Fluidity was released through the WiiWare service on December 6, 2010 at a $12 price point. The game was developed by Curve Studios and published by Nintendo, and it received an ESRB rating of “Everyone” with “Comic Mischief” being the only content listed for gamers and parents to be aware of.
If you are a Club Nintendo member, you can get Fluidity right now through August 19th, for only 150 coins. You might be wondering though, “Is Fluidity worth 150 Club Nintendo coins, and how many hours can I expect to get from the game?”
Well, brew yourself a fresh pot of coffee (mine just finished!), and let’s take a look at how many hours U.S. Wii owners have reported playing Fluidity since the game released!
Fluidity now has approximately 20,344 U.S. Wii owners that have reported game-play data using the Nintendo Channel, with 616 days possibly reported.
The game has an average play-time per day/session of 1 Hour 17 Minutes, and its overall reported average is 11 Hours 5 Minutes “Per person” as the image above shows.
If you’re wondering about review scores for the game, Fluidity’s “professional” critic review score average is 85.54%, based on 13 reviews on GameRankings.com.
Based on just the approximate number of players having reported data and Fluidity’s $12 price point, the game has now made about $244,128 off its U.S. release. You can see how much the initial data report showed the game had made in just 64 days after it released, HERE.
Do I think Fluidity is worth the 150 Club Nintendo coins, or even its regular 1,200 Wii Points asking price? Based on the reported data and my time with just the demo for the game, absolutely! I actually just redeemed 150 of my Club Nintendo coins for the game, and will be downloading it in just a bit.
If you have not seen anything on Fluidity, here is a trailer to give you an idea of what you can expect from the game:
If you are perhaps now interested, but still not sure if you should redeem your Club Nintendo coins or even just purchase the game, I believe you can still download the demo for Fluidity from the Wii’s Shop Channel.
As for the reported hours, the average hours “Per person” for the game are really good, even better than some Wii retail titles I have reported on over the years. Seeing the game have such a high average makes me wonder if perhaps there is a sequel in the works for it, that might be coming to the Wii U? Hopefully, with Nintendo giving Fluidity away for free right now through the Club Nintendo offer, more word-of-mouth can spread about the game and perhaps get more Wii owners to take a look at it.
If you are a Club Nintendo member and have 150 coins on your account, remember that you have until August 19th, this Sunday, to redeem your coins for the game. If you are not familiar with Club Nintendo and how it works, visit https://club.nintendo.com/ to learn more and set up a free account and start earning coins to get free games and rewards. If you have several Nintendo Wii games that you purchased new just sitting around your house, you should be able to quickly earn enough Club Nintendo coins to get Fluidity before the offer expires on it.
Have any of you played and beaten Fluidity? If so, do you remember how many hours it took you to finish the game, and is it a game you would recommend to other Wii owners that might miss out on this Club Nintendo offer, but can still purchase it?
If you are a Club Nintendo member, have you used any coins to add Fluidity to your WiiWare games collection this month?
What do you get when you search Amazon.com for Fluidity?