wii’s Virtual Console service on February 12, 2007 for 500 Wii Points ($5), and just last week Kirby’s Adventure was released for the Wii U’s Virtual Console service on April 17th. You can currently buy Kirby’s Adventure on the Wii U’s Virtual Console, at an incredible introductory price of only 30 cents!

For parents (and gamers) wondering if Kirby’s Adventure is appropriate for younger ages, the game has an ESRB rating of “EVERYONE” with “Comic Mischief” listed as content to be aware of.

If you own a Wii or Wii U and haven’t played Kirby’s Adventure, how many hours can you expect from the game? How many U.S. Wii owners have game-play data reported for the game through the Nintendo Channel? Brew yourself some coffee, and let’s take a look at the official U.S. Nintendo Channel data for the game!

How many hours have you played?

The Brew
Kirby’s Adventure now has approximately 182,222 U.S. Wii owners that have game-play data reported through the Wii’s Nintendo Channel, with 2,261 days possibly reported. This is an increase of about 36,864 more players with data reported, since we first looked at the game a few years back.

The game now has 1,114,778 Total Hours of game-play reported, which is an increase of 372,160 Total Hours since June 2010. The average hours now reported of 6 Hours 7 Minutes “Per person”, is an 1 Hour 1 Minute increase since 2010. Wii owners are spending just over 35 minutes playing Kirby’s Adventure each time reported played, according to this reported data.

While Kirby’s Adventure for the Wii’s Virtual Console doesn’t have a “professional” review score average on GameRankings.com or Metacritic.com, it does have a good number of customer reviews already on the Wii U. Kirby’s Adventure on the Wii U currently has a 90% review score average, based on 190 customer reviews from the Wii U’s eShop page for the game.

How much has Kirby’s Adventure’s Wii Virtual Console release made Nintendo, just in the United States? Kirby’s Adventure’s U.S. Virtual Console release has made Nintendo just over $900,000, according to the approximate number of U.S. Wii owners with data reported and the game’s $5 price point.

Caffeinated Thoughts
Have I played Kirby’s Adventure? Yes! When Nintendo released it last week for the Wii U’s Virtual Console for 30 cents, I downloaded it. Not only have I played it, but Bean 1 has been playing it and really enjoying it as well.

Is Bean 1 any good at the game though? Well, you can judge for yourself and watch the video below of recorded game-play footage of him playing the game. Remember, he’s not even half a decade old!

As for our hours with the game, we have already blown past the average reported for the Wii version, and are already over 10 hours in just the last week. I really enjoy the enemy copy feature, and think the enemies (especially the bosses) are really well done from what I have played so far.

For comparison, the Wii Virtual Console release of Kirby’s Adventure has a higher average reported “Per person” than the Wii retail released game Deadly Creatures, and a higher average “Per person” than the Wii Virtual Console release of Wave Race 64So, you should probably easily expect at least 6 hours of game-play from Kirby’s Adventure if you have never played it before, and I think it’s well worth its asking price of only $5 on the Wii, or currently 30 cents on the Wii U.

If you have young children that enjoy playing games, based on how much Bean 1 has played it, I would say it’s a safe choice for younger children as well. As a side note, we have both played the majority of our time with the game on just the Wii U GamePad (Bean 2 is usually strolling around with a cartoon playing on Netflix).

If you own a Wii U and hop on the eShop to grab Kirby’s Adventure for only 30 cents, make sure to check out some of the other Wii U eShop games as well! Personally, I would suggest grabbing Trine 2: Director’s Cut while it’s currently on sale for just $9.99, and if you’re up for another game with tough puzzles, Toki Tori 2 might also be a smart choice.

Questions
If you own a Wii U have you purchased and played Kirby’s Adventure in the last week, and if so, what do you think about the game if you had never played a Kirby game before?

If you’re a fan of Kirby games in general, do you have a favorite game from the series?

You can buy a few Kirby related items below (Bean 1 is getting that plush!):

Advertisements

Super Mario Bros. 3 Hours Report & World 5-1 Beaten by Bean 1!

July 7, 2012

Coffee Beans
     What happens when you start playing through Super Mario Bros. 3 with your three old son? Soon, he learns to move around the map and enter levels. He then starts to make slow progress in levels as he learns the importance of jumping, and that Koopas and Goombas are not your friends.
     What happens when we complete World 4? The Princess gifts us the “P-Wing” and it is stored in our inventory, where I forget about it like the other items there.
     After playing World 5-1 a few times with him watching, he decided he wanted the controller and I went to make some food for Bean 2. As I was preparing the food just a few yards away, I heard a sound coming from the television that caused me to look over. What did I see? Keep reading in the Caffeinated Thoughts section below to find out!

     Super Mario Bros. 3 (SMB3) was originally released for the Nintendo Entertainment System, NES, on February 9, 1990 in the U.S. SMB3 was re-released for the Wii’s Virtual Console on November 5, 2007 at a price of 500 Wii Points, which is only $5.
     The game was developed at Nintendo’s EAD studio, and while it originally released before the Entertainment Software Rating Board’s rating system was around, SMB3’s Virtual Console release has an ESRB rating of “Everyone” with no content listed for gamers or parents to be aware.

     How many hours have Wii owners reported playing Super Mario Bros. 3’s digital release for the Virtual Console in the U.S., since it released? Brew yourself some coffee, and let’s take a look!

The Brew
     Super Mario Bros. 3 has approximately 798,090 U.S. Wii owners that have reported game-play data through the Nintendo Channel, with 1,701 days reported. The game’s average play-time per day/session reported is 54 Minutes.

     Super Mario Bros. 3’s Virtual Console release does not have a MetaCritic.com, or GameRankings.com, “professional” review score average.
     What about customer reviews for SMB3 though? The game has an 87.14% review score average on Amazon.com based on 14 customer “reviews”. The game has a MetaCritic.com “User Score” of 8.6 out of 10, based on 13 ratings.

     How much has SMB3’s U.S. Virtual Console release made Nintendo? Super Mario Bros. 3 has made Nintendo about $3,990,450 just based on the number of U.S. Wii owners that have reported data, and the game’s $5 price point.

Caffeinated Thoughts
     Again, after completing World 4 and playing World 5-1 once or twice, Bean 1 took over the controller and I went to fix dinner for Bean 2. Then, I heard a familiar sound coming from Super Mario Bros. 3 that caused me to look over at the television.
     What did I see? Bean 1 was back in World 5-1 but instead of walking and jumping, he was flying through the air! It was the flying sound I had recognized, and he was flying so high that Mario had left the top of the screen, and couldn’t be seen. I think perhaps in my excitement of, “You’re doing great!”, he got distracted and stopped pressing the 2 button which caused Mario to come floating back down.

     I was still wide-eyed and wondering if he would finish the level, but Mario floated back down and landed behind a three high block tower. What did Bean 1 do? He jumped right over it, and was heading for the finish! There was a problem though that I didn’t know about yet. World 5-1 has an enemy planted directly under the item block that ends the level.
     I was thinking in the final seconds of gameplay, “I hope he makes this!” and then, “Oh, not an enemy at the end!”, but Bean 1 continued forward with Mario, and when he approached the item block he jumped up, over the enemy, into the item block beating the level!
     Super Mario Bros. 3’s World 5-1 is the first level that Bean 1 has beaten in any Mario game completely by himself, and hopefully it won’t be his last! If you heard loud cheering this past Tuesday, that was probably me congratulating him.

Super Mario Bros. 3, World 5’s first half.

     How did Bean 1 complete World 5-1? Well, he completed it with no cheats or outside help from me (just distractions), but he did use a legitimate in game item. When he took over the game he was on the main map for World 5, and while I was off fixing food, he accessed the inventory items and selected the “P-Wing”. After selecting the “P-Wing” he then entered World 5-1 and starting tapping “2”, until I distracted him, but that didn’t stop him from finishing it.

     If you have played Super Mario Bros. 3, but perhaps don’t remember what World 5-1 is, the video below is a “re-enactment” of sorts without the “P-Wing”. I highlight the three block tower Bean 1 landed behind and the enemy at the end of the level as well:

Questions
     If you haven’t played Super Mario Bros. 3, is it a Super Mario Bros. game that you are interested in?
     If you have played Super Mario Bros. 3, do you have any great memories from the game?