Archive for the ‘E3’ Category

Caffeinated Thoughts on Sony’s 2012 E3 Conference

June 13, 2012

Coffee Beans
     Sony’s 2012 E3 press conference was last Monday night, at 9:00PM EST. While I was able to watch the first 20 minutes or so, I didn’t watch much after that for the night. I was able to watch the entire conference last week though, on Thursday, thanks to the wonderful invention that is the internets and internet videos.
     What are my caffeinated thoughts about Sony’s E3 press conference, and what coffee roast grade do I give the conference? Keep on reading below!

The Brew
     The first game Sony showed in their conference was a brand new IP, titled BEYOND: Two Souls. The game is being produced by the same developer that developed Heavy Rain, Quantic Dream, and is running on an improved Heavy Rain game engine. The trailer they showed for the game was intriguing, and definitely made me wonder what type of game it will end up being. I have not played Heavy Rain, though I do know several people that have, and most enjoyed it from what I heard. I’ll be watching to see how BEYOND: Two Souls progresses in development until it releases.

     After BEYOND, Sony brought out some of the developers that are working on Playstation All-Stars Battle Royale, and demoed an entire 4-player match. It was pretty interesting, and apparently very Super Smash Bros-ish from what I have read, but I have never gotten into the Super Smash Bros. games, so I probably won’t be purchasing this either.
     Sony then mentioned several games in passing, but didn’t show any trailers for them unfortunately. These games included Journey, The Unfished Swan, and then Black Ops Declassified for the PS Vita.

     Sony then showed an Assassin’s Creed III trailer, and announced a new PS3 console bundle will be releasing this November with the game included. When I first saw the Assassin’s Creed III trailer being shown, I thought, “Is that a Pirates of the Caribbean game?”. I thought the graphics/style for the game looked really good, and an improvement over what I remember from the first game.
     Then Ubisoft revealed Far Cry 3’s cooperative mode for the first time, via a live stage demo with 4-players. It looked pretty good in action, with the level seeming pretty open, and the team had to complete at least one objective in the demo shown. They also confirmed the game will have a map editor, which I think is awesome.

Hot. Cold. Coffee is served both ways.

     After Ubisoft’s games were shown, Sony changed direction of the conference and started talking about the Sony Move controller and a new game, or software, that is being designed for it called Wonderbook.

     It’s being designed as an interactive storybook of sorts, allowing players to open a book and see items come to life on their television screens and then interact with the book and objects by using the Sony Move controller. One big announcement for Wonderbook was that Sony has teamed up with J.K. Rowling, the Harry Potter author, and will be creating a special Wonderbook title based on the Harry Potter world titled, “Book of Spells”.

Fire breathing dragons = ORIGINAL!

     After the wonderful Wonderbook presentation (SarcMark!), Sony showed off God of War: Ascension (that poor elephant creature!). It looks like it will keep the same God of War game-play mechanics as the past games, but to me it appeared that the graphics were a bit “brighter” than the past games from what I can recall? Perhaps I’m incorrect on that, as I haven’t really played any of the past games at any length.
     Sony closed out their presentation by showing The Last of Us. I have read many impressions about it, but after watching the full trailer again from their conference, I’m not really that impressed with it. While I was impressed with one thing in the trailer, it had nothing to do with the game-play mechanics, or necessarly the graphics. Kind of how I was very impressed with BEYOND: Two Souls.

     I can’t say there was much that actually surprised me in Sony’s conference, but I’m currently most interested in BEYOND: Two Souls and Far Cry 3, and even Assassin’s Creed III some (ship battles anybody?!).

Caffeinated Thoughts
     Overall, I give Sony’s conference a “Mild Roast” coffee grade. While they definitely had some great games to show, there was nothing that really surprised me in their conference. I do think Sony did a good job of sticking with the general rule of “Starting Strong, Ending Strong” when doing conferences, but the last game they showed just wasn’t something I was interested in, though that could always change, and there weren’t any games that really surprised me.
     Bitter – Not much PS Vita news for Vita owners.
     SweetBEYOND: Two Souls being announced and shown, and I believe actually being kept a secret up until the reveal. The Last of Us’ first room shown in the trailer, being a coffee shop.

Questions
     Agree, or disagree? Was Sony’s 2012 E3 press conference your favorite out of all of them? If so, what PS3 and/or PS Vita games are you looking forward to the most?

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>Pre-Order/Reserve PlayStation Vita Online Now

June 7, 2011

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Coffee Beans:
     If you were watching Sony’s E3 press conference tonight, you may have been really surprised(as I was), about the price points for the PlayStation Vita(Click to pre-order now!).
     Sony announced the Vita will have two price points: one with WiFi only for $249.99, and one with WiFi an 3G service provided by AT&T for $299.99.

     If you’re ready to jump on the Vita bandwagon, you can click the images below to pre-order, or reserve, either(or both) versions of the handheld system on Amazon.com:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B004L5MYJA&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?lt1=_blank&bc1=000000&IS2=1&bg1=FFFFFF&fc1=000000&lc1=0000FF&t=coffeew-20&o=1&p=8&l=as4&m=amazon&f=ifr&ref=ss_til&asins=B003O6EATE

     The $299.99 3G and WiFi system is on the left, the $249.99 WiFi only Vita system is on the right.
Filtered Thoughts:
     I think the price points are very good for what Sony showed the Vita seems capable of tonight at E3.  If I were to get one, I would probably go with just the WiFi system being that I don’t travel a lot, and I would use it mainly around the house.
Questions:
     Were any of you surprised by the price points for the PlayStation Vita, and did the revealed prices make your more/less interested in the system, than you perhaps were before the prices were revealed?

>Caffeinated Thoughts about Project Café Rumors

June 6, 2011

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Coffee Beans:
     The rumor mill exploded in April with “news” about Nintendo’s next console, codenamed Project Caféafter Game Informer first broke the news.
     While initial rumors varied, a few things seemed to remain consistent throughout:
     1)  Nintendo’s next console will be more powerful than the Wii, and support 1080p HD games
     2)  There is a new controller for the system that will include a touch screen of some sort, and be more of a standard gaming controller with dual-analog sticks
     3)  Release date for Nintendo’s next system will be in 2012, with a MSRP between $300-350
     4)  Nintendo will try to win back the “hardcore” gamers with this console, and is going for more third party support
     5)  The codename for the console “project”, is Project Café

     I haven’t really posted many thoughts about all the Project Café rumors, though I have chatted with some of you about them.  Some of you may have been wondering, “Why has Coffee not posted any thoughts on Nintendo’s next console, codenamed Project Café?!
     Well, I do my best to let rumor waves settle, before jumping into the waters they come from; kind of like letting a cup of coffee cool just a bit, so as not to burn your mouth.  Sure, while the Project Café rumors were freshly brewed up in April, it was also the craziest time to talk about them, because of how quickly more rumors were popping up all over the place(even now).

     What do I think about some of the WiiHD/Project Café rumors, even the latest “confirmed” rumor of the controller having a 6″ screen?  As I am sitting here drinking a few cups of Maxwell House coffee, here are my thoughts!

Caffeinated/Filtered Thoughts:
     The Project’s Codename – I think the codename “Project Café” is awesome of course.  Being that Brewster’s coffee shop is in Animal Crossing: City Folk, I can see the codename for Nintendo’s next console having a coffee meaning of some sort.
     I wish I could say Nintendo contacted me about buying my site because of the project’s “codename”, but that hasn’t happened…yet.  Nintendo my email address is: Scott@CoffeeWithGames.com!

     Touch Screen Controller –  I believe it was THIS site, 01net.com, that first broke the “rumor” about Nintendo’s next console having a touch screen controller.  The initial rumor report said the controller has a 6 inch screen, a sensor bar implemented into it somehow, and a front-facing camera.  At this point, the controller screen is basically confirmed, as the Japanese site Nikkei.com was reported to have also confirmed a 6 inch screen on the console’s controller just in the last day.
     As for the camera on the controller, it makes 100% sense to me as I think Nintendo will expand the “Miis” idea on their next console, and like the 3DS’ camera, the controller’s camera will allow users to take their own picture and the system’s Mii software will help “create” a Mii for them based off the picture.
     I think having a touch screen on the controller may help some people with menu navigation.  Perhaps instead of moving an on-screen cursor around to make a selection, simply tapping a window(much like on the Wii’s current menu system) on the controller’s screen with your finger will open it up.
     With how common and popular touch screen phones have become, with the iPhones, Androids, and Blackberry phones, etc.; perhaps Nintendo has realized that a touch screen controller on a home console will have a lot of appeal now to the casual audience with those phones.  I think a touch screen console controller makes a lot of sense now, especially if Nintendo is perhaps trying to capture part of the “mobile” gaming market and bring them over to the home console market.

     Rumored System Function & NameThere has been at least one rumored “official” system name for Nintendo’s next console, that being “Stream“.  The biggest reason behind the rumor, whether it’s true or not, is probably based on the other rumors about the touch screen controller and how the console is able to “stream” content to the controller.
     Being the parent of a 2 year old, I actually like the possibility of the console streaming games through the controller’s screen.  If the console allows that, my son(with another expected within a month) can be watching all the SpongeBob, Thomas the Train, or Word World type shows he wants on the television, and I could be playing a game at the same time, but without having to have another television hooked up.

     Release Date & Price – The rumors have all pretty much been saying that the console will not release until 2012 and with a $300-350 MSRP.  If true, I think Nintendo is showing up really late to the HD video game party.  I think this is like being invited to an event/party and showing up at the end wearing a tuxedo with an entrée, when everybody is already relaxing in jeans having dessert and coffee.
     The Wii has sold well for a number of reasons, but I believe the biggest reason initially was its lower price point, compared to the PS3’s and Xbox 360’s prices a few years back.
     Back on April 20th I commented on another site, “if the 2012 release part of the rumors is true, the console better be $200 or less…
     The PS3 and Xbox 360 are both now $300, and they are HD consoles that have HD games.  Microsoft even has the Xbox 360 Arcade edition for just $199.99.  Unless Project Cafe/Stream makes espresso drinks, or does something really incredible, I don’t see how Nintendo can benefit with the price point of the Stream being higher than the PS3 and Xbox 360 in 2012.
     Sure, there is the, “People buy Nintendo consoles for Nintendo games”, but if Nintendo is also trying to win back 3rd party support as has been stated, I think a sub-$200, new, HD console would help to really spur sales for the system, and give 3rd parties more of a reason to want to develop for it.
     If Nintendo’s next console is more than $300 I just think people may be like, “Why buy the Stream for $300-350 for HD games, when I can buy a PS3 and/or Xbox 360 for less; and those consoles already have a plethora of HD games, and many that are budget HD games for $30 or less?”

     Hardcore Rumor – One rumor floating around about Nintendo’s next console, is that Nintendo is going to go after the “hardcore” gamers, again, with this system.  In the initial Game Informer post on the “Nintendo HD” as they called it, they said, “It is our understanding that Nintendo is trying to embrace the western gamer and will likely launch a new brand with this console.
     If by “embrace the western gamer”, that means a new FPS IP from Nintendo, I hope this “rumor” is true.  I hope that Nintendo will finally announced a FPS game at E3, that will become their Halo, Resistance, Killzone, Battlefield, or Call of Duty FPS series for their next console.
     The Nintendo 64 brought gamers the FPS games GoldenEye 007 and Perfect Dark as exclusives, both published by Nintendo.  I think E3 would be the perfect time for Nintendo to introduce a brand new FPS IP being developed for their next console, and that the game will include online multi-player, local multi-player, co-op, single-player, and HD graphics.  Oh, and it will be a launch title for Project Café!

     I’m definitely excited for Nintendo’s E3 conference this Tuesday.  I found out this past Thursday that my day off this week is actually Tuesday, and I’m sure I will be glued to the computer screen watching Nintendo’s E3 conference just like I did last year!
     I’m excited to learn more about Nintendo’s next console, but the one “rumor” I think will be most difficult for Nintendo to fulfill(if it’s true), is their trying to win back the “hardcore” gamers.  Last year Microsoft passed out ponchos for their Kinect debut show, and unless Nintendo is passing out hard hats and raining down FPS/action games upon the audience, I don’t see how they get, and keep, the “hardcores'” attention.
     While the price point does have me concerned because I have never paid more than $250 for a system; perhaps at E3 we will see that Nintendo has a ton of secrets they will be revealing not just about the console’s specifications and controller(s), but also about 3rd party developer game deals they have signed for the system, which could make the price point not such a big deal in 2012.

Questions:
     Are there any rumors that you agree, or disagree, with me on?  Do any of you feel, like me, that releasing the console in 2012 is arriving late to the HD party with the rumored $300-350 price point?  Or, do you feel Nintendo’s next console will help breath new life into the HD gaming party, and the price won’t matter?

The Legend of Zelda: Twilight Princess Data

June 14, 2010
(click image to enlarge)

Quick Brew Info:
The Legend of Zelda: Twilight Princess was released on November 19, 2006, as a release title for the Nintendo Wii.  The Legend of Zelda: Twilight Princess also had a GameCube version, but Nintendo delayed the GameCube version’s release by nearly a month, pushing the GameCube release to December 11, 2006.

Number of Players Reporting Data:
The Legend of Zelda: Twilight Princess has approximately 1,054,806 players reporting their play-time data, as of June 7, 2010.

“Total” Game-Play Hours Reported:
The Legend of Zelda: Twilight Princess has 49,816,429 Total Hours reported played, with an average of 47 Hours 14 Minutes per person reporting data.

Amazon.com Sale Rank & Advertised Price:
The Legend of Zelda: Twilight Princess‘ Amazon.com sale rank is #76 and the current selling price is $33.54.

GameRankings.com Review Score Average:
The Legend of Zelda: Twilight Princess‘ review score average is 94.51%, based on 83 reviews.

Thoughts:
With E3 starting in about 12 hours, the next 2 weeks will probably be extremely crazy with a flood of news concerning every console.
Nintendo is supposed to be showing the next(first) official Legend of Zelda for the Wii this year at E3, but very little is known about the game; not even the title of the game.
I actually consider this Zelda game(whatever it will be called), to be the first true Wii Zelda game.

I think The Legend of Zelda: Twilight Princess was simply a GameCube port, with Wii controls added to it(and the whole flipping of the maps to make it work properly).
If The Legend of Zelda: Twilight Princess had not been a release title on the Wii, I think it very easily could have had the “New Play Control” title added to it in the future, like other GameCube games; but that would have left the Wii’s release, without a solid first-party game on release.

Before moving forward to the next Zelda game, I thought it would be good to take a look back at The Legend of Zelda: Twilight Princess.  I think the data shows that the game has been played a lot, but the one thing I find interesting is the average hours reported “per person”.

I know I clocked in more than 60 hours on my single play-through of the game, so the average hours makes me wonder if people are not really exploring the game’s world, and if they are just zipping straight through the game and not going back to it?

Questions:
If you have played The Legend of Zelda: Twilight Princess, how many hours did it take you to finish it?  Is it a game you are still playing these days?
With E3 starting in a few hours, and Nintendo’s press conference on Tuesday, is the next Wii Zelda game your most anticipated game of E3?  If so, what are you hoping it will be like?


While I am interested to see how Nintendo has implemented WM+ into the game, its not my most anticipated game right now.  I am more interested to learn what Retro and Project Sora have been working on.

If you are interested in The Legend of Zelda: Twilight Princess, you can see new and used prices for it on Amazon.com below:

The Legend of Zelda: Twilight Princess Data

June 14, 2010
(click image to enlarge)

Quick Brew Info:
The Legend of Zelda: Twilight Princess was released on November 19, 2006, as a release title for the Nintendo Wii.  The Legend of Zelda: Twilight Princess also had a GameCube version, but Nintendo delayed the GameCube version’s release by nearly a month, pushing the GameCube release to December 11, 2006.

Number of Players Reporting Data:
The Legend of Zelda: Twilight Princess has approximately 1,054,806 players reporting their play-time data, as of June 7, 2010.

“Total” Game-Play Hours Reported:
The Legend of Zelda: Twilight Princess has 49,816,429 Total Hours reported played, with an average of 47 Hours 14 Minutes per person reporting data.

Amazon.com Sale Rank & Advertised Price:
The Legend of Zelda: Twilight Princess‘ Amazon.com sale rank is #76 and the current selling price is $33.54.

GameRankings.com Review Score Average:
The Legend of Zelda: Twilight Princess‘ review score average is 94.51%, based on 83 reviews.

Thoughts:
With E3 starting in about 12 hours, the next 2 weeks will probably be extremely crazy with a flood of news concerning every console.
Nintendo is supposed to be showing the next(first) official Legend of Zelda for the Wii this year at E3, but very little is known about the game; not even the title of the game.
I actually consider this Zelda game(whatever it will be called), to be the first true Wii Zelda game.

I think The Legend of Zelda: Twilight Princess was simply a GameCube port, with Wii controls added to it(and the whole flipping of the maps to make it work properly).
If The Legend of Zelda: Twilight Princess had not been a release title on the Wii, I think it very easily could have had the “New Play Control” title added to it in the future, like other GameCube games; but that would have left the Wii’s release, without a solid first-party game on release.

Before moving forward to the next Zelda game, I thought it would be good to take a look back at The Legend of Zelda: Twilight Princess.  I think the data shows that the game has been played a lot, but the one thing I find interesting is the average hours reported “per person”.

I know I clocked in more than 60 hours on my single play-through of the game, so the average hours makes me wonder if people are not really exploring the game’s world, and if they are just zipping straight through the game and not going back to it?

Questions:
If you have played The Legend of Zelda: Twilight Princess, how many hours did it take you to finish it?  Is it a game you are still playing these days?
With E3 starting in a few hours, and Nintendo’s press conference on Tuesday, is the next Wii Zelda game your most anticipated game of E3?  If so, what are you hoping it will be like?


While I am interested to see how Nintendo has implemented WM+ into the game, its not my most anticipated game right now.  I am more interested to learn what Retro and Project Sora have been working on.

If you are interested in The Legend of Zelda: Twilight Princess, you can see new and used prices for it on Amazon.com below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B000FQBPCQ&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr