Archive for October, 2012

"Black Ops II will just be on the Wii U", Call of Duty: Black Ops 2 not releasing for the 3DS, DS, or Wii.

October 31, 2012

Coffee Beans
Call of Duty: Black Ops 2 will be releasing on November 13th, and until now Activision has been quiet about the game releasing for the Nintendo Wii, DS, or 3DS.

Call of Duty: Black Ops 2 has already been confirmed as a Wii U launch title, even pre-launch of sorts, and it will be available to purchase on November 13th. Will Call of Duty: Black Ops 2 release for the Wii, DS, or 3DS this year? Brew yourself some coffee, and hit the jump for a quick Call of Duty games history on the Nintendo DS and Wii, as well as the answers!

The Brew
The Nintendo DS was home to Call of Duty games for 5 consecutive years:

  • Call of Duty 4: Modern Warfare in 2007
  • Call of Duty: World at War in 2008
  • Call of Duty: Modern Warfare: Mobilized in 2009
  • Call of Duty: Black Ops in 2010
  • Call of Duty: Modern Warfare 3 in 2011

The Nintendo Wii has had five Call of Duty titles released on it:

  • Call of Duty 3 in 2006
  • Call of Duty: World at War in 2008
  • Call of Duty: Modern Warfare: Reflex in 2009
  • Call of Duty: Black Ops in 2010
  • Call of Duty: Modern Warfare 3 in 2011
I contacted Activision earlier this month about Call of Duty: Black Ops 2 releasing for the Wii, since I couldn’t remember seeing that information confirmed, or denied, anywhere. I asked, “Also, is Black Ops II going to be releasing for the Wii, or just on the Wii U for the Nintendo side of things?

The initial response I received was, “Black Ops is shipping for 360, PS3, Wii U and PC.

To make sure Call of Duty: Black Ops 2 wasn’t releasing for the 3DS or Wii, I followed up with a second question, “So, just to make sure, there will be no Black Ops II for the Wii or 3DS? Just for the Wii U?

The second response was very clear. They said, “In terms of Nintendo products, Black Ops II will just be on the Wii U.

A picture says a thousand words, a zombie just moans?
Caffeinated Thoughts
I think it’s interesting that Activision isn’t releasing Black Ops 2 for the Wii, because the system does have such a large install base. I imagine the game could have sold decently on the system this holiday season, especially considering the Wii just had another price cut. I believe Nintendo is probably the biggest beneficiary of having Black Ops 2 only on their new Wii U system this holiday season, by using that as a potential selling point for older Wii only owners.
As for not releasing Black Ops 2 on the 3DS, or even DS, I think it’s surprising considering the DS had a new Call of Duty game released every year since 2007, with this year being the first the system isn’t getting one. The Nintendo 3DS has not had any Call of Duty game released for it, and this year makes for the second holiday season the 3DS will be on the market. When the largest FPS franchise in the video game industry is skipping a platform, that does make me question some things about the platform.
If you missed the post on Black Ops 2’s live-action trailer, you can see the trailer that released on Monday below.

I’m still planning on buying a Wii U day one, and Black Ops 2 is on my short list of games I’m debating on to grab with the system. Being that I enjoy Wii Remote and Nunchuk controls in FPS games, thanks to Treyarch and other FPS Wii developers, I’m glad to know that Black Ops 2 Wii U has those control options, as well as the Wii U GamePad control option.

I enjoyed the zombie mode a great deal in Call of Duty: World at War, and played the mode a decent amount in the original Black Ops, so I’m really looking forward to seeing what changes have been made to the mode. With today being Halloween, I think a Call of Duty zombie mode needs another visit!

If you’re a Nintendo fan and have enjoyed the Call of Duty Wii games and want to play Black Ops 2, I think this news is just another reason to buy a Wii U when it releases.

Questions
Are any of you planning on buying Call of Duty: Black Ops 2 when it releases? If so, which system are you planning on getting it for?

Does the news of Black Ops 2 not releasing for the Wii, or even 3DS, make you more likely to buy a Wii U system to play the game, if you are a Wii only owner?

If you are interested in Black Ops II, you pre-order the PlayStation 3, Xbox 360, and Wii U editions on Amazon.com below:

Halloween? Check! Hordes of zombies? Check! The House of the Dead 2 & 3 Return Data Report

October 31, 2012


Coffee Beans
The House of the Dead 2 & 3 Return released for the Nintendo Wii on March 11, 2008. The game was published by Sega, and it received an ESRB rating of “MATURE” with “Blood and Gore, Violence” listed as content for gamers and parents to be aware of.

How many hours of gameplay can you expect battling the undead in The House of the Dead 2 & 3 Return if you haven’t played it? How many U.S. Wii owners have reported playing the game, and how many hours have they reported playing it since the game released over 4 years ago? Brew yourself some coffee, and let’s take a look!

Data reported from U.S. Wii owners that have used the Nintendo Channel.

The Brew
The House of the Dead 2 & 3 Return has approximately 209,295 Wii owners from the U.S. that have reported the 1,526,937 hours of gameplay, with 1,693 days possibly reported. The game’s play-time has increased almost an hour from the average reported over 2 years ago, and is now at 7 Hours 18 Minutes “Per person”, which averages out to be about 1 Hour 11 Minutes played per time/day.

How was the game received by critics and customers? The game has a “professional” review score average of 65.55%, based on 33 reviews on GameRankings.com. It has a customer review score average of 77.92%, based on 125 reviews from Amazon.com.

Apparently, like many Wii titles, gamers enjoy the game more than critics.

Caffeinated Thoughts
I played The House of the Dead 2 on the Sega Dreamcast, and I dug through my Dreamcast collection earlier tonight trying to see if I had a copy of the game. I thought I had a copy, because a friend gave me the Sega Dreamcast Starfire blaster, but I couldn’t find the game in my collection unfortunately.

If you haven’t seen any footage of how The House of the Dead 2 & 3 Return looks on the Wii and the type of gameplay it offers, the trailer below should give you a good idea of what you can expect.

When the game released it was originally $29.99, but you can now find it used for under $20 at Game Stop and Best Buy, or for right around $10 used on Amazon.com, HERE. Seeing it has a play-time average “Per person” of under 10 hours, I think picking it up for less than $10 would be the best route to go if you’re interested in the game.

Questions
If any of you played this on the Wii, would you recommend it to other Wii owners that have been interested in it, but haven’t bought it yet? Also, if you played and beat both games in the collection, do you remember how many hours they took you to complete?

You can see this zombie game, and other zombie games on Amazon.com below:

The Walking Dead to Wii U? Walkers don’t talk, neither does Telltale Games?

October 29, 2012
Somebody, or THING, needs some coffee.

Coffee Beans
The Walking Dead episodic games series by Telltale Games is currently available for PC/MAC owners, PlayStation 3 owners, Xbox 360 owners, and iPhone/iPad owners. The series currently has four episodes available to play, and Episode 5 is scheduled for release in December.

After seeing the first two seasons of The Walking Dead on Netflix and finding it interesting, I contacted Telltale Games about the possibility of The Walking Dead episodic games series releasing for the Wii U, since I have the system reserved and because they do have a history of developing an episodic games series on a Nintendo platform.

No answer is usually an answer, but in this situation I have no clue what that answer might be. Maybe my questions weren’t clear enough? I know walkers don’t talk, at least that’s what I have heard, but apparently from my email communications neither does Telltale Games. Brew yourself some coffee, and hit the jump to see my questions emailed to Telltale Games.


The Brew
The video above contains more communication attempts from walkers, than I have received from Telltale Games in regards to my questions. Nintendo has the famous (or, infamous) policy that when someone asks them about a rumor, news leak from a developer/publisher, or information that Nintendo hasn’t said directly themselves, even if the information is true, they respond with, “We do not comment on rumors or speculation.”

Well, I have now reached out to Telltale Games four times by email, and once on their Twitter account. Here is the timeline of my emails to them, and the questions specifically about if The Walking Dead games series is coming to the Wii U:

  • October 7, 2012 – “Are there any plans, perhaps not yet announced, to bring The Walking Dead series to the Wii U?”
  • October 13, 2012 – “Are there any plans to bring The Walking Dead games series to the Wii U’s eShop?”
  • October 16, 2012 – “Are there any plans to bring The Walking Dead games series to the Wii U’s eShop?”
  • October 18, 2012 – “Are there any plans to bring The Walking Dead games series to the Wii U’s eShop?”
If you’re wondering, every email was not just asking only that question. In one of the emails, I linked Telltale Games to the data report on Strong Bad’s Episode 1: Homestar Ruiner that I had written, and I even specified that I am planning on picking up a Wii U Deluxe Set day one. To make sure that the emails weren’t being filtered, I even used a different contact email from their site for one email, seeing if I could perhaps get a response from that one. No such fortune though, not even a walker growl, or moan, for response.

Say…cheese?

Caffeinated Thoughts
Telltale Games could have easily pulled a Nintendo type of response with, “We have worked with Nintendo in the past, but we don’t have anything to announce now.” Or, “We don’t respond to questions about games series for consoles that haven’t been announced yet.”, but nothing. Not a “Yes, it is in the works, more later.”, or a “No, it’s not happening at this time.”, or even “Maybe, we’re not sure.”
With The Walking Dead episodic games series being on the other consoles and mobile platforms via the iPhone and iPad, I imagine that Telltale Games would like the series to have the largest audience possible. I also imagine that Nintendo would like more digital game choices for Wii U owners the day the system releases. With how popular this particular episodic games series has become, I would think this would a great offering for Wii U owners, and a great opportunity for Nintendo and Telltale Games.

I’m hoping this will be a surprise announcement before the Wii U launches, and that The Walking Dead episodic games series will be available for Wii U owners to purchase day one from the eShop. If not, I’m planning on grabbing the game for my PC, because I have heard a lot of good feedback on the writing in the games and the tough decisions that players are faced with making.

Questions
Do any of you think The Walking Dead episodic games series will release for the Wii U’s eShop, like I’m hoping it will? If it does, are any of you interested in getting the series on the Wii U, and perhaps selecting your choices by tapping them on the Wii U GamePad?

Are any of you fans of The Walking Dead show/novels in general, but perhaps haven’t played the episodic games yet?
You can purchase The Walking Dead games series from Amazon.com below, currently for just $14.99 which is a 40% savings:

"Zombies. Groovy." Black Ops 2 Live Action Trailer

October 29, 2012

Coffee Beans
Call of Duty: Black Ops II will soon land at retailers nation-wide and be available to purchase on November 13th. Treyarch and Activision are busy getting Black Ops II ready for launch, and like last year’s release of a live-action trailer for Modern Warfare 3, that has now been followed up with today’s release of a live-action trailer for Black Ops II. Brew yourself some coffee, and enjoy the trailer (a few times)!

*NOTE! Apparently the beans spilled out of the bag too soon, and someone released the trailer earlier than it was supposed to be release! Coming from a follow up email, “The explosive :60 second high-octane piece, titled ‘Surprise,’ will be unveiled on network television in the U.S. tonight on Monday Night Football and will rollout worldwide across high-profile telecasts including elite European football matches.


Caffeinated Brew
How many main people were in the trailer? 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 main characters with *lines* from my count. Some were simple lines like, “Suprise!”, or even “Boom!”, but they were there, helping make the trailer complete.

I did look for coffee references such as, mugs, shops, and coffee pots in the trailer, but I didn’t spot any. While I’m patiently waiting Nintendo’s details on the Wii U’s online features and specifically which launch games will feature online multiplayer, Black Ops II is currently one of the Wii U games I’m looking forward to playing, a lot because of Treyarch’s solid Wii Call of Duty titles.

Questions
Are any of you planning on buying Call of Duty: Black Ops II, and if so, which version of the game are you planning on getting?

You can see Black Ops II on Amazon.com below for pre-order, including the Amazon.com pre-order bonuses:

Mall walkers, or zombies? Probably both? Dead Rising: Chop Till You Drop Data Report

October 29, 2012

Coffee Beans
Halloween 2012 is almost here, and over the next few days we will see how many hours Wii owners in the US have reported playing different zombie related games. Do zombies drink coffee? It probably depends on your definition of zombie, but apparently they do like shopping malls.

Dead Rising: Chop Till You Drop was released for the Wii on February 24, 2009 with a MSRP of $39.99. The game received an ESRB rating of “MATURE” with “Blood and Gore, Intense Violence, Language” listed as content for gamers and parents to be aware of.

How many hours of gameplay can you expect from Dead Rising: Chop Till You Drop, and how many more US Wii owners and hours have been reported battling zombies in Colorado with Frank West since the last report? Brew yourself some coffee, and let’s take a look!

The Brew
Dead Rising: Chop Till You Drop now has approximately 67,037 Wii owners in the US that have reported hours of gameplay, with 1,336 days possibly reported. This is an increase of just over 27,000 more Wii owners that have reported gameplay data, in the last 2 years, since the first report on the game. The game has also seen an increase of about 370,955 more Total Hours reported, than was first shown reported.

The reported average play-time is now 12 Hours 30 Minutes “Per person” as the image shows, which is 45 minutes higher than the average just over 2 years ago. which now averages out to about 2 Hours 8 Minutes per day/session played.

What about reviews? Well, the “professional” review score average for the game is 61.23%, based on 26 reviews on GameRankings.com. The customer review score average is 71.87%, now based on 32 reviews from Amazon.com.

Caffeinated Thoughts
I have never played Dead Rising, any version of it, though after getting in a zombie kick here lately with “The Walking Dead” series, I’m almost tempted to pick this up and see how it plays. If you have seen anything from “The Walking Dead” series, I think the term “mall walkers” is not only very appropriate to describe the zombies in Dead Rising on the Wii, but very ironic since that is a term for people that participate in mall walking.

If you haven’t seen anything about Dead Rising on the Wii, the trailer below should give you a decent look at the game:

I think it’s good seeing the average hours reported “Per person” continue to increase on this game, even if slowly, over the last 2 years. While I’m not in a rush to grab the game, if I’m ever looking for an extra used game in a “Buy 2, Get 1 Free” GameStop or even BestBuy used sale, I can remember this one should give me a solid 10 hours of gameplay, at the minimum.

Questions
Did any of you enjoy Dead Rising Chop Till You Drop for the Wii, and would you recommend it now as a cheap buy?

You can see a few zombie related games below:

STAY CALM! Wii U’s Miiverse details before launch, & all Wii U features and functionality ready at launch? Nintendo’s Bill Trinen and Scott Moffitt

October 27, 2012

Coffee Beans
Do you still have questions about the features and functionality of the Wii U?

There is now less than a month (21 days left, as of today!) before US shoppers can grab the Wii U from store shelves, and run home to play it. Nintendo of America just had another Nintendo Direct conference this week, on Thursday, that detailed games for the Nintendo 3DS system, but it provided no new information about the Wii U system or games for US consumers.

How does Miiverse work? What about the Wii U’s eShop games and details? Does the Wii U video chat feature function like the Wii Speak Channel? How about Wii U online multiplayer details? Will every Wii U system feature and functionality we know about be ready when the system launches?

These may be some questions about the Wii U you’re wondering about, as I am myself.

Brew yourself some coffee, and hit the jump to listen to Nintendo of America’s Bill Trinen’s statement about Miiverse being covered in “more detail”, and Nintendo of America’s EVP of Sales & Marketing Scott Moffitt’s response about the Wii U having all features and functionality “right at launch”!

The Brew
Here’s the video:

Nintendo’s Bill Trinen said at the Wii U Preview event in September, “…we’re gonna go into more detail on Miiverse in New Super Mario Bros. U and other games, as we get closer to launch.”, and apparently I can’t edit videos and type fast enough, because Mr. Iwata confirmed to investors over night that more details on Miiverse will be happening before the system launches, through a Nintendo Direct.

Time stamp on first video upload, hours before initial news was even known in US.

As for all of the Wii U’s features and functionality, Nintendo’s Scott Moffitt’s quote I was concentrating on in the clip was, “Making sure the system has all of its features and functionality right at launch.” The clip was taken from an interview he did with GamerLive.TV. (I believe GamerLive.TV has now shut down either temporarily, or maybe permanently; but make sure to check out their site and the rest of their Scott Moffitt video interviews on their YouTube Channel.)

Caffeinated Thoughts
For me, hearing Scott Moffitt say Nintendo learned from the 3DS’ launch that having all system features and functionality ready at launch is important, or to quote him directly again, “right at launch” with the Wii U, gives me hope that the Wii U will be 100% up and running on November 18th when it releases.

With the Wii, it took about 7 months in the US before the system had its first online multiplayer game, and the 3DS didn’t get the Netflix or the Nintendo Video services added to the system until a few months after it originally launched. I really do hope that Scott Moffitt is correct that Nintendo now understands how important it is to have everything ready when the system launches, and not weeks or months later; or, even years, like voice chat on the Wii took.

Nintendo has not started running Wii U advertisements in the US that I’m aware of, though they have in Europe. I’m thinking that perhaps they will detail all of the Wii U system’s features and functionality before they start TV advertising here in the US, which I imagine will start by the beginning of November at the latest. So, perhaps this Thursday, November 1st, we get another Nintendo Direct detailing Miiverse, online multiplayer, eShop, and other features and functionality that will be ready when the Wii U launches?

Perhaps this is when we learn that New Super Mario Bros. U will have online multiplayer? I know, I know, maybe that’s a little wishful thinking on my part?

Questions
Are there any questions that Nintendo hasn’t answered about the Wii U yet, that if answered would help you make a decision on trying to hunt one down on November 18th?

Are any of you perhaps on the fence, with the system already pre-ordered, but nervous that the details won’t come before the system launches, or that all the features won’t be ready at launch?

Check out Wii U related games below:

Hours debut for The Last Story! Data Report

October 24, 2012


Coffee Beans
What’s faster than Sin & Punishment: Star Successor, but slower than Xenoblade Chronicles?

The Last Story released for the Wii on August 14, 2012 with a MSRP of $49.99. The game was developed by MISTWALKER, and published by XSEED Games for its North American release. The Last Story received an ESRB rating of “TEEN” with “Language, Mild Suggestive Themes, Use of Alcohol, Violence” listed as content for gamers and parents to be aware of.

How many US Wii owners have reported playing The Last Story, and how many hours have they reported playing since the game released? Brew yourself some coffee, and let’s take a look!

The Brew
The Last Story has approximately 2,828 Wii owners from the US that have reported 52,897 hours of gameplay through the Nintendo Channel, with 69 days possibly reported. The game’s reported average play-time is 18 Hours 42 Minutes “Per person”, which averages out to about 2 Hours 51 Minutes per day/session it is played.

How has The Last Story been received by critics and customers? Well, the game has a “professional” critic review score average of 78.22%, based on 36 reviews on GameRankings.com. It has a customer review score average of 88.00%, based on 40 reviews from Amazon.com.

Caffeinated Thoughts
I haven’t played The Last Story, and I’m not sure if I will at this point. I have read a few comments about how it compares to the Final Fantasy games though, so I have thought about purchasing it for Mrs. Coffee to play, since she has enjoyed the Final Fantasy series a good amount.

I think seeing The Last Story have hours debut already on the Nintendo Channel is a positive sign for XSEED, and I really do hope they make a good profit on the game, even if only for taking a chance and bringing it over for U.S. Wii owners, when Nintendo wouldn’t.

If you haven’t seen anything about the game, here is the official US Trailer released by XSEED for the game:

While The Last Story took longer than the Nintendo published Xenoblade Chronicles to debut with hoursanother Operation Rainfall game, the game did debut faster than another Nintendo Wii published title, Sin & Punishment: Star Successor; and it already has more hours averaged “Per person” than many other Wii retail titles that have been out for several years. So, to answer the first question above, The Last Story was faster than Sin & Punishment: Star Successor, but slower than Xenoblade Chronicles, in the number of days it took for the game to have hours debut on the Nintendo Channel.

I think it will be interesting to see if the average hours “Per person” continue to increase steadily over the next year, especially with the Wii U releasing next month and current Wii owners possibly playing the game on the new system, and it perhaps not having data reported.

Questions
Have any of you played The Last Story, and if so, is it a Wii game you would recommend to others?

If you have played and beaten The Last Story, how many hours did it take you to finish the main quest, and did you try the game online any?

If you are interested in The Last Story, you can find it on Amazon.com linked below:

What is the most played Just Dance Wii game?

October 22, 2012

The Roast
The first Just Dance game released on November 17, 2009 for the Nintendo Wii. The game did not receive a typical professional review score average that would make you think it would become one of the best selling Wii games, but apparently many consumers ignored the “professional reviews” and bought the original Just Dance in droves. It has sold millions of copies and its success helped form a new major franchise for Ubisoft, with at least one new game for the series each year, since the original released.

In January this year, Ubisoft announced that since the series launched, it had sold more than 25 million copies. The Wii has had at least 8 games from the Just Dance series, from my count:

Another Just Dance title is releasing this Tuesday, Just Dance: Disney Party.

Which Just Dance game has become the Wii’s most played “Per person” and also has the most total hours of gameplay reported, with so many titles for Wii owners to choose from? (Hint: It’s not Just Dance 4.) Brew yourself some coffee, and let’s take a look!

Will you be dancing with Just Dance 4 on the Wii U?

Coffee Beans
Just Dance 2 is the Wii’s most played game from the Just Dance series, according to the average hours reported “Per person” and also the total hours reported on the Nintendo Channel for all of the Just Dance games.

Just Dance 2 was released on October 12, 2010 with a MSRP of $39.99. The game was developed by Ubisoft Paris, and received an ESRB rating of “Everyone 10+” with “Lyrics, Mild Suggestive Themes” listed as content for gamers and parents to be aware of.

The data shown in the image below is for the gameplay hours reported from U.S. Wii owners, with 734 days possibly reported.

Information reported from U.S. Wii owners.

The Brew
Just Dance 2 now has approximately 453,768 U.S. Wii owners that have reported playing the game through the Nintendo Channel, which is about 160,000 more Wii owners that have reported data for the game since last year’s report.

Just Dance 2’s reported average play-time is 12 Hours 55 Minutes “Per person”, with the average time played per day/session being about 1 Hour 7 Minutes. This means each time reported dancing session is lasting just over an hour. The game’s reported average is 12 Hours 55 Minutes “Per person” as the image above shows.

How has the game been received by critics and customers? The game has a “professional” critic review score average of 77.25%, based on 16 reviews on GameRankings.com. Just Dance 2 has a customer review score average of 90.22%, based on 1,097 reviews from Amazon.com.

Caffeinated Thoughts
While I still have not played any of the Just Dance games, I have found it interesting to see the series continue to be so successful, and I enjoy seeing how Ubisoft has marketed the series and expanded it to the other consoles as well. Seeing Just Dance 2 being the most played game of the series on the Wii though, I do find interesting because it wasn’t the first game in the series on the Wii.

The 5,863,176 Total Hours reported for the game are equivalent to dancing for about 244,299 days, straight. That would be dancing 24 hours a day, 7 days a week, for just over 669 years. I think that would make for the longest “Just Sweat It Out” session!

Just Dance 4 was just released on October 9th for the PlayStation 3, Wii, and Xbox 360. The Wii U is not yet out (less than a month now!), but Just Dance 4 is scheduled to release 5 days before the system, on November 13th. The trailer below is for Just Dance 4, and promotes how the Wii U GamePad’s streaming function will work.

Just Dance 4 on the Wii U currently has a MSRP of $49.99, which is $10 higher than the PlayStation 3, Wii, and Xbox 360 versions of the game. The game is releasing with three exclusive tracks for the Wii U version, as well as the Wii U exclusive Master of Ceremony and Puppet Master modes, and the ability to play Just Dance 4 off of just the Wii U GamePad.

I just wonder if the $10 price difference is going to be adjusted before launch, and make a big difference for fans of the series; or if it will make for the first Just Dance title to release at $49.99, and perhaps future Just Dance games will continue to release at that price as well?

Questions
Have any of you played Just Dance 2, and helped it become the Wii’s most played Just Dance game in at least the U.S., passing the original? Have any of you played all of the Just Dance Wii games by any chance, and if so, do you have a favorite game from the series?

If you’re a fan of the Just Dance series and planning on buying a Wii U, do the extra Wii U modes in Just Dance 4 and the option to play off of just the Wii U GamePad make you likely to buy the game?

You can see games from the Just Dance series linked below:

You can read older data reports on Just Dance, Just Dance 2, and Just Dance 3: here, here, and here.

Time for rabid Rabbids on Wii U? Time for rabid Rabbids on Wii! Rayman Raving Rabbids 2 Data Report

October 18, 2012


Coffee Beans
Are you looking forward to Rabbids LAND on the Wii U? Did you play any of the Rabbids games on the Wii? We’re taking the plunge, and looking at one of them today!

Rayman Raving Rabbids 2 was released for the Wii on November 13, 2007 in the U.S., and was developed by Ubisoft Paris. It released with a MSRP of $49.99, and received an ESRB rating or “EVERYONE 10+” with “Cartoon Violence, Crude Humor” listed as content for gamers and parents to be aware of.

How many U.S. Wii owners have reported playing Rayman Raving Rabbids 2, and how many hours have they reported being Rabbid rabid? Brew yourself some coffee, and let’s take a look!

The Brew
Rayman Raving Rabbids 2 has approximately 337,017 U.S. Wii owners that have reported playing the game through the Nintendo Channel, with 1,798 days possibly reported. The players have reported 4,640,386 Total Hours of gameplay since the game released, almost 5 years ago now. The total average play-time is 13 Hours 46 Minutes “Per person, with the average time played per day/session being about 1 Hour 29 Minutes.

How was the Rabbids’ second Wii outing received by critics and customers? The game’s “professional” critic review score average is 67.71%, based on 27 reviews on GameRankings.com. It has a customer review score average of 82.29%, based on 122 reviews from Amazon.com.

I forgot my carrot juice.

Caffeinated Thoughts
I am really looking forward to Rabbids LAND on the Wii U. The original Rayman Raving Rabbids was a day one purchase with our Wii system. Why? Mrs. Coffee. Growing up, she took a liking to rabbits and the original promotional videos of Rayman Raving Rabbids really caught her attention, and the humor in them helped sell her (and me) on giving the game a try. I wasn’t really sure what to expect from it, but I think the original game had some of the best uses of the Wii Remote and Nunchuk in the launch titles for the system. The Rabbids dancing mini-games were the family favorite in the games, and provided us with many hours of fun.

I personally enjoyed the first-person rail shooting mini-games in the first game a lot, and I was excited to see Ubisoft try new things with the sequel’s first-person rail shooting mini-games. They filmed real life city locations for the rail shooting mini-games in Rayman Raving Rabbids 2, and put the Rabbids in those locations. If you want to see what the first-person rail shooting (real life location) Rabbid mini-game looks like, watch the first video below.

Being that we are now pretty big fans of the Rabbids and own three of their Wii games, I really am expecting Rabbids LAND for the Wii U to be fun and funny, and I’m also expecting it to use the GamePad in some of the most unique ways out of all the launch games. If you haven’t seen any promotional videos for Rabbids LAND on the Wii U, the second video is a short trailer for that game.

(If you are looking for the Wii U console giveaway details, you can find more information about it HERE!)

As for the average reported for Rayman Raving Rabbids 2, because our average is about 30 hours higher than the average reported, it makes me think most Wii owners used this as mainly a party game and would pull it out occasionally to play with friends and family, instead of playing through the majority of the mini-games and attempting to get high scores in them as we would did.

Questions
Did any of you play Rayman Raving Rabbids 2, or any of the other Rabbids games on the Wii? If so, do you have a favorite game from the series, or perhaps a favorite mini-game?

Are any of you looking forward to Rabbids LAND on the Wii U?

Check out the Rabbids related games below:

New Super Mario Bros. U to have online multiplayer? "Online Interactions Not Rated…"

October 15, 2012

Coffee Beans
Will New Super Mario Bros. U have some form of online multiplayer?

New Super Mario Bros. U will be releasing with the Wii U on November 18th, just over a month away now. Nintendo has not really detailed the Wii U’s online features, and hasn’t even really confirmed which Wii U launch games will feature any sort of online multiplayer, yet. We do know New Super Mario Bros. U and Nintendo Land, both Wii U launch titles, have Miiverse functionality; but Miiverse details have not been fully discussed by Nintendo either.

At the Wii U Preview on September 13th, Nintendo showed off two new game modes in New Super Mario Bros. U for the first time, those being the Boost Rush Mode and Challenge Mode. So, Nintendo had kept two new modes in New Super Mario Bros. U under wraps until the Wii U event, and nothing was said if either of those modes would have an online multiplayer function.

Why do I think New Super Mario Bros. U might have a form of online multiplayer, outside of just Miiverse communication? Brew yourself some coffee, and let’s take a look!

The Brew
Look at the two boxes for New Super Mario Bros. U and Nintendo Land in the image above. Do you notice anything significantly different between the them? If not, take another look.

So, why would one box have the text, and not the other if it is just talking about Miiverse? At the Wii U Preview event in September, Nintendo’s Bill Trinen said of Miiverse, “…we’re gonna go into more detail on Miiverse in New Super Mario Bros. U and other games, as we get closer to launch.”

Again, we know that both New Super Mario Bros. U and Nintendo Land have Miiverse functionality, according to Nintendo representatives’ statements and the official Nintendo fact sheets for both games:

If you are still haven’t spotted the difference on the boxes, look to the right of the ESRB’s “E” logo on NSMBU’s box. The small black text next to the ESRB rating says, “Online Interactions Not Rated by the ESRB“. Not just in English, but also in Spanish beneath it, “Les échanges en ligne ne sont pas classés par l’ESRB”.

The image below will show it more clearly than the image above:

Why does New Super Mario Bros. U’s box have that extra text, but Nintendo Land’s box doesn’t? The fact sheets for both game specify Miiverse functionality, so if the text is only for the Miiverse functionality in New Super Mario Bros. U, is it a lot different from what is being offered with Nintendo Land’s Miiverse functionality?

Caffeinated Thoughts
I think it’s interesting that both games feature Miiverse, and both boxes have the Nintendo Network logo on them, but only the NSMBU box has the text specifically about online interactions. Perhaps the Miiverse interactions allowed in New Super Mario Bros. U will be different from those allowed for Nintendo Land? Maybe Nintendo is trying to change the standard “online multiplayer” lingo, to a Wii U console specific “Online Miiverse” lingo for future marketing reasons?

If you haven’t seen any footage of New Super Mario Bros. U or Nintendo Land, you can see trailers for both games below:

Knowing how Nintendo has been pretty careful with what they are saying about the Wii U and even certain games being developed for it, gives me slight hope that they are preparing one last big Wii U online detail reveal. I hope they detail the key features of the system such as Miiverse, multiplayer, patching, eShop prices, accomplishments, the friend code situation, and things like video chat and voice chat features.

Having games to demonstrate the online functionality live, or even in a pre-recorded video, like New Super Mario Bros. U, I think would help cement buyers’ decisions, and perhaps even make the console more appealing to gamers currently sitting on the Wii U fence.

I hope that New Super Mario Bros. U features some form of online co-op, or even a Mario platforming multiplayer battle mode of some sort. Even if it doesn’t though, I already have NSMBU pre-ordered (for Bean 1), so we should be playing it together as a family this holiday season at the very least, and maybe even with some of you if there is online multiplayer of some sort in the game.

Questions
Do you think that Nintendo has perhaps kept online multiplayer for New Super Mario Bros. U a secret this entire time, waiting to tell us all about it when they detail more of the Wii U’s online capabilities and Miiverse features within the next few weeks? If you haven’t decided on buying a Wii U system yet, would New Super Mario Bros. U having online multiplayer help you make your decision?

Are there any Wii U online features that could still be revealed, helping to push you toward getting the system if you still aren’t sure about it?

If you are interested in either New Super Mario Bros. U or Nintendo Land, you can see links for them below: