Archive for June, 2012

Buy 2 Get 1 Free on Pre-Owned Games & Accessories – This Weekend Only

June 30, 2012

Coffee Beans
     Are you heading out this weekend to do some video game shopping? If so, you might want to know Game Stop just announced they are bringing back, “Our most popular promotion…” for the weekend only, and only at GameStop.com. GameStop.com only, apparently not the stores, is running a “Buy 2 Get 1 Free” sale on their used/pre-owned video games as well as accessories. *UPDATE: Apparently GameStop stores are also offering the “Buy 2 Get 1 FREE” sale! I believe most Game Stop store locations close early on Sundays, around 6:00PM, so you might want to call before you head out if you wait until late this afternoon/evening.
     The sale is running today, Friday June 29, through Sunday July 1. You can see all selection of games currently available, here: Buy 2 Get 1 Free on Pre-Owned Games and Accessories at Gamestop.com. Expires 7/1

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MarioCare, or ObamaCare? Dr. Mario Online Rx’s Reported Hours

June 29, 2012

Coffee Beans
     Politics. Love the topic, hate the topic? Don’t care about it?  Either way, if you have heard any news from outside of the video game world in the last day it probably had the words “Supreme Court”, “ObamaCare”, “Upheld”, or something along those lines in it.
     Dr. Mario Online Rx released on May 26, 2008 on the Wii, through the WiiWare service. The game released with a price point of 1,000 Wii Points, which is $10, and can still be downloaded for that price today. The game was developed by Arika and published by Nintendo. It received an ESRB rating of “Everyone” with no content listed for gamers and parents to be aware of.
     The 2011-2012 flu season has “officially” ended, and with the U.S. Supreme Court upholding ObamaCare, The Patient Protection and Affodable Care Act (PPACA), bill today, I thought now would be a good time to take another look at Dr. Mario Online Rx.
     How many hours have Wii owners reported playing Dr. Mario Online Rx in the last 8 months? Brew yourself some coffee, and let’s take a look!

The Brew
     Dr. Mario Online Rx has approximately 110,402 U.S. Wii owners that have now reported hours through the Nintendo Channel, which is approximately 7,821 more U.S. Wii owners that have reported data for the game since October 24, 2011.
     The game’s average play-time per day/session is 1 Hour 20 Minutes, which is the same as 8 months ago. Dr. Mario’s WiiWare outing has seen an increase of 268,561 Total Hours of game-play reported, over the 2011-2012 influenza season.
     The game has a “professional” review score average of 72.95%, based on 19 reviews on GameRankings.com.

     How much has Dr. Mario Online Rx made Nintendo from its U.S. WiiWare release? Just over the last 8 months, the game has made Nintendo about another $78,210. The total amount for the game is now $1,104,020 just based on the number of U.S. players that have reported data and the game’s $10 price point.

Caffeinated Thoughts
     If you have not see any footage or don’t know much about Dr. Mario Online Rx, the video below gives a good overview of what you should be able to expect from the game:

     As for my questions in the images above, “Vitamins? Government? Which one would you choose?” I would pick vitamins. As for “MarioCare, or ObamaCare?” I would definitely pick MarioCare.
     Politics is great and all, at least if you’re on the money making end of it, but Dr. Mario has already provided great solutions for fighting and defeating viruses for over 20 years now. Would you prefer a vitamin treatment and video game time for a virus as suggested by Dr. Mario, or would you prefer mandated insurance and the IRS as suggested by President Obama? Personally, I would go with vitamins and video games every single time.

Questions
     Have any of you purchased Dr. Mario Online Rx in the last 8 months, and if so, do you know about how many hours you have played the game?
     Keeping it simple, and civil, would you select MarioCare or ObamaCare?

Did Wii Owners Enjoy Fire Emblem: Radiant Dawn? Fire Emblem: Radiant Dawn’s Hours Report

June 27, 2012
Can you name these characters?

Coffee Beans
     Fire Emblem: Radiant Dawn was released for the Nintendo Wii on November 5, 2007 with a MSRP of $49.99. The game was developed by Nintendo’s Intelligent Systems studio and published by Nintendo, and it received an ESRB rating of “Everyone 10+” with “Fantasy Violence, Mild Language” listed as content for gamers and parents to be aware of.
     Fire Emblem: Radiant Dawn was the tenth game for the Fire Emblem series overall, and it was the first, and only, Fire Emblem game released for the Wii.

     How many hours have Wii owners spent with Fire Emblem: Radiant Dawn over the last four and a half years since the game released in the U.S., and does it appear Wii owners enjoyed the game? Brew yourself some coffee, and let’s take a look!

How many hours have you played?

The Brew
     Fire Emblem: Radiant Dawn has approximately 122,500 U.S. Wii owners that have reported game-play hours through the Nintendo Channel, and the game has an average play-time per day/session of 2 Hours 42 Minutes.

     How was Fire Emblem: Radiant Dawn received by critics and customers?
     The game has a “professional” review score average of 78.48%, based on 32 reviews from GameRankings.comRadiant Dawn has a customer review score average of 89.68%, based on 64 reviews from Amazon.com.
     As with many Wii games I have reported on, the customers have rated Radiant Dawn higher than the “professionals”, which I always find interesting. Overall, the “professional” review score average places Radiant Dawn as the lowest ranked Fire Emblem game, that has a review score average listed on GameRankings.com.

Caffeinated Thoughts
     I have never played Radiant Dawn, nor any other game from the Fire Emblem series. I didn’t even realize what type of game-play the series offered, until I watched a trailer for Radiant Dawn. If you, like me, have never seen any footage of the Fire Emblem games, the trailer below is from Fire Emblem: Radiant Dawn and may give you a decent idea of what you can expect from the game:

     Seeing Radiant Dawn with more than 50+ hours reported “Per person” as its average probably makes it one of the top 20 most played Wii games “Per person”, at least from the games I have tracked. There aren’t many games I have seen with more than 50 hours of gameplay reported “Per person” as its average.
     I would say based on the reported gameplay hours for Radiant Dawn, as well as the customer review score average for the game being nearly 90%, that Wii owners have greatly enjoyed their time with Fire Emblem: Radiant Dawn.

Questions
     Have any of you played and beaten Fire Emblem: Radiant Dawn? If so, do the hours reported “Per person” in the U.S. reflect about how many hours it should take to complete the game? Or, do the hours reported show the game is being played through more than once?
     Also, if you are a fan of the Fire Emblem series in general, are you excited about Nintendo finally confirming a new Fire Emblem game for the 3DS?

If you are interested in Fire Emblem: Radiant Dawn, you can see it linked on Amazon.com and GameStop.com below. GameStop.com has the game cheaper used, since apparently Nintendo isn’t widely publishing/distributing the game anymore, and it is more difficult to find new:
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Summer Vacation Planned? Go Vacation’s Hours Report!

June 26, 2012
I have never done this in real life, but it does look fun…if you survive!

Coffee Beans
     Are you taking a summer vacation? The 2012 summer season is officially upon us here in the U.S., as of last Wednesday, June 20th.
     What if someone offered you, and up to three other family members, a vacation package that included horseback riding, miniature golf, white water rafting, sky diving, surfing, and even snowboarding as just a few events as part of an all inclusive vacation package for only $29.99? Sound crazy?
     Well, the vacation package’s official description reads, “Go horseback riding around the mountain, ride jet-skis along the beach, or just take a long car ride on the island.” I know, still crazy right? Well, with the wonderful digital worlds provided by video games, this very “all inclusive” vacation package is available, and yes, now for the very low price of just $29.99. Where can you sign up, right?

     Go Vacation released for the Wii in the U.S. on October 11, 2011 with a MSRP of $39.99. The game was developed by Namco Bandai Games, and published by Namco Bandai for its North American release. It received an ESRB rating of “Everyone 10+” with “Cartoon Violence” listed as content for gamers and parents to be aware of.
     The game currently has a list price of just $29.99 on Amazon.com and GameStop.com though

     How many hours have Wii families spent on vacation in Go Vacation with 258 days possibly reported? Brew some coffee, relax, and let’s take a look!

The Brew
     Go Vacation has approximately 14,612 U.S. Wii owners that have reported vacation game-play hours on Kawawii Island, in the last 8 months since the game released. The game has an average play-time per day/session of 2 Hours 34 Minutes, so each day/session played that is reported for Go Vacation is averaging to just over 2.5 hours each.
     Go Vacation’s game-play hours first debuted on the Nintendo Channel this past December 26th, at which time its average hours “Per person” reported was just 12 Hours 27 Minutes. The current reported average “Per person” is now 21 Hours 40 Minutes, which shows Wii owners have continued to play Go Vacation during the last 6 months.

     What about Go Vacation reviews? Is this an island resort recommended by others? Does the virtual vacation spot of Kawawii Island appear to offer a solid staycation alternative, to a real vacation?
     The game has a “professional” review score average of 64.53%, based on 17 reviews on GameRankings.com.
     It has a customer review score average of 88.50%, based on 87 reviews from Amazon.com.

Caffeinated Thoughts
     If you have not seen any footage for Go Vacation, and some of the different activities the game offers, the video below may give you a decent idea of what the game has to offer:

     If last October someone had said to me, “Coffee, you should check out Go Vacation.“, I probably would have dismissed it just off of the title. I remember watching the early trailers for the game, and it seemed like a Wii Sports Resort game copy of sorts, and apparently that’s what Namco Bandai was aiming for.
     I like that Go Vacation does not require a Wii MotionPlus unit/controller to play, but those controls are offered as an optional control method if you prefer. The game also has Wii Balance Board support for some of the skateboarding and snowboarding events I believe, but I’m not sure what else. Am I interested in Go Vacation though? More than I thought I would be actually!

     When I was putting together this piece last night and this morning, I read many of the customer reviews for the game, and it seems the game offers a wide variety of mini-games to play. While not all the mini-games appear to be as “fun” or well controlled as others, apparently once you get used to the controls in most of the mini-games, you can get many hours of fun from Go Vacation.
     I think the reported game-play data for Go Vacation helps confirm that Wii owners are enjoying the game a good deal, more than the average “professional” reviewer did for sure. I wouldn’t expect the game to have an average of over 20 hours “Per person” reported if it was really bad, and certainly not be 20% points higher in the overall review score from customers, than the average “professional” review.
     So, what’s that say for the “professional” review score average for Go Vacation? Not much. I think it just shows that you should try a game if you think you might be interested in it, and not really worry with reviews for it.


     Will I give Go Vacation a try though? It may actually now land on my “Games Wish List”, as a potential game for our oldest Bean to play around in, after reading a few of the customer reviews on it.

Questions
     Have any of you played Go Vacation, and if so, what mini-game have you found to be most enjoyable and gotten the most hours out of? If you have played Go Vacation and Wii Sports Resort would you recommend one game more than the other?
     Most importantly, if you have played Go Vacation, would you recommend it to other Wii owners that are perhaps looking for a game like Wii Sports Resort, but perhaps don’t own a Wii MotionPlus unit/controller?


If you are interested in Go Vacation, you can see it linked on Amazon.com and GameStop.com below:
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A TKO Father’s Day Gift! Nintendo Selects: Punch-Out!!

June 25, 2012
King Hippo’s hours may be reported from the kitchen.

Coffee Beans
     What happens when you play Punch-Out!! from the Virtual Console, and Rage of the Gladiator a lot? Eventually, Punch-Out!! Wii may land on your list of “Wanted Games”, as it did mine. Then what? Well, if you are/become a father, and your wife looks at your “Wanted Games” list, as Mrs. Coffee did mine, it may show up one year for Father’s Day. Last Sunday, Father’s Day, that’s just what happened in the Coffee House!

     Punch-Out!! was originally released for the Wii on May 18, 2009 with a MSRP of $49.99. The game was developed by Next Level Games, and published by Nintendo. The game received an ESRB rating of “Everyone 10+” with “Cartoon Violence, Comic Mischief” listed as content for parents and gamers to be aware of.
     Last year, on August 28th, Punch-Out!! joined the Nintendo Selects lineup of games, and can now be found for under $20 brand new.

     How many hours have U.S. Wii owners spent boxing in Punch-Out!! over the last 3 years since it released, and how many more U.S. Wii owners have reported data on the game since March 2011? Brew some coffee, and let’s take a look!

The Brew
     Punch-Out!! now has approximately 199,498 U.S. Wii owners that have reported data through the Nintendo Channel, which is an increase of 43,080 U.S. Wii owners that have reported data since March 7, 2011.
     The game has an average play-time per day/session now reported as 1 Hour 24 Minutes, just a 1 minute decrease from the last average reported on.
     Punch-Out!!’s current 2,221,725 Total Hours of reported game-play is an increase of 559,277 more hours since last year’s report.

     The game has a “professional” review score average of 87.66%, still based on 47 reviews on GameRankings.com.
     Its customer review score average is now 86.53%, a slight increase since last year, now based on 153 customer reviews between the original Wii version the Nintendo Selects version on Amazon.com.

Caffeinated Thoughts
     So far, I have enjoyed my time with Punch-Out!! over the last week. I have won both the Minor and Major Circuit belts so far, but have yet to start the World circuit.
     If you haven’t seen any footage of Punch-Out!! for the Wii, below is a video of a match against Glass Joe from the game’s “Exhibition” mode.


     Exhibition mode allows you to box against opponents you have already boxed against in the game’s “Career” mode, and it also throws in a few “Challenges” for each boxer to help add replay value to it.
     I haven’t played it on a high-definition television, but the cel-shaded graphical style is crisp, and Punch-Out!! should look great even for future video game generations.
     So far, my reported game-play time is showing up as 2 Hours 22 Minutes over “4 Times” reported, making my average reported play-time per session just over 35 minutes.


Questions
     Have any of you played/purchased Punch-Out!! for the Wii since it was added to the Nintendo Selects lineup last August?
     If you have played Punch-Out!! Wii, did you complete the game’s “Career” mode and all of the challenges in the “Exhibition” mode?


If you have not played Punch-Out!! on the Wii, you can see the original and Nintendo Selects versions on Amazon.com below. Make sure to purchase the lower priced version!

God of War: Ascension Pre-Order Bonus Announced for Amazon.com

June 25, 2012

Coffee Beans
     God of War: Ascension is currently scheduled for release on March 12, 2013. The game is being developed by Sony’s Santa Monica Studio and will provide more backstory on Kratos (think the Star Wars pre-quels giving more information on Anakin/Darth Vader, but hopefully better received!).
     The game has yet to receive an ESRB rating, but based on the game-play they showed for the game at E3 this year, I say we can safely assume God of War: Ascension will retain the “Mature” rating past God of War games have received.
     Now with only 8 months and 17 days until the game releases, Amazon.com just announced a pre-order bonus for God of War: Ascension. Is it a life sized Kratos? A bag of Greek coffee? Or, something game related? Let’s take a look!

The Brew
     Customers that pre-order God of War: Ascension from Amazon.com will receive not just the Mythological Heroes Multiplayer pack, but now they will now also get the armor for Achilles, Perseus, Orion, and Odysseus.
     Four sets of armor, just for pre-ordering the game. I wonder how far this game will go with retailer bonus battles, and if we will perhaps see Game Stop and other retailers soon announcing pre-order bonuses?
     How will the pre-order bonus work? In short, Amazon will email codes for the armor “within two days” of Ascension’s release. You can see Amazon.com’s full description of the “Bonus Offer” in the image below:

Questions
     Are any of you big God of War fans, and perhaps looking forward to God of War: Ascension next year? Will a pre-order bonus offer perhaps sway your decision as to where you buy the game?

If any of you are interested in Amazon.com’s pre-order bonus for God of War: Ascension, you can see the game’s “Standard” and “Collector’s” editions linked below:

Zombies Dominating the Wii? Call of Duty: Black Ops Dominating U.S. Wii FPS Hours

June 24, 2012
How most coffee drinkers look without coffee, or caffeinated energy snacks.

Coffee Beans
     Call of Duty: Black Ops was released on November 9, 2010 for the Wii. The game was developed by Treyarch and published by Activision, and received an ESRB rating of “Mature” with “Blood and Gore, Intense Violence, Strong Language” listed as content for parents and games to be aware of.
     This past November, we took a look at Call of Duty: Black Ops’ reported play-time over its first year on the Wii. It had already racked up over 10 million hours, and had become the most played FPS Wii game in the United States, per Wii owner, according to the reported data.

     How many hours have Wii owners reported playing Black Ops in the last 7 months, perhaps spending many of those hours battling zombies? Brew some coffee on this fine day, and let’s take a look!

The Brew
     Call of Duty: Black Ops now has approximately 177,173 U.S. Wii owners that have reported data through the Nintendo Channel, which is an increase of 43,012 U.S. Wii owners that have reported data since November 21, 2011.
     The game has an average play-time per day/session now reported of 2 Hours 38 Minutes, a 6 minute decrease over the last average per session reported. The game’s average hours reported “Per person” now being 81 Hours 53 Minutes is 3 Hours 32 Minutes higher than the last reported average.
     Black Ops’ current 14,506,333 Total Hours of reported game-play data is an increase of nearly 4 million more hours in the last 7 months.

     Call of Duty: Black Ops on the Wii has a “professional” review score average of 81.47%, based on 17 reviews on GameRankings.com.
     The game’s customer review score average is 76.88% though, based on 135 customer reviews from Amazon.com.

Caffeinated Thoughts
     I haven’t played my PS3 copy of Black Ops in close to a year now, though I have played some Modern Warfare 3 on the Wii since it released. If you never saw how Activision was marketing Black Ops, the first video below shows two clips they used for helping market the game:

     With Black Ops 2 officially having been revealed, Activision and Treyarch have been busy now talking about the game and showing some of it off. If you haven’t watched anything on Black Ops 2 yet, the video below is a “Behind the Scenes Preview” for the game, which I thought was pretty cool:

     I mentioned in an older post, “Based off the play-time data currently reported for CoD:WaW, I think it will be the Wii’s most reported played FPS game, until the next Nintendo console is released.
     I thought Call of Duty: World at War would be the Wii’s “most played” FPS game with “Total Hours” reported until Nintendo’s next console released, that we now know as the Wii U this holiday season, but seeing the number of hours Black Ops has been increasing, it may very well become the Wii’s most played FPS game “Per person” and with “Total Hours” reported in the U.S., before the Wii U releases later this year.

Questions
     Have any of you been playing Call of Duty: Black Ops on the Wii, or even PS3 or 360, regularly since it released? Is the Zombie Mode one reason you keep returning to the game, or just the regular multiplayer?
     If you are a fan of the Call of Duty series in general, but perhaps don’t purchase every single game for the series that releases, do you plan on purchasing Black Ops 2 when it releases later this year?

You can see Black Ops and Black Ops 2 on Amazon.com below:

Current 3DS Trade-in Values – Amazon.com & GameStop

June 22, 2012

Coffee Beans
     Nintendo just held their Nintendo Direct conferences for Japan, North America, and Europe. They announced a new 3DS model, the 3DS XL, and you may be wondering, “Coffee, I already own one of the original 3DS systems. What should I do?”
     Well, if you perhaps really, really, REALLY want the new 3DS XL system, you have a few options.
     Option 1: Keep your old 3DS model, AND buy the new XL model. Not a bad option to have the older 3DS system around for when the inevitable day comes (maybe in another 20 years) that the new 3DS XL system stops working. Or, perhaps when its larger screen will crack, or you drop it because its larger size in general. In any case, you will be prepared with the original 3DS model in standby.
     Option 2: Sell your original 3DS model yourself, perhaps on sites like Ebay, Craigslist, or even Amazon.com. Just make sure the site and your method of selling it on your own is safe.
     Option 3: Trade-in your old 3DS model, and use the trade-in credit to purchase the new 3DS XL model.


     The key is how much can you currently get for the original 3DS model though, and how much trouble do you want to go through. Brew some coffee, and take a look at the current trade-in values for the original 3DS system!

The Brew
     Upon checking Amazon.com’s “used” 3DS selection, it appears used 3DS systems are selling for around $125 right now. I don’t know what percentage Amazon gets of that, but getting over $100 for the original system seems like a pretty good deal.
     What about the easiest, and most likely way, that most 3DS owners would get rid of the original system though? What is the original 3DS system’s current trade-in value? Let’s take a look at the internet’s largest online retailer’s, Amazon.com, trade-in value, and let’s take a look at what Game Stop is currently offering for the 3DS’ trade-in credit.

     So, as the image above shows you, Amazon.com offers different 3DS trade-in values, depending not just on the condition of the system, but also on the color of the 3DS. The Aqua Blue 3DS system currently has the highest trade-in value for average, or “Good”, condition, being $85.00. The Cosmo Black and Flame Red systems will both net you a $74.00 Amazon.com credit.
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     Game Stop is offering $55 as trade-in credit for the original 3DS systems, according to my local store today, but that’s not all! Game Stop is currently running a special trade-in offer, a 25% hardware trade bonus on 3DS systems until July 15th. With the extra 25% trade bonus, Game Stop’s trade-in credit goes from $55 up to $68.75 on original 3DS systems. Make sure to check with your local Game Stop though, to make sure the trade-in credit doesn’t drastically change before July 15th.


Questions
     If you own the original 3DS system, does the new 3DS XL system have you interested, angry, or indifferent?
     If you are interested in the new 3DS XL, and own the original 3DS, do you think you will keep the original system and purchase the XL, or will you trade-in the original 3DS to help pay for the newer model?

God of War & Punch-Out!! Mixed = Rage of the Gladiator? Arena Hours Debut!

June 21, 2012

Coffee Beans
     What do you get when you mix a mythological game setting like the God of War series has, with game-play from the Punch-Out!! series? Well, I think the results would be Rage of the Gladiator.

     Rage of the Gladiator was released on March 15, 2010 through Nintendo’s WiiWare service, and has a price point of 1,000 Wii Points, which is $10. The game was developed and published by Ghostfire Games, and it received an ESRB rating of “Teen” with “Alcohol Reference, Animated Blood, Violence” listed as content for gamers and parents to be aware of.

     Rage of the Gladiator’s game-play hours just arrived on the Nintendo Channel this week, and how many hours have U.S. Wii owners spent battling bosses in the arena? Brew some coffee, and let’s take a look! Boss battle included!

The Brew
     Rage of the Gladiator has approximately 7,953 U.S. Wii owners that have reported data through the Nintendo Channel for its debut, with 826 days of data possibly reported. The game has an average play-time per day/session of 53 Minutes, with the total average “Per person” being 6 Hours 18 Minutes.
     While WiiWare games are harder to find “user reviews” for because of the digital distribution, the game has a “professional” review score average of 82.08%, based on 19 reviews on GameRankings.com.

     Rage of the Gladiator’s U.S. release has made Ghostfire Games about $79,530 before taxes and profit sharing with Nintendo, just based on the number of players that have reported data and the game’s $10 price point.

Caffeinated Thoughts
     I purchased Rage of the Gladiator the day it released on the WiiWare service, and I have thoroughly enjoyed the game. While the average hours reported show just over 6 hours of game-play, you may be wondering, “How many hours do you have reported Coffee?
     Glad you asked! The image below shows how many hours we have reported for the Coffee House:

     If you’re wondering, you should easily get 10-20 hours of game-play out of the main mode and the game’s Challenge Mode, if you think you are up for the “Challenge”! I think I can definitely say I have gotten my money’s worth out of the game!
     If you don’t know anything/much about Rage of the Gladiator, as I mentioned in the introduction, the game controls a lot like the Punch-Out!! games, which is great in my caffeinated opinion, but with the camera positioned in a first-person perspective.

     The game’s mythological setting though, inspired by games like God of War’s, allowed the developers to get really creative with the bosses in the game, and the types of attacks the bosses use are creative and varying. The game also has “Special Attacks”, sort of like Star Punches in Punch-Out!!, that you can use after unlocking/upgrading them. I thought most of the bosses, their attacks, and the “Special Attacks” in the game were all done really well.
     Here is a video of the first boss battle from the game’s Challenge Mode. I am using the game’s Wii MotionPlus control setting, which allows for the up/down swing attacks you will see:

     If you are perhaps now interested in Rage of the Gladiator, make sure to download the free WiiWare demo for it on the Nintendo Shop Channel. It will allow you to battle the first three bosses in the game’s regular mode, and give you a look at the skill tree as well.

Questions
     Have any of you played and beaten Rage of the Gladiator, even finishing Challenge Mode? If so, did you finish the game with the highest “Best Rank” possible in each battle?
     If you own the game, but have not completed the game’s Challenge Mode, was there a particular boss battle you got stuck on, or reason you didn’t complete it?

If you are interested in Rage of the Gladiator, you can purchase it directly off the Wii’s Shop Channel using a credit card, or by using a Wii Points card as seen below:

Throw a Mario Party! Nine Times! Hours Spent Partying in Mario Party 9.

June 19, 2012

Coffee Beans
     Mario Party 9 released on the Wii in North America on March 11, 2012 with a MSRP of $49.99 in the U.S.
     Mario Party 9, I believe, was the first game from the series to be developed by Nd Cube, instead of Hudson, and it was published by Nintendo. The game received an ESRB rating of “Everyone” with “Mild Cartoon Violence” listed as content for gamers and parents to be aware of.

     How many hours have Wii owners reported partying with Mario Party 9 since it released just over 3 months ago? Brew some coffee, and let’s take a look!

U.S. reported game-play data.

The Brew
     Mario Party 9 has approximately 27,889 U.S. Wii owners that have reported attending the “party” in the last 3 months since it started, and the game has an average play-time per day/session of 2 Hours 24 Minutes. So, the average Mario Party 9, “party”, is lasting about 2.5 hours.

     What about reviews though? Is Mario known for throwing awesome parties? Well, many of the Mario Party games land in the 70% score range for review scores, except two: Mario Party 7 and Mario Party 8Mario Party 9’s “professional” review score average is 75.23% though, based on 28 reviews from GameRankings.com.
     What about your average Wii owners that have been partying with Mario Party 9, what do they think of the game? Mario Party 9 has a customer review score average of 76.41%, based on 78 customer reviews on Amazon.com.


     Out of the two Mario Party Wii games though, 8 and 9, Mario Party 8 has a slightly higher customer review score average, sitting at 78.53% based on 259 customer reviews from Amazon.com.

Caffeinated Thoughts
     I have never played a Mario Party game, but I have been to the most awesome Mario related birthday party ever. Our oldest Bean’s first birthday party. If you are not familiar with the Mario Party series (raises hand), the trailer below might give you an idea of what to expect from Mario Party 9:

     Seeing the game already has more than half a million hours of game-play reported, in just over 3 months, I think shows Mario Party 9 is really being enjoyed by Wii owners.
     To back that up, the average hours reported “Per person” being close to 20 hours shows Wii owners are playing the game pretty often.

Questions
     Are any of you fans of the Mario Party series in general, perhaps even playing/owning every game in the series? If so, which Mario Party game do you think is the best? Mario Party 9 is the “best” of the series on the Wii according to the “professional” review scores, but not the customer review scores.
     If you have Mario Party 9, does each party/game session last about 2.5 hours? Or, can you play a “party” a lot faster than that?

If you are interested in Mario Party 9 for the Wii, it is linked on GameStop.com and Amazon.com below:
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