Archive for the ‘Conduit 2’ Category

FPS Friday! Conduit 2 has been played how much? Official U.S. Nintendo Channel data report.

May 4, 2013


Coffee Beans
I never did play Conduit 2. If you missed my wall-of-text April Brewed post earlier today, you can see what games I played during April, HERE. If you already read the list, you may have noticed that I didn’t play a FPS during the month. It was the first month this year that I had not played a FPS, but I did get a good bit of gaming done.

Conduit 2 released as an exclusive Wii FPS just over 2 years ago now, on April 19, 2011. The game received an ESRB rating of “TEEN” with “Animated Blood, Language, Mild Suggestive Themes, Violence” listed as content for parents and gamers to be aware of. It was the sequel to the other exclusive Wii FPS The Conduit, which released in 2009.

While there really hasn’t been a hint of the Wii U getting Conduit 3 yet, did U.S. Wii owners enjoy Conduit 2? How many hours have U.S. Wii owners reported playing Conduit 2, since it released just over 2 years ago, and how do its averaged hours “Per person” compare to some other Wii FPS games? Brew yourself some coffee, and let’s take a look!

How many hours have you played?

The Brew
Conduit 2 now has approximately 13,736 U.S. Wii owners with data reported through the Nintendo Channel, which is more than double the number that had data reported about 5 months after it released. The 431,734 Total Hours of game-play now reported (seen in the image above), is an increase of just over 380,000 Total Hours from the game’s initial data that was reported almost 2 years ago.

Its reported average play time of 31 Hours 25 Minutes “Per person”, averages out to just over 2 hours for every time the game has been reported played. This simply means that U.S. Wii owners have played the game about 2 Hours 4 Minutes each time they sit down to play it, at least according to the reported data.

Now, has Conduit 2 been played more than GoldenEye 007 and Metroid Prime 3, as the image asks? As for the “Total Hours” reported, Conduit 2 is below both of those games, but in the average hours “Per person” section it’s a different story.

Conduit 2 is now “neck and neck” with GoldenEye 007‘s average “Per person”, being lower than it by just 3 minutes. Compared to Metroid Prime 3’s average “Per person” though, Conduit 2 is almost 10 hours higher. This means that U.S. Wii owners that bought and played Conduit 2, apparently had more play time from the game than U.S. Wii owners of Metroid Prime 3. The hours “Per person” would be a reflection of the all important “replay value”, that is often talked about for games. So, we can say Conduit 2 offered more replay value for its average player than Metroid Prime 3, but about the same replay value as GoldenEye 007, at least according to the official Nintendo Channel data.

What about review scores? The game currently has a “professional” review score average of 66.34%, based on 41 reviews for the game on GameRankings.com. What about customers that purchased the game though? Conduit 2 has a customer review score average of 89.41%, based on 17 “Amazon Verified Purchase” customer reviews.

If you’re interested in reading an actual review, I suggest you read a review by Jeremy, of NintendoFuse.com, that he wrote for the game, HERE. He provided the number of hours he had spent in the game’s single player and multiplayer before writing his review, which I appreciate seeing in reviews. Soon after Conduit 2 released, a controversy surrounding the game arose after one “professional” review of the game was published. If you missed what happened with the issue, you can read about it, HERE.

Caffeinated Thoughts
If you never saw any footage from Conduit 2, the trailer below will give you an idea of what weapons you can expect to be battling with in the game:

I think Conduit 2 having a higher average “Per person” than Metroid Prime 3, is a good example of why many companies focus on multiplayer aspects in games. Am I more likely to recommend a friend go out and buy a great single-player (only) focused game for $50 or $60, or am I more likely to recommend a game with online multiplayer and a single-player campaign (even if short), that I find myself playing on a more regular basis? Probably the latter.

Knowing how High Voltage tried to step up and support the Wii with a game genre that was/is popular, but not published very often on the Wii (compared to the other consoles at the time), I’m wondering if HVS will perhaps try to continue that for the Wii U? I wonder if they might release Conduit 3 for the Wii U, or perhaps even find a publisher to get behind The Grinder for the Wii U?

After the original The Conduit game, it really seemed like High Voltage Software was going to be able to try new things on the Wii, such as their once “Mature” themed Gladiator A.D. game, but something happened with their publisher relations. They made drastic changes to what they had originally shown for Gladiator A.D., instead releasing the more colorful “TEEN” rated Tournament of Legends, and another High Voltage FPS game in development, The Grinder, vanished from the Wii radar altogether. I know some seem to be thinking Nintendo is having third party struggles (still) with the Wii U, so I hope that Nintendo of America might be more open to publishing games such as what Gladiator A.D. once was, and even The Grinder.

Questions
If you own a copy of Conduit 2, do you know if the online community is still decent enough to hop online and get into a match quickly? If you played both games from the series, which one did you enjoy more?

If you were a fan of The Conduit and Conduit 2, do you hope that High Voltage Software perhaps makes a Conduit 3 sequel for the Wii U? Or, would you prefer them to instead release their once shown Wii FPS game that disappeared, The Grinder, for the Wii U first?

If you’re interested in Conduit 2, it can now be found used for under $20 at GameStop and on Amazon.com (even new on Amazon from some sellers). You can also see both games from the series on Amazon below:

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FPS Friday! GoldenEye 007 and Conduit 2 Hours Report

October 1, 2011

Coffee Beans
Do you know that FPS games are horrible on the Wii?  Do you know that the Wii is for kids, and Nintendo fanboys stuck in the 80s and 90s?  Do you know that when it comes to FPS games on home consoles, graphics matter more than actual game-play?
Well, if you do not know these things, you should go read more sites like IGN, Destructoid, Joystiq, and basically every “modern” game site that exists that doesn’t contain the word “Nintendo” in its title, and you will become well versed in “modern game language” and the understanding that graphics trump game-play, AND that Nintendo is for the kids!

While there are many video game “journalists” that seem to think the words “Wii FPS” do not belong together(and to some those words might not even exist), as evidenced by their written opinions in reviews and articles, I think they are 100% wrong.
I digress!
GoldenEye 007 was released on November 2, 2010 and Conduit 2 was released on April 19, 2011.  Conduit 2 received an overall lower “professional” review score average, so does it appear from reported game-play data that Conduit 2 is not as enjoyable as GoldenEye 007, proving that the “professionals'” opinions were right?  Let’s take a look!

Approx. Number of Players Having Reported Data
GoldenEye 007 now has 80,201 Wii owners that have reported game-play hours through the Nintendo Channel.
Conduit 2 now has 6,003 Wii owners that have reported game-play hours.

Number of Players Reporting Data Increased Since Last Reports
GoldenEye 007 has seen an increase of about 31,084 more Wii owners reporting data, than it had on March 21, 2011.
Conduit 2 has seen an increase of about 3,650 more Wii owners reporting data, since its data debut on May 30, 2011.

Average & Total Game-Play Hours
GoldenEye 007 now has 2,163,420 Total Hours of game-play reported, an increase of 1,107,206 Total Hours since March.
The games’s average play-time is now 26 Hours 59 Minutes “Per person” reporting data, which is 5 Hours 28 Minutes more than the average that was reported from March 12, 2011.
GoldenEye 007’s average play-time per day/session reported is now 2 Hours 3 Minutes.

Conduit 2 now has 178,670 Total Hours of game-play reported, an increase of 128,444 Total Hours since May of this year.
The game’s average play-time is now 29 Hours 46 Minutes “Per person” reporting data, which is 8 Hours 25 Minutes more than the average that was reported on May 30, 2011.
Conduit 2’s average play-time per day/session reported is now 2 Hours 18 Minutes.

Sales Information
GoldenEye 007’s Amazon.com sale rank is #422, and it is currently selling for $23.65 fulfilled by Amazon.
GoldenEye 007’s Classic Controller Pro bundle’s sale rank is #2,387, and it is currently selling for $52.00 from a third party vendor.

Conduit 2’s Amazon.com sale rank is #9,109, and it is currently selling for $43.70.
(Sales ranks and prices recorded around 10:45PM on September 30, 2011.)

Review Score Averages
GoldenEye 007’s “professional” review score average is 83.77%, based on 62 reviews on GameRankings.com.
The game has a 4 out of 5 Stars rating on Amazon.com between both versions, based on 174 customer reviews.
The game’s customer review score average is 78.39% when the reviews are converted to a 100% review scale.

Conduit 2’s “professional” review score average is 66.32%, based on 38 reviews on GameRankings.com.
It has a 3 out of 5 Stars rating on Amazon.com, based on 38 customer reviews.
The game has a customer review score average of 57.36%, when all the reviews are converted to a 100% review scale.
     The game’s customer review score average increases to 79.16%, when removing all but one of the 1 star reviews, based on the fact most of the 1 star reviews only appeared after the Conduit 2 review fiasco and provided little or no details on the game.
(Review score averages recorded around 10:45PM on September 30, 2011.)


Filtered Thoughts
Just from looking at Conduit 2’s Amazon.com sales rank, it would appear that the game is not selling very well; but does that prove the “professional” reviews were correct overall about which game is better?
While Conduit 2 will probably never catch GoldenEye 007 in overall sales or in “Total Hours” reported, the one area that I think shows Conduit 2 owners are really enjoying the game is the hours reported “Per person” category.
If Conduit 2 was such a mess of a game, wouldn’t it be reasonable to expect the average hours reported “Per person” to be lower than those of GoldenEye 007?  I think this is even more true when Conduit 2’s single-player campaign is reported to be a lot shorter than GoldenEye 007’s single-player campaign; but Conduit 2 has a higher average “Per person” than GoldenEye 007 does.
So, how/why do I think Conduit 2 has a higher average “Per person” than GoldenEye 007?  Well, I think it is simply because Conduit 2 owners are playing the online multi-player a lot, which I think shows Wii FPS fans buy FPS games to play online multi-player, like the majority of FPS fans.

If you have not seen any footage of Conduit 2 or GoldenEye 007, below are videos for both games:

I have only played GoldenEye 007, so I can’t comment on both, but I think the one area GoldenEye 007 could be improved upon is its online leveling up system.  I think it takes way too much time to level in the game, and that players may eventually grow tired of trying/hoping to reach the next level.
I know Conduit 2 does have a patch system in place, and I would only guess from the average hours “Per person” reported for the game that the online multi-player is running smoothly.

Questions
Have any of you played both GoldenEye 007 and Conduit 2, and if so, which one do you think has the better online multi-player?
     If you have played GoldenEye 007’s online multi-player, do you agree with me that the online leveling up system takes too much time?

If any of you are interested in Conduit 2 or GoldenEye 007, you can see prices for both on Amazon.com linked below:
http://rcm.amazon.com/e/cm?lt1=_blank&bc1=000000&IS2=1&bg1=FFFFFF&fc1=000000&lc1=0000FF&t=coffeew-20&o=1&p=8&l=as4&m=amazon&f=ifr&ref=ss_til&asins=B003GB4UXI http://rcm.amazon.com/e/cm?lt1=_blank&bc1=000000&IS2=1&bg1=FFFFFF&fc1=000000&lc1=0000FF&t=coffeew-20&o=1&p=8&l=as4&m=amazon&f=ifr&ref=ss_til&asins=B003O6H7X0

>Conduit Travel – Conduit 2’s Hours Arrive

May 30, 2011

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Coffee Beans:
     Conduit 2 was released on April 19, 2011 with a MSRP of $49.99.  The game was a follow-up sequel to The Conduit which originally released on June 23, 2009.  Conduit 2 has not been published for any other console and is a FPS exclusive for the Wii, like the original game.
     Conduit 2 was developed by High Voltage Software and published by Sega.  The game received a “Teen” rating from the ESRB with “Animated Blood, Language, Mild Suggestive Themes, Violence” listed as content for gamers/parents to be aware of.

     How many hours have Wii owners spent battling in Conduit 2, with 42 days of game-play reported?  Let’s take a look!

Hours shown are for United States of America Wii owners that
report game-play data via the Nintendo Channel.  The hours
shown are not for all Wii owners that have played Conduit 2.

Approx. Number of Players Having Reported Data:
     Conduit 2 has 2,353 Wii owners that have reported game-play hours through the Wii’s Nintendo Channel, in the last 42 days since the game released.

Average & Total Game-Play Hours:
     Conduit 2 has 50,226 Total Hours of game-play reported on its debut, with the average play-time being 21 Hours 21 Minutes “Per person”.
     The game’s average play-time per session is just over 2 Hours 36 Minutes.

Sale Rank & Advertised Price:
     Conduit 2’s Amazon.com sale rank is #3,111, and it is currently selling for $46.99.
     Sale rank and list price recorded around 4:45PM on May 30, 2011.

Review Score Averages:
     Conduit 2’s “professional” review score average is 67.00%, based on 35 reviews on GameRankings.com.

     *NOTE:  If you are not aware, Conduit 2 and HVS have been at the center of Amazon.com review bombings.  You can read about the issue HERE.
     The game currently has a 3 out of 5 Stars rating on Amazon.com, based on 34 “customer” reviews.
     Conduit 2’s customer review score average is 55.29%, when all the reviews are converted to a 100% review scale.
     After going through Amazon.com’s Conduit 2 reviews and removing the apparent “bomb” reviews that gave no useful information, other than to give it a bad rating; Conduit 2’s customer review score average comes out to be 84.44%, based on just 18 of the 34 “customer” reviews on Amazon.com.


     Review score averages recorded around 4:45PM on May 30, 2011.

Filtered Thoughts:
     If you have not seen anything about Conduit 2, the trailer below may give you an idea of what to expect from the game.

     I still have not played Conduit 2, but as I have said before, I really want to give the game a try.  I enjoyed the first game’s single-player campaign, and the story/setting of the game, and I want to see how that has changed in Conduit 2.

     As for the reported game-play data, seeing Conduit 2 take only 42 days to debut is pretty good I think, especially considering that the game released with no advertisements, and also the review fiasco that happened.
     I think based off the Amazon.com sale rank and “customer” reviews situation though, that it is pretty obvious the leaked email from HVS has done more harm, than good, for Conduit 2.
     If you are wondering how Conduit 2 has done compared to the original, here are some quick differences based on the debut hours for both games.  Conduit 2 took longer to debut and with fewer “Total Hours” hours reported, than The Conduit did back in 2009.  Conduit 2 has about 24,000 fewer “Total Hours” reported than The Conduit did for its debut, and Conduit 2 took 28 days longer to have its hours show up.

     I think it will be interesting to see if Conduit 2’s average hours reported “Per person” continue to increase at a steady pace, or if they hover in the “20 Hours” range like the original game.

Questions:
     Have any of you been playing Conduit 2 since it released?  If so, have you found yourself playing more of the game’s online multi-player, or perhaps the local multi-player and single-player campaign?

If any of you are interested in Conduit 2, you can see new and used prices on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003GB4UXI&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  

>Conduit 2 Gets Amazon-Bombed – Immaturity Abounds

May 23, 2011

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Coffee Beans:
     Early last week I posted, “Sega’s Advertising Failure – Conduit 2?”  In that post I showed the Amazon.com sales ranks for Conduit 2 from April 19 though April 30.  I also provided the “professional” review score average for Conduit 2 from GameRankings.com, and I provided the review scores and review score average from customers on Amazon.com.
     Just one day after my post, drama broke-out between High Voltage Software(HVS) and Joystiq.com’s “reviewer” of Conduit 2.  An internal HVS email was leaked, showing that HVS employees were encouraged to read/rate Joystiq.com’s Conduit 2 reviewer’s book he had written and had available for purchase on Amazon.com.  The email did not specify what rating to give the book, but considering the review score was 1 out of 5 Stars from Joystiq.com for Conduit 2, I would assume that is what was hoped for in retaliation reviews as well.
     Initially after the email was sent internally, negative reviews started appearing on the “reviewer’s” book on Amazon.com.  After the email was made public by MaroonersRock.com, some of those negative reviews started disappearing.

     As for Conduit 2, the game had a customer review score average of 4.5 out of 5 Stars on Amazon.com, based on 13 customer reviews as of 12:30AM on May 17, 2011.  Conduit 2’s customer review score average was 87.69%, based on 13 customer reviews from Tuesday.

     It appears the news of the internal email at HVS has caused more negative reviews to pop up on Conduit 2 though, than the “reviewer’s” own book.  Let’s take a look.

Filtered Thoughts(sort of):
     Again, my post was published early Tuesday morning and Conduit 2 only had 13 Amazon.com customer reviews at the time, with a 4.5 out of 5 Stars rating, and an average of 87.69% when the reviews were converted to a 100% review scale.
      I just checked Conduit 2’s review score average on Amazon.com, around 6:00PM on May 23, 2011 and the game now has a 2.5 out of 5 Stars rating based on 31 customer reviews.  Conduit 2’s current customer review score average is now 51.61%, based on the 31 customer reviews.
     Here are two images showing the review scores from last Tuesday, and today:

Reviews recorded around 12:30AM on May 17, 2011.
Reviews recorded around 6:00PM on May 23, 2011.

     Here’s a timeline of events that led up to the rating drop for Conduit 2:
     May 3 – Joystiq.com’s editors allowed a “review” for Conduit 2 to be published that trashed the game basically on every front, and contained major spoilers.  The “reviewer” also admitted that he barely even played the game’s multi-player with no mention of how the local multi-player and online varied.  The “review” proved Joystiq has no standards for their reviewers, which is the case for most sites these days.  An internal HVS email was sent to employees about returning the favor and “reviewing” the “reviewer’s” book on Amazon.com, even providing a link to the book’s Amazon.com page in the email.
     May 17 – Conduit 2 has 13 Amazon.com customer reviews = 4.5 out of 5 Stars, and/or a 87.69% on a 100% review scale
     May 18Marooners’ Rock published a post with an email picture showing an internal HVS email suggesting HVS employees rate the Joystiq.com reviewer’s book 1 star in retaliation.
     May 18-23 – HVS issues apology about the Amazon.com review issue, but the “reviewer” still clings to his ignorance acting like nothing was wrong with his review, and Joystiq editors and staff allow the trash review to still be on the site.
     May 23 – Conduit 2 has 31 Amazon.com customer reviews, and/or a 51.61% on a 100% review scale.

     What do I think about the situation?  I think HVS, the “reviewer”, AND Joystiq are all at fault.  HVS and Matt Corso(the HVS employee that sent the email) are at fault for sending the email and apparently acting on it(and not stopping it from starting).  The “reviewer” Michael Murdoc is at fault for writing such a piece of trash “review”; but considering his review was somehow published, it should give hope to those of you looking at getting some freelance work with sites like Joystiq…because evidently they do not proofread reviews, and they do not have any review standards.  Last, I believe Joystiq.com’s editor(s) are at fault for having no standards and for allowing such a trash review to be posted; but not only to allow it to be posted, but also for it to remain posted.

     The fact that HVS was so worried about one “review”, really baffles me.  In my opinion, HVS should have been sending around a collection bucket to try and raise funds for some Conduit 2 advertising, instead of sending an immature email, about an immature “reviewer’s” “review” on evidently an immaturely run website.
     If Joystiq.com’s editor(s) allowed(or allows) a Killzone 3, Resistance 3, or Call of Duty: Modern Warfare 3 “review” to be published without the “reviewer” playing the multi-player at length, I think the outcry would be loud and clear, and justifiable.  In this situation, I guess because Conduit 2 is only a Wii game…it was okay to allow an immature and not very complete, or informative, review to be published on the site?

     In my post last Tuesday, I showed the lowest recorded sale rank for Conduit 2 from April 19 though April 30 had been #1,138 on April 30; as of this posting, around 6:00PM on May 23, 2011 Conduit 2 has an Amazon.com sale rank of #2,022.  I think Conduit 2 has no hope at this point to reach the sales of the original game, The Conduit, and this situation is definitely not a good way to help promote the game.

     If you have not seen any footage of Conduit 2, the trailer below should give you a brief idea about the game, without spoiling the ending(as some people don’t seem to mind doing):

Questions:
     What do you think?  Is HVS only at fault, or does this “reviewer” also have some blame to bear?  Do you think Joystiq.com’s editor(s) have any blame to bear in this situation for allowing such a “review” to be published?
     If you have played Conduit 2, what do you think the game deserves review score wise?  Also, do you think there should be game review standards of some sort?

If you are interested in Conduit 2, you can see prices linked on Amazon.com below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003GB4UXI&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  

>Sega’s Advertising Failure – Conduit 2?

May 17, 2011

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Coffee Beans:
     Conduit 2 was released on April 19, 2011 for the Wii with a MSRP of $49.99.
     Conduit 2 was developed by High Voltage Software, and published by Sega.  The game received a “Teen” rating from the ESRB with “Animated Blood, Language, Mild Suggestive Themes, Violence” listed as content for gamers/parents to be aware of.

     It was officially announced on March 29, 2010 that Conduit 2 was in development.  The game is a direct sequel to the original game, The Conduit, but it has several new features such as local multi-player and WM+ control support.  Conduit 2 can also be patched(and has been) to hopefully address any issues that may pop-up in the game.

     With Conduit 2 being the sequel to one of the Wii’s most-hyped FPS games, did Sega’s approach of not advertising Conduit 2 with any commercials, and relying only on name-recognition payoff for them?  Let’s take a look!

Click chart to view full size to read/see data easier.
The higher the line on the chart, the better the sales rank.

Chart Info:
     The chart above shows the sales ranks for Conduit 2 on the Wii, with sales ranks recorded from April 19 though April 30, 2011.  The sales ranks were recorded each day from Amazon.com’s “Video Game” category, that posts the sales ranks for video games and video game accessories.
     Conduit 2’s sale price on Amazon.com was also recorded each day, and is shown above each date/time and sale rank point on the chart.
     The chart has the graph lines reversed so the higher the line on the chart, the better the Amazon.com sales ranks.

Highs & Lows:
     The highest recorded sale rank for Conduit 2 was #365 on April 19 around 11:30PM.
      The lowest recorded sale rank for Conduit 2 was #1,138 on April 30 around 10:05PM.

Sale Rank Average:
     Conduit 2’s overall sale rank overage was #685 for the 11 days of data recorded in April.

Critical Reception:
     Conduit 2’s “professional” review score averages started being published on the internet on April 19, the day it released.

     Conduit 2’s current “professional” review score average is 67.16%, based on 32 reviews on GameRankings.com.

     The game currently has a 4.5 out of 5 Stars rating on Amazon.com, based on 13 customer reviews.
     Conduit 2’s customer review score average is 87.69% when the reviews are converted to a 100% review scale.

     Review score averages recorded around 12:30AM on May 17, 2011.

Filtered Thoughts:
     The Conduit released on June 23, 2009.  The game had a lot of hype from High Voltage Software, the game’s developer, before it released, and Sega even helped the game along by releasing two commercials for it.
     I have followed Amazon.com sales ranks on different games for a while now. The original game, The Conduit, may have been the first game I actively followed on Amazon.com.
     You can see through the following dates/links how The Conduit was ranking back in June/July 2009, as well as one post from September 2009:
     The Conduit Entered Amazon.com’s “Top 100” Video GamesJune 20, 2009
     The Conduit Entered Amazon.com’s “Top 50” Video GamesJune 22, 2009
     The Conduit Entered Amazon.com’s “Top 30” Video GamesJune 23, 2009
     The Conduit Entered Amazon.com’s “Top 20” Video GamesJune 24, 2009
     The Conduit made the Wii’s “Top 5” Game Sales(according to rank) – June 27, 2009
     The Conduit Falls from Amazon.com’s “Top 100” Video GamesJuly 25, 2009
     The Conduit’s 12 WeeksSeptember 24, 2009

     As the links above show, The Conduit did pretty well initially on Amazon.com, especially when compared to Conduit 2.

     I never saw Conduit 2 crack Amazon.com’s “Top 100” in video games, and as the chart shows, its sales ranks plummeted pretty quickly after it released.  I think one big reason for this, was Sega’s and/or HVS’ lack of advertising for the game.  While The Conduit had two commercials put out for it, Conduit 2 has had zero commercials put out for it.

     I don’t know what happened from the original game to Conduit 2, but for some reason HVS and/or Sega didn’t feel the sequel needed as much promotion as the original.  Why would a publisher release a game on the console with the largest installation base and not put out one single television advertisement?  I have no idea, but I would love to ask the people that made that decision, “Why?”.

     If Sega was really relying on The Conduit’s name-recognition only, I would say that was a major failure on their part; and I think the sales chart above and the lack of Conduit 2 information in April’s NPD data verifies that.

     If you have not seen any footage from Conduit 2, below is the first trailer released for the game.

Questions:
     Have any of you been playing Conduit 2 since it released, and if so, what do you think about it?
     If you played the original game, The Conduit, and you have played Conduit 2, do you think Conduit 2 is better than the original in most areas?
     Also, do any of you think it’s odd that Sega/HVS did not put out any commercials for Conduit 2?

     If any of you are interested in Conduit 2, you can see prices for it on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003GB4UXI&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  

>Hours in The Conduit

April 21, 2011

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Coffee Beans:
     The Conduit was released on June 23, 2009 as a Wii exclusive.  The game had a lot of coverage/hype leading up to its release, and its developer, HVS, was very active in promoting the game.
     I was excited about the game, especially with the idea of fully customizable FPS controls on the Wii.  I reserved the game, and picked it up day one.  I beat the single-player campaign four complete times, accomplished the “achievements” in the game, and I spent more than 100 hours with the game’s online multi-player; but then I traded it off, and then got it back again!

     While the game wasn’t perfect, it resulted with a game engine and foundation for HVS to build off of.  It was revealed in March 2010 that HVS was working on a sequel to The Conduit, Conduit 2, which just released yesterday.

     How many hours have Wii owners reported playing The Conduit, with 665 days of game-play reported before Conduit 2 released?  Let’s take a look!

Hours shown are for United States of America Wii owners, not world-wide.

Approx. Number of Players Having Reported Data:
     The Conduit now has 93,645 Wii owners that have reported game-play hours through the Wii’s Nintendo Channel.

Player Increase Since Last Report:
     The game has seen about 9,963 more Wii owners report game-play data since the last data recorded on November 29 last year.

Average & Total Game-Play Hours:
     The Conduit now has 2,136,385 Total Hours of game-play reported, an increase of 200,631 Total Hours since the last report.
     The average play-time for the game is now 22 Hours 49 Minutes “Per person”.
     The average play-time per session is now 1 Hour 49 Minutes.

Sale Rank & Advertised Price:
     The Conduit’s Amazon.com sale rank is currently #6,242, and it is selling for $31.91.
     (Sale rank and price recorded around 7:30PM on April 20, 2011)

Review Score Averages:
     The Conduit’s “professional” review score average is 72.37%, based on 64 reviews on GameRankings.com.

     The game has a 4 out of 5 Stars rating on Amazon.com, based on 107 customer reviews.
     The Conduit’s customer review score average is 76.63%, when the customer reviews are converted to a 100% review scale.

     (Review score averages recorded around 7:30PM on April 20, 2011)

Filtered Thoughts:
      As I mentioned in the “Coffee Beans” section, Conduit 2 was just released for the Wii yesterday.  Due to my New Year’s resolution, I didn’t purchase Conduit 2 yesterday, but I’m definitely interested in playing the game.  Being that I beat The Conduit four times, I’m very interested to see how well the single-player campaign is in Conduit 2.  If you haven’t seen anything on Conduit 2, here’s one of the first trailers released for the game:

     As for the data, I think The Conduit’s reported game-play hours would be a lot higher, if it weren’t for the hackers and bugs/glitches that plagued the game’s online multi-player.
     I think I have mentioned it before in other posts, but it appears that Amazon.com doesn’t carry the game directly anymore, and it’s only fulfilled by them, or sold directly by third party vendors.  When Amazon.com doesn’t have a game directly listed, that usually means it’s no longer being published/distributed by the publisher anymore.

Questions:
     If you played The Conduit and you have made the jump to Conduit 2, have you encountered any online glitches/hacks that were in the original?
     If any of you have purchased Conduit 2,  what do you think about the game from what you have played so far?

If anybody is interested in either The Conduit, or Conduit 2, you can see prices for both on Amazon.com linked below:
http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B001HKPUKC&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr  http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B003GB4UXI&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr

Conduit 2, Release Date Confirmed?

April 10, 2010
(click image to enlarge)
Thoughts:
If you click the image above, you will see that both Amazon.com and GameStop.com have Conduit 2 now with a release date of November 2, 2010.
I know many times companies like Game Stop and Amazon.com will use placeholder release dates, but this date does fall on a Tuesday, which is often the day new games are released.
The date, November 2, 2010, also goes along with the “Fall 2010” target release mentioned in Sega’s press release, when they announced Conduit 2.
If November 2, 2010, is the release date, I think it’s going to be very interesting seeing how Conduit 2 performs, if Treyarch/Activision release another Call of Duty Wii game this fall in November.
Call of Duty 3 was released on November 21, 2006.
Call of Duty: World at War was released on November 11, 2008.
Call of Duty: Modern Warfare Reflex was released on November 10, 2009.
Questions:
Do you think November 2, 2010, will end up being the release date for Conduit 2?
If so, and another Call of Duty game is released on the Wii this November as well, do you plan on buying both games, or just one?
If just one, which game do you plan on buying, Conduit 2 or the next Call of Duty?

As for myself, I do want to hear more details about Conduit 2, mainly on the multiplayer and hearing confirmation the spawn bug isn’t present, that was present in The Conduit.  If Treyarch is developing the next Call of Duty Wii game, I’m already leaning towards Call of Duty, because of Treyarch’s past two Wii Call of Duty games.
I am assuming another Call of Duty game will be released on the Wii this, though one hasn’t been officially announced yet.

If you’re interested in any of the games mentioned, you can see some of their new and used prices on Amazon.com below:

Conduit 2 Release Date Confirmed?

April 10, 2010
(click image to enlarge)

Thoughts:
If you click the image above, you will see that both Amazon.com and GameStop.com have Conduit 2 now with a release date of November 2, 2010.
I know many times companies like Game Stop and Amazon.com will use placeholder release dates, but this date does fall on a Tuesday, which is often the day new games are released.
The date, November 2, 2010, also goes along with the “Fall 2010” target release mentioned in Sega’s press release, when they announced Conduit 2.
If November 2, 2010, is the release date, I think it’s going to be very interesting seeing how Conduit 2 performs, if Treyarch/Activision release another Call of Duty Wii game this fall in November.
Call of Duty 3 was released on November 21, 2006.
Call of Duty: World at War was released on November 11, 2008.
Call of Duty: Modern Warfare Reflex was released on November 10, 2009.
Questions:
Do you think November 2, 2010, will end up being the release date for Conduit 2?
If so, and another Call of Duty game is released on the Wii this November as well, do you plan on buying both games, or just one?
If just one, which game do you plan on buying, Conduit 2 or the next Call of Duty?

As for myself, I do want to hear more details about Conduit 2, mainly on the multiplayer and hearing confirmation the spawn bug isn’t present, that was present in The Conduit.  If Treyarch is developing the next Call of Duty Wii game, I’m already leaning towards Call of Duty, because of Treyarch’s past two Wii Call of Duty games.
I am assuming another Call of Duty game will be released on the Wii this, though one hasn’t been officially announced yet.

If you’re interested in any of the games mentioned, you can see some of their new and used prices on Amazon.com below:

http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B000G7T7JC&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B001AWIP7M&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B002I08CJG&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr http://rcm.amazon.com/e/cm?t=coffeew-20&o=1&p=8&l=bpl&asins=B001HKPUKC&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr